1use std::ops::RangeInclusive;
32
33pub use crate::slider::{Catalog, Handle, HandleShape, Status, Style, StyleFn, default};
34
35use crate::core::border::Border;
36use crate::core::keyboard;
37use crate::core::keyboard::key::{self, Key};
38use crate::core::layout::{self, Layout};
39use crate::core::mouse;
40use crate::core::renderer;
41use crate::core::touch;
42use crate::core::widget::Meta;
43use crate::core::widget::tree::{self, Tree};
44use crate::core::window;
45use crate::core::{self, Event, Length, Pixels, Point, Rectangle, Shell, Size, Widget};
46
47pub struct VerticalSlider<'a, T, Message, Theme = crate::Theme>
88where
89 Theme: Catalog,
90{
91 range: RangeInclusive<T>,
92 step: f64,
93 shift_step: Option<f64>,
94 value: T,
95 default: Option<T>,
96 on_change: Box<dyn Fn(T) -> Message + 'a>,
97 on_release: Option<Message>,
98 width: f32,
99 height: Length,
100 class: Theme::Class<'a>,
101 status: Option<Status>,
102}
103
104impl<'a, T, Message, Theme> VerticalSlider<'a, T, Message, Theme>
105where
106 T: Copy + std::cmp::PartialOrd,
107 Message: Clone,
108 Theme: Catalog,
109{
110 pub const DEFAULT_WIDTH: f32 = 16.0;
112
113 pub fn new<F>(range: RangeInclusive<T>, value: T, on_change: F) -> Self
122 where
123 F: 'a + Fn(T) -> Message,
124 {
125 let value = if value >= *range.start() {
126 value
127 } else {
128 *range.start()
129 };
130
131 let value = if value <= *range.end() {
132 value
133 } else {
134 *range.end()
135 };
136
137 VerticalSlider {
138 value,
139 default: None,
140 range,
141 step: 1.0,
142 shift_step: None,
143 on_change: Box::new(on_change),
144 on_release: None,
145 width: Self::DEFAULT_WIDTH,
146 height: Length::Fill,
147 class: Theme::default(),
148 status: None,
149 }
150 }
151
152 pub fn default(mut self, default: impl Into<T>) -> Self {
156 self.default = Some(default.into());
157 self
158 }
159
160 pub fn on_release(mut self, on_release: Message) -> Self {
167 self.on_release = Some(on_release);
168 self
169 }
170
171 pub fn width(mut self, width: impl Into<Pixels>) -> Self {
173 self.width = width.into().0;
174 self
175 }
176
177 pub fn height(mut self, height: impl Into<Length>) -> Self {
179 self.height = height.into();
180 self
181 }
182
183 pub fn step(mut self, step: impl num_traits::AsPrimitive<f64>) -> Self {
185 self.step = step.as_();
186 self
187 }
188
189 pub fn shift_step(mut self, shift_step: impl num_traits::AsPrimitive<f64>) -> Self {
193 self.shift_step = Some(shift_step.as_());
194 self
195 }
196
197 #[must_use]
199 pub fn style(mut self, style: impl Fn(&Theme, Status) -> Style + 'a) -> Self
200 where
201 Theme::Class<'a>: From<StyleFn<'a, Theme>>,
202 {
203 self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
204 self
205 }
206
207 #[cfg(feature = "advanced")]
209 #[must_use]
210 pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
211 self.class = class.into();
212 self
213 }
214}
215
216impl<T, Message, Theme> Meta for VerticalSlider<'_, T, Message, Theme> where Theme: Catalog {}
217
218impl<T, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
219 for VerticalSlider<'_, T, Message, Theme>
220where
221 T: Copy + num_traits::AsPrimitive<f64> + num_traits::FromPrimitive,
222 Message: Clone,
223 Theme: Catalog,
224 Renderer: core::Renderer,
225{
226 fn tag(&self) -> tree::Tag {
227 tree::Tag::of::<State>()
228 }
229
230 fn state(&self) -> tree::State {
231 tree::State::new(State::default())
232 }
233
234 fn size(&self) -> Size<Length> {
235 Size {
236 width: Length::Shrink,
237 height: self.height,
238 }
239 }
240
241 fn layout(&mut self, tree: &mut Tree, _renderer: &Renderer, limits: &layout::Limits) {
242 tree.size = layout::atomic(limits, self.width, self.height);
243 }
244
245 fn update(
246 &mut self,
247 tree: &mut Tree,
248 event: &Event,
249 layout: Layout,
250 cursor: mouse::Cursor,
251 _renderer: &Renderer,
252 shell: &mut Shell<'_, Message>,
253 _viewport: &Rectangle,
254 ) {
255 let state = tree.state.downcast_mut::<State>();
256 let is_dragging = state.is_dragging;
257 let current_value = self.value;
258
259 let locate = |cursor_position: Point| -> Option<T> {
260 let bounds = layout.bounds();
261
262 if cursor_position.y >= bounds.y + bounds.height {
263 Some(*self.range.start())
264 } else if cursor_position.y <= bounds.y {
265 Some(*self.range.end())
266 } else {
267 let step = if state.keyboard_modifiers.shift() {
268 self.shift_step.unwrap_or(self.step)
269 } else {
270 self.step
271 };
272
273 let start = (*self.range.start()).as_();
274 let end = (*self.range.end()).as_();
275
276 let percent =
277 1.0 - f64::from(cursor_position.y - bounds.y) / f64::from(bounds.height);
278
279 let steps = (percent * (end - start) / step).round();
280 let value = steps * step + start;
281
282 T::from_f64(value.min(end))
283 }
284 };
285
286 let increment = |value: T| -> Option<T> {
287 let step = if state.keyboard_modifiers.shift() {
288 self.shift_step.unwrap_or(self.step)
289 } else {
290 self.step
291 };
292
293 let steps = (value.as_() / step).round();
294 let new_value = step * (steps + 1.0);
295
296 if new_value > (*self.range.end()).as_() {
297 return Some(*self.range.end());
298 }
299
300 T::from_f64(new_value)
301 };
302
303 let decrement = |value: T| -> Option<T> {
304 let step = if state.keyboard_modifiers.shift() {
305 self.shift_step.unwrap_or(self.step)
306 } else {
307 self.step
308 };
309
310 let steps = (value.as_() / step).round();
311 let new_value = step * (steps - 1.0);
312
313 if new_value < (*self.range.start()).as_() {
314 return Some(*self.range.start());
315 }
316
317 T::from_f64(new_value)
318 };
319
320 let change = |new_value: T| {
321 if (self.value.as_() - new_value.as_()).abs() > f64::EPSILON {
322 shell.publish((self.on_change)(new_value));
323
324 self.value = new_value;
325 }
326 };
327
328 match event {
329 Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
330 | Event::Touch(touch::Event::FingerPressed { .. }) => {
331 if let Some(cursor_position) = cursor.position_over(layout.bounds()) {
332 if state.keyboard_modifiers.control() || state.keyboard_modifiers.command() {
333 let _ = self.default.map(change);
334 state.is_dragging = false;
335 } else {
336 let _ = locate(cursor_position).map(change);
337 state.is_dragging = true;
338 }
339
340 shell.capture_event();
341 }
342 }
343 Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
344 | Event::Touch(touch::Event::FingerLifted { .. })
345 | Event::Touch(touch::Event::FingerLost { .. })
346 if is_dragging =>
347 {
348 if let Some(on_release) = self.on_release.clone() {
349 shell.publish(on_release);
350 }
351 state.is_dragging = false;
352 }
353 Event::Mouse(mouse::Event::CursorMoved { .. })
354 | Event::Touch(touch::Event::FingerMoved { .. })
355 if is_dragging =>
356 {
357 let _ = cursor.observe().position().and_then(locate).map(change);
358
359 shell.capture_event();
360 }
361 Event::Mouse(mouse::Event::WheelScrolled { delta })
362 if state.keyboard_modifiers.control() && cursor.is_over(layout.bounds()) =>
363 {
364 let delta = match *delta {
365 mouse::ScrollDelta::Lines { x: _, y } => y,
366 mouse::ScrollDelta::Pixels { x: _, y } => y,
367 };
368
369 if delta < 0.0 {
370 let _ = decrement(current_value).map(change);
371 } else {
372 let _ = increment(current_value).map(change);
373 }
374
375 shell.capture_event();
376 }
377 Event::Keyboard(keyboard::Event::KeyPressed { key, .. })
378 if cursor.is_over(layout.bounds()) =>
379 {
380 match key {
381 Key::Named(key::Named::ArrowUp) => {
382 let _ = increment(current_value).map(change);
383 shell.capture_event();
384 }
385 Key::Named(key::Named::ArrowDown) => {
386 let _ = decrement(current_value).map(change);
387 shell.capture_event();
388 }
389 _ => (),
390 }
391 }
392 Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
393 state.keyboard_modifiers = *modifiers;
394 }
395 _ => {}
396 }
397
398 let current_status = if state.is_dragging {
399 Status::Dragged
400 } else if cursor.is_over(layout.bounds()) {
401 Status::Hovered
402 } else {
403 Status::Active
404 };
405
406 if let Event::Window(window::Event::RedrawRequested(_now)) = event {
407 self.status = Some(current_status);
408 } else if self.status.is_some_and(|status| status != current_status) {
409 shell.request_redraw();
410 }
411 }
412
413 fn draw(
414 &self,
415 _tree: &Tree,
416 renderer: &mut Renderer,
417 theme: &Theme,
418 _style: &renderer::Style,
419 layout: Layout,
420 _cursor: mouse::Cursor,
421 _viewport: &Rectangle,
422 ) {
423 let bounds = layout.bounds();
424
425 let style = theme.style(&self.class, self.status.unwrap_or(Status::Active));
426
427 let (handle_width, handle_height, handle_border_radius) = match style.handle.shape {
428 HandleShape::Circle { radius } => (radius * 2.0, radius * 2.0, radius.into()),
429 HandleShape::Rectangle {
430 width,
431 border_radius,
432 } => (f32::from(width), bounds.width, border_radius),
433 };
434
435 let value = self.value.as_() as f32;
436 let (range_start, range_end) = {
437 let (start, end) = self.range.clone().into_inner();
438
439 (start.as_() as f32, end.as_() as f32)
440 };
441
442 let offset = if range_start >= range_end {
443 0.0
444 } else {
445 (bounds.height - handle_width) * (value - range_end) / (range_start - range_end)
446 };
447
448 let rail_x = bounds.x + bounds.width / 2.0;
449
450 renderer.fill_quad(
451 renderer::Quad {
452 bounds: Rectangle {
453 x: rail_x - style.rail.width / 2.0,
454 y: bounds.y,
455 width: style.rail.width,
456 height: offset + handle_width / 2.0,
457 },
458 border: style.rail.border,
459 ..renderer::Quad::default()
460 },
461 style.rail.backgrounds.1,
462 );
463
464 renderer.fill_quad(
465 renderer::Quad {
466 bounds: Rectangle {
467 x: rail_x - style.rail.width / 2.0,
468 y: bounds.y + offset + handle_width / 2.0,
469 width: style.rail.width,
470 height: bounds.height - offset - handle_width / 2.0,
471 },
472 border: style.rail.border,
473 ..renderer::Quad::default()
474 },
475 style.rail.backgrounds.0,
476 );
477
478 renderer.fill_quad(
479 renderer::Quad {
480 bounds: Rectangle {
481 x: rail_x - handle_height / 2.0,
482 y: bounds.y + offset,
483 width: handle_height,
484 height: handle_width,
485 },
486 border: Border {
487 radius: handle_border_radius,
488 width: style.handle.border_width,
489 color: style.handle.border_color,
490 },
491 ..renderer::Quad::default()
492 },
493 style.handle.background,
494 );
495 }
496
497 fn mouse_interaction(
498 &self,
499 tree: &Tree,
500 layout: Layout,
501 cursor: mouse::Cursor,
502 _viewport: &Rectangle,
503 _renderer: &Renderer,
504 ) -> mouse::Interaction {
505 let state = tree.state.downcast_ref::<State>();
506
507 if state.is_dragging {
508 if cfg!(target_os = "windows") {
511 mouse::Interaction::Pointer
512 } else {
513 mouse::Interaction::Grabbing
514 }
515 } else if cursor.is_over(layout.bounds()) {
516 if cfg!(target_os = "windows") {
517 mouse::Interaction::Pointer
518 } else {
519 mouse::Interaction::Grab
520 }
521 } else {
522 mouse::Interaction::default()
523 }
524 }
525}
526
527#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
528struct State {
529 is_dragging: bool,
530 keyboard_modifiers: keyboard::Modifiers,
531}