1use crate::core::layout::{self, Layout};
3use crate::core::mouse;
4use crate::core::overlay;
5use crate::core::renderer;
6use crate::core::widget::{Operation, Tree};
7use crate::core::{
8 Clipboard, Element, Event, Length, Pixels, Rectangle, Shell, Size, Vector,
9 Widget,
10};
11
12pub struct Grid<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer> {
14 spacing: f32,
15 columns: Constraint,
16 width: Option<Pixels>,
17 height: Sizing,
18 children: Vec<Element<'a, Message, Theme, Renderer>>,
19}
20
21enum Constraint {
22 MaxWidth(Pixels),
23 Amount(usize),
24}
25
26impl<'a, Message, Theme, Renderer> Grid<'a, Message, Theme, Renderer>
27where
28 Renderer: crate::core::Renderer,
29{
30 pub fn new() -> Self {
32 Self::from_vec(Vec::new())
33 }
34
35 pub fn with_capacity(capacity: usize) -> Self {
37 Self::from_vec(Vec::with_capacity(capacity))
38 }
39
40 pub fn with_children(
42 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
43 ) -> Self {
44 let iterator = children.into_iter();
45
46 Self::with_capacity(iterator.size_hint().0).extend(iterator)
47 }
48
49 pub fn from_vec(
51 children: Vec<Element<'a, Message, Theme, Renderer>>,
52 ) -> Self {
53 Self {
54 spacing: 0.0,
55 columns: Constraint::Amount(3),
56 width: None,
57 height: Sizing::AspectRatio(1.0),
58 children,
59 }
60 }
61
62 pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
64 self.spacing = amount.into().0;
65 self
66 }
67
68 pub fn width(mut self, width: impl Into<Pixels>) -> Self {
74 self.width = Some(width.into());
75 self
76 }
77
78 pub fn height(mut self, height: impl Into<Sizing>) -> Self {
82 self.height = height.into();
83 self
84 }
85
86 pub fn columns(mut self, column: usize) -> Self {
88 self.columns = Constraint::Amount(column);
89 self
90 }
91
92 pub fn fluid(mut self, max_width: impl Into<Pixels>) -> Self {
95 self.columns = Constraint::MaxWidth(max_width.into());
96 self
97 }
98
99 pub fn push(
101 mut self,
102 child: impl Into<Element<'a, Message, Theme, Renderer>>,
103 ) -> Self {
104 self.children.push(child.into());
105 self
106 }
107
108 pub fn push_maybe(
110 self,
111 child: Option<impl Into<Element<'a, Message, Theme, Renderer>>>,
112 ) -> Self {
113 if let Some(child) = child {
114 self.push(child)
115 } else {
116 self
117 }
118 }
119
120 pub fn extend(
122 self,
123 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
124 ) -> Self {
125 children.into_iter().fold(self, Self::push)
126 }
127}
128
129impl<Message, Renderer> Default for Grid<'_, Message, Renderer>
130where
131 Renderer: crate::core::Renderer,
132{
133 fn default() -> Self {
134 Self::new()
135 }
136}
137
138impl<'a, Message, Theme, Renderer: crate::core::Renderer>
139 FromIterator<Element<'a, Message, Theme, Renderer>>
140 for Grid<'a, Message, Theme, Renderer>
141{
142 fn from_iter<
143 T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
144 >(
145 iter: T,
146 ) -> Self {
147 Self::with_children(iter)
148 }
149}
150
151impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
152 for Grid<'_, Message, Theme, Renderer>
153where
154 Renderer: crate::core::Renderer,
155{
156 fn children(&self) -> Vec<Tree> {
157 self.children.iter().map(Tree::new).collect()
158 }
159
160 fn diff(&self, tree: &mut Tree) {
161 tree.diff_children(&self.children);
162 }
163
164 fn size(&self) -> Size<Length> {
165 Size {
166 width: self
167 .width
168 .map(|pixels| Length::Fixed(pixels.0))
169 .unwrap_or(Length::Fill),
170 height: match self.height {
171 Sizing::AspectRatio(_) => Length::Shrink,
172 Sizing::EvenlyDistribute(length) => length,
173 },
174 }
175 }
176
177 fn layout(
178 &mut self,
179 tree: &mut Tree,
180 renderer: &Renderer,
181 limits: &layout::Limits,
182 ) -> layout::Node {
183 let size = self.size();
184 let limits = limits.width(size.width).height(size.height);
185 let available = limits.max();
186
187 let cells_per_row = match self.columns {
188 Constraint::MaxWidth(pixels) => ((available.width + self.spacing)
190 / (pixels.0 + self.spacing))
191 .ceil() as usize,
192 Constraint::Amount(amount) => amount,
193 };
194
195 let cell_width = (available.width
196 - self.spacing * (cells_per_row - 1) as f32)
197 / cells_per_row as f32;
198
199 let cell_height = match self.height {
200 Sizing::AspectRatio(ratio) => Some(cell_width / ratio),
201 Sizing::EvenlyDistribute(Length::Shrink) => None,
202 Sizing::EvenlyDistribute(_) => {
203 let total_rows = self.children.len().div_ceil(cells_per_row);
204 Some(
205 (available.height - self.spacing * (total_rows - 1) as f32)
206 / total_rows as f32,
207 )
208 }
209 };
210
211 let cell_limits = layout::Limits::new(
212 Size::new(cell_width, cell_height.unwrap_or(0.0)),
213 Size::new(cell_width, cell_height.unwrap_or(available.height)),
214 );
215
216 let mut nodes = Vec::with_capacity(self.children.len());
217 let mut x = 0.0;
218 let mut y = 0.0;
219 let mut row_height = 0.0f32;
220
221 for (i, (child, tree)) in
222 self.children.iter_mut().zip(&mut tree.children).enumerate()
223 {
224 let node = child
225 .as_widget_mut()
226 .layout(tree, renderer, &cell_limits)
227 .move_to((x, y));
228
229 let size = node.size();
230
231 x += size.width + self.spacing;
232 row_height = row_height.max(size.height);
233
234 if (i + 1) % cells_per_row == 0 {
235 y += cell_height.unwrap_or(row_height) + self.spacing;
236 x = 0.0;
237 row_height = 0.0;
238 }
239
240 nodes.push(node);
241 }
242
243 if x == 0.0 {
244 y -= self.spacing;
245 } else {
246 y += cell_height.unwrap_or(row_height);
247 }
248
249 layout::Node::with_children(Size::new(available.width, y), nodes)
250 }
251
252 fn operate(
253 &mut self,
254 tree: &mut Tree,
255 layout: Layout<'_>,
256 renderer: &Renderer,
257 operation: &mut dyn Operation,
258 ) {
259 operation.container(None, layout.bounds());
260 operation.traverse(&mut |operation| {
261 self.children
262 .iter_mut()
263 .zip(&mut tree.children)
264 .zip(layout.children())
265 .for_each(|((child, state), layout)| {
266 child
267 .as_widget_mut()
268 .operate(state, layout, renderer, operation);
269 });
270 });
271 }
272
273 fn update(
274 &mut self,
275 tree: &mut Tree,
276 event: &Event,
277 layout: Layout<'_>,
278 cursor: mouse::Cursor,
279 renderer: &Renderer,
280 clipboard: &mut dyn Clipboard,
281 shell: &mut Shell<'_, Message>,
282 viewport: &Rectangle,
283 ) {
284 for ((child, state), layout) in self
285 .children
286 .iter_mut()
287 .zip(&mut tree.children)
288 .zip(layout.children())
289 {
290 child.as_widget_mut().update(
291 state, event, layout, cursor, renderer, clipboard, shell,
292 viewport,
293 );
294 }
295 }
296
297 fn mouse_interaction(
298 &self,
299 tree: &Tree,
300 layout: Layout<'_>,
301 cursor: mouse::Cursor,
302 viewport: &Rectangle,
303 renderer: &Renderer,
304 ) -> mouse::Interaction {
305 self.children
306 .iter()
307 .zip(&tree.children)
308 .zip(layout.children())
309 .map(|((child, state), layout)| {
310 child.as_widget().mouse_interaction(
311 state, layout, cursor, viewport, renderer,
312 )
313 })
314 .max()
315 .unwrap_or_default()
316 }
317
318 fn draw(
319 &self,
320 tree: &Tree,
321 renderer: &mut Renderer,
322 theme: &Theme,
323 style: &renderer::Style,
324 layout: Layout<'_>,
325 cursor: mouse::Cursor,
326 viewport: &Rectangle,
327 ) {
328 if let Some(viewport) = layout.bounds().intersection(viewport) {
329 for ((child, state), layout) in self
330 .children
331 .iter()
332 .zip(&tree.children)
333 .zip(layout.children())
334 .filter(|(_, layout)| layout.bounds().intersects(&viewport))
335 {
336 child.as_widget().draw(
337 state, renderer, theme, style, layout, cursor, &viewport,
338 );
339 }
340 }
341 }
342
343 fn overlay<'b>(
344 &'b mut self,
345 tree: &'b mut Tree,
346 layout: Layout<'b>,
347 renderer: &Renderer,
348 viewport: &Rectangle,
349 translation: Vector,
350 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
351 overlay::from_children(
352 &mut self.children,
353 tree,
354 layout,
355 renderer,
356 viewport,
357 translation,
358 )
359 }
360}
361
362impl<'a, Message, Theme, Renderer> From<Grid<'a, Message, Theme, Renderer>>
363 for Element<'a, Message, Theme, Renderer>
364where
365 Message: 'a,
366 Theme: 'a,
367 Renderer: crate::core::Renderer + 'a,
368{
369 fn from(row: Grid<'a, Message, Theme, Renderer>) -> Self {
370 Self::new(row)
371 }
372}
373
374#[derive(Debug, Clone, Copy, PartialEq)]
376pub enum Sizing {
377 AspectRatio(f32),
383
384 EvenlyDistribute(Length),
387}
388
389impl From<f32> for Sizing {
390 fn from(height: f32) -> Self {
391 Self::EvenlyDistribute(Length::from(height))
392 }
393}
394
395impl From<Length> for Sizing {
396 fn from(height: Length) -> Self {
397 Self::EvenlyDistribute(height)
398 }
399}
400
401pub fn aspect_ratio(
403 width: impl Into<Pixels>,
404 height: impl Into<Pixels>,
405) -> Sizing {
406 Sizing::AspectRatio(width.into().0 / height.into().0)
407}