iced_core/image.rs
1//! Load and draw raster graphics.
2use crate::border;
3use crate::{Bytes, Radians, Rectangle, Size};
4
5use rustc_hash::FxHasher;
6
7use std::hash::{Hash, Hasher};
8use std::io;
9use std::path::{Path, PathBuf};
10use std::sync::{Arc, Weak};
11
12/// A raster image that can be drawn.
13#[derive(Debug, Clone, PartialEq)]
14pub struct Image<H = Handle> {
15 /// The handle of the image.
16 pub handle: H,
17
18 /// The filter method of the image.
19 pub filter_method: FilterMethod,
20
21 /// The rotation to be applied to the image; on its center.
22 pub rotation: Radians,
23
24 /// The border radius of the [`Image`].
25 ///
26 /// Currently, this will only be applied to the `clip_bounds`.
27 pub border_radius: border::Radius,
28
29 /// The opacity of the image.
30 ///
31 /// 0 means transparent. 1 means opaque.
32 pub opacity: f32,
33
34 /// If set to `true`, the image will be snapped to the pixel grid.
35 ///
36 /// This can avoid graphical glitches, specially when using
37 /// [`FilterMethod::Nearest`].
38 pub snap: bool,
39}
40
41impl Image<Handle> {
42 /// Creates a new [`Image`] with the given handle.
43 pub fn new(handle: impl Into<Handle>) -> Self {
44 Self {
45 handle: handle.into(),
46 filter_method: FilterMethod::default(),
47 rotation: Radians(0.0),
48 border_radius: border::Radius::default(),
49 opacity: 1.0,
50 snap: false,
51 }
52 }
53
54 /// Sets the filter method of the [`Image`].
55 pub fn filter_method(mut self, filter_method: FilterMethod) -> Self {
56 self.filter_method = filter_method;
57 self
58 }
59
60 /// Sets the rotation of the [`Image`].
61 pub fn rotation(mut self, rotation: impl Into<Radians>) -> Self {
62 self.rotation = rotation.into();
63 self
64 }
65
66 /// Sets the opacity of the [`Image`].
67 pub fn opacity(mut self, opacity: impl Into<f32>) -> Self {
68 self.opacity = opacity.into();
69 self
70 }
71
72 /// Sets whether the [`Image`] should be snapped to the pixel grid.
73 pub fn snap(mut self, snap: bool) -> Self {
74 self.snap = snap;
75 self
76 }
77}
78
79impl From<&Handle> for Image {
80 fn from(handle: &Handle) -> Self {
81 Image::new(handle.clone())
82 }
83}
84
85/// A handle of some image data.
86#[derive(Clone, PartialEq, Eq)]
87pub enum Handle {
88 /// A file handle. The image data will be read
89 /// from the file path.
90 ///
91 /// Use [`from_path`] to create this variant.
92 ///
93 /// [`from_path`]: Self::from_path
94 Path(Id, PathBuf),
95
96 /// A handle pointing to some encoded image bytes in-memory.
97 ///
98 /// Use [`from_bytes`] to create this variant.
99 ///
100 /// [`from_bytes`]: Self::from_bytes
101 Bytes(Id, Bytes),
102
103 /// A handle pointing to decoded image pixels in RGBA format.
104 ///
105 /// Use [`from_rgba`] to create this variant.
106 ///
107 /// [`from_rgba`]: Self::from_rgba
108 Rgba {
109 /// The id of this handle.
110 id: Id,
111 /// The width of the image.
112 width: u32,
113 /// The height of the image.
114 height: u32,
115 /// The pixels.
116 pixels: Bytes,
117 },
118}
119
120impl Handle {
121 /// Creates an image [`Handle`] pointing to the image of the given path.
122 ///
123 /// Makes an educated guess about the image format by examining the data in the file.
124 pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle {
125 let path = path.into();
126
127 Self::Path(Id::path(&path), path)
128 }
129
130 /// Creates an image [`Handle`] containing the encoded image data directly.
131 ///
132 /// Makes an educated guess about the image format by examining the given data.
133 ///
134 /// This is useful if you already have your image loaded in-memory, maybe
135 /// because you downloaded or generated it procedurally.
136 pub fn from_bytes(bytes: impl Into<Bytes>) -> Handle {
137 Self::Bytes(Id::unique(), bytes.into())
138 }
139
140 /// Creates an image [`Handle`] containing the decoded image pixels directly.
141 ///
142 /// This function expects the pixel data to be provided as a collection of [`Bytes`]
143 /// of RGBA pixels. Therefore, the length of the pixel data should always be
144 /// `width * height * 4`.
145 ///
146 /// This is useful if you have already decoded your image.
147 pub fn from_rgba(
148 width: u32,
149 height: u32,
150 pixels: impl Into<Bytes>,
151 ) -> Handle {
152 Self::Rgba {
153 id: Id::unique(),
154 width,
155 height,
156 pixels: pixels.into(),
157 }
158 }
159
160 /// Returns the unique identifier of the [`Handle`].
161 pub fn id(&self) -> Id {
162 match self {
163 Handle::Path(id, _)
164 | Handle::Bytes(id, _)
165 | Handle::Rgba { id, .. } => *id,
166 }
167 }
168}
169
170impl<T> From<T> for Handle
171where
172 T: Into<PathBuf>,
173{
174 fn from(path: T) -> Handle {
175 Handle::from_path(path.into())
176 }
177}
178
179impl From<&Handle> for Handle {
180 fn from(value: &Handle) -> Self {
181 value.clone()
182 }
183}
184
185impl std::fmt::Debug for Handle {
186 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
187 match self {
188 Self::Path(id, path) => write!(f, "Path({id:?}, {path:?})"),
189 Self::Bytes(id, _) => write!(f, "Bytes({id:?}, ...)"),
190 Self::Rgba {
191 id, width, height, ..
192 } => {
193 write!(f, "Pixels({id:?}, {width} * {height})")
194 }
195 }
196 }
197}
198
199/// The unique identifier of some [`Handle`] data.
200#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
201pub struct Id(_Id);
202
203#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
204enum _Id {
205 Unique(u64),
206 Hash(u64),
207}
208
209impl Id {
210 fn unique() -> Self {
211 use std::sync::atomic::{self, AtomicU64};
212
213 static NEXT_ID: AtomicU64 = AtomicU64::new(0);
214
215 Self(_Id::Unique(NEXT_ID.fetch_add(1, atomic::Ordering::Relaxed)))
216 }
217
218 fn path(path: impl AsRef<Path>) -> Self {
219 let hash = {
220 let mut hasher = FxHasher::default();
221 path.as_ref().hash(&mut hasher);
222
223 hasher.finish()
224 };
225
226 Self(_Id::Hash(hash))
227 }
228}
229
230/// Image filtering strategy.
231#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
232pub enum FilterMethod {
233 /// Bilinear interpolation.
234 #[default]
235 Linear,
236 /// Nearest neighbor.
237 Nearest,
238}
239
240/// A memory allocation of a [`Handle`], often in GPU memory.
241///
242/// Renderers tend to decode and upload image data concurrently to
243/// avoid blocking the user interface. This means that when you use a
244/// [`Handle`] in a widget, there may be a slight frame delay until it
245/// is finally visible. If you are animating images, this can cause
246/// undesirable flicker.
247///
248/// When you obtain an [`Allocation`] explicitly, you get the guarantee
249/// that using a [`Handle`] will draw the corresponding [`Image`]
250/// immediately in the next frame.
251///
252/// This guarantee is valid as long as you hold an [`Allocation`].
253/// Only when you drop all its clones, the renderer may choose to free
254/// the memory of the [`Handle`]. Be careful!
255#[derive(Debug, Clone, PartialEq, Eq)]
256pub struct Allocation(Arc<Memory>);
257
258/// Some memory taken by an [`Allocation`].
259#[derive(Debug, Clone, PartialEq, Eq)]
260pub struct Memory {
261 handle: Handle,
262 size: Size<u32>,
263}
264
265impl Allocation {
266 /// Returns a weak reference to the [`Memory`] of the [`Allocation`].
267 pub fn downgrade(&self) -> Weak<Memory> {
268 Arc::downgrade(&self.0)
269 }
270
271 /// Upgrades a [`Weak`] memory reference to an [`Allocation`].
272 pub fn upgrade(weak: &Weak<Memory>) -> Option<Allocation> {
273 Weak::upgrade(weak).map(Allocation)
274 }
275
276 /// Returns the [`Handle`] of this [`Allocation`].
277 pub fn handle(&self) -> &Handle {
278 &self.0.handle
279 }
280
281 /// Returns the [`Size`] of the image of this [`Allocation`].
282 pub fn size(&self) -> Size<u32> {
283 self.0.size
284 }
285}
286
287/// Creates a new [`Allocation`] for the given handle.
288///
289/// This should only be used internally by renderer implementations.
290///
291/// # Safety
292/// Must only be created once the [`Handle`] is allocated in memory.
293#[allow(unsafe_code)]
294pub unsafe fn allocate(handle: &Handle, size: Size<u32>) -> Allocation {
295 Allocation(Arc::new(Memory {
296 handle: handle.clone(),
297 size,
298 }))
299}
300
301/// A [`Renderer`] that can render raster graphics.
302///
303/// [renderer]: crate::renderer
304pub trait Renderer: crate::Renderer {
305 /// The image Handle to be displayed. Iced exposes its own default implementation of a [`Handle`]
306 ///
307 /// [`Handle`]: Self::Handle
308 type Handle: Clone;
309
310 /// Loads an image and returns an explicit [`Allocation`] to it.
311 ///
312 /// If the image is not already loaded, this method will block! You should
313 /// generally not use it in drawing logic if you want to avoid frame drops.
314 fn load_image(&self, handle: &Self::Handle) -> Result<Allocation, Error>;
315
316 /// Returns the dimensions of an image for the given [`Handle`].
317 ///
318 /// If the image is not already loaded, the [`Renderer`] may choose to return
319 /// `None`, load the image in the background, and then trigger a relayout.
320 ///
321 /// If you need a measurement right away, consider using [`Renderer::load_image`].
322 fn measure_image(&self, handle: &Self::Handle) -> Option<Size<u32>>;
323
324 /// Draws an [`Image`] inside the provided `bounds`.
325 ///
326 /// If the image is not already loaded, the [`Renderer`] may choose to render
327 /// nothing, load the image in the background, and then trigger a redraw.
328 ///
329 /// If you need to draw an image right away, consider using [`Renderer::load_image`]
330 /// and hold on to an [`Allocation`] first.
331 fn draw_image(
332 &mut self,
333 image: Image<Self::Handle>,
334 bounds: Rectangle,
335 clip_bounds: Rectangle,
336 );
337}
338
339/// An image loading error.
340#[derive(Debug, Clone, thiserror::Error)]
341pub enum Error {
342 /// The image data was invalid or could not be decoded.
343 #[error("the image data was invalid or could not be decoded: {0}")]
344 Invalid(Arc<dyn std::error::Error + Send + Sync>),
345 /// The image file was not found.
346 #[error("the image file could not be opened: {0}")]
347 Inaccessible(Arc<io::Error>),
348 /// Loading images is unsupported.
349 #[error("loading images is unsupported")]
350 Unsupported,
351 /// The image is empty.
352 #[error("the image is empty")]
353 Empty,
354 /// Not enough memory to allocate the image.
355 #[error("not enough memory to allocate the image")]
356 OutOfMemory,
357}