1use crate::core::alignment::{self, Alignment};
3use crate::core::layout;
4use crate::core::mouse;
5use crate::core::overlay;
6use crate::core::renderer;
7use crate::core::widget::{Operation, Tree};
8use crate::core::{
9 Clipboard, Element, Event, Layout, Length, Padding, Pixels, Rectangle, Shell, Size, Vector,
10 Widget,
11};
12
13pub struct Column<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer> {
36 spacing: f32,
37 padding: Padding,
38 width: Length,
39 height: Length,
40 max_width: f32,
41 align: Alignment,
42 clip: bool,
43 children: Vec<Element<'a, Message, Theme, Renderer>>,
44}
45
46impl<'a, Message, Theme, Renderer> Column<'a, Message, Theme, Renderer>
47where
48 Renderer: crate::core::Renderer,
49{
50 pub fn new() -> Self {
52 Self::from_vec(Vec::new())
53 }
54
55 pub fn with_capacity(capacity: usize) -> Self {
57 Self::from_vec(Vec::with_capacity(capacity))
58 }
59
60 pub fn with_children(
62 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
63 ) -> Self {
64 let iterator = children.into_iter();
65
66 Self::with_capacity(iterator.size_hint().0).extend(iterator)
67 }
68
69 pub fn from_vec(children: Vec<Element<'a, Message, Theme, Renderer>>) -> Self {
77 Self {
78 spacing: 0.0,
79 padding: Padding::ZERO,
80 width: Length::Shrink,
81 height: Length::Shrink,
82 max_width: f32::INFINITY,
83 align: Alignment::Start,
84 clip: false,
85 children,
86 }
87 }
88
89 pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
95 self.spacing = amount.into().0;
96 self
97 }
98
99 pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
101 self.padding = padding.into();
102 self
103 }
104
105 pub fn width(mut self, width: impl Into<Length>) -> Self {
107 self.width = width.into();
108 self
109 }
110
111 pub fn height(mut self, height: impl Into<Length>) -> Self {
113 self.height = height.into();
114 self
115 }
116
117 pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
119 self.max_width = max_width.into().0;
120 self
121 }
122
123 pub fn align_x(mut self, align: impl Into<alignment::Horizontal>) -> Self {
125 self.align = Alignment::from(align.into());
126 self
127 }
128
129 pub fn clip(mut self, clip: bool) -> Self {
132 self.clip = clip;
133 self
134 }
135
136 pub fn push(mut self, child: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self {
138 let child = child.into();
139 let child_size = child.as_widget().size_hint();
140
141 if !child_size.is_void() {
142 self.width = self.width.enclose(child_size.width);
143 self.height = self.height.enclose(child_size.height);
144 self.children.push(child);
145 }
146
147 self
148 }
149
150 pub fn extend(
152 self,
153 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
154 ) -> Self {
155 children.into_iter().fold(self, Self::push)
156 }
157
158 pub fn wrap(self) -> Wrapping<'a, Message, Theme, Renderer> {
162 Wrapping {
163 column: self,
164 horizontal_spacing: None,
165 align_y: alignment::Vertical::Top,
166 }
167 }
168}
169
170impl<Message, Renderer> Default for Column<'_, Message, Renderer>
171where
172 Renderer: crate::core::Renderer,
173{
174 fn default() -> Self {
175 Self::new()
176 }
177}
178
179impl<'a, Message, Theme, Renderer: crate::core::Renderer>
180 FromIterator<Element<'a, Message, Theme, Renderer>> for Column<'a, Message, Theme, Renderer>
181{
182 fn from_iter<T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>>(iter: T) -> Self {
183 Self::with_children(iter)
184 }
185}
186
187impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
188 for Column<'_, Message, Theme, Renderer>
189where
190 Renderer: crate::core::Renderer,
191{
192 fn children(&self) -> Vec<Tree> {
193 self.children.iter().map(Tree::new).collect()
194 }
195
196 fn diff(&self, tree: &mut Tree) {
197 tree.diff_children(&self.children);
198 }
199
200 fn size(&self) -> Size<Length> {
201 Size {
202 width: self.width,
203 height: self.height,
204 }
205 }
206
207 fn layout(
208 &mut self,
209 tree: &mut Tree,
210 renderer: &Renderer,
211 limits: &layout::Limits,
212 ) -> layout::Node {
213 let limits = limits.max_width(self.max_width);
214
215 layout::flex::resolve(
216 layout::flex::Axis::Vertical,
217 renderer,
218 &limits,
219 self.width,
220 self.height,
221 self.padding,
222 self.spacing,
223 self.align,
224 &mut self.children,
225 &mut tree.children,
226 )
227 }
228
229 fn operate(
230 &mut self,
231 tree: &mut Tree,
232 layout: Layout<'_>,
233 renderer: &Renderer,
234 operation: &mut dyn Operation,
235 ) {
236 operation.container(None, layout.bounds());
237 operation.traverse(&mut |operation| {
238 self.children
239 .iter_mut()
240 .zip(&mut tree.children)
241 .zip(layout.children())
242 .for_each(|((child, state), layout)| {
243 child
244 .as_widget_mut()
245 .operate(state, layout, renderer, operation);
246 });
247 });
248 }
249
250 fn update(
251 &mut self,
252 tree: &mut Tree,
253 event: &Event,
254 layout: Layout<'_>,
255 cursor: mouse::Cursor,
256 renderer: &Renderer,
257 clipboard: &mut dyn Clipboard,
258 shell: &mut Shell<'_, Message>,
259 viewport: &Rectangle,
260 ) {
261 for ((child, tree), layout) in self
262 .children
263 .iter_mut()
264 .zip(&mut tree.children)
265 .zip(layout.children())
266 {
267 child.as_widget_mut().update(
268 tree, event, layout, cursor, renderer, clipboard, shell, viewport,
269 );
270 }
271 }
272
273 fn mouse_interaction(
274 &self,
275 tree: &Tree,
276 layout: Layout<'_>,
277 cursor: mouse::Cursor,
278 viewport: &Rectangle,
279 renderer: &Renderer,
280 ) -> mouse::Interaction {
281 self.children
282 .iter()
283 .zip(&tree.children)
284 .zip(layout.children())
285 .map(|((child, tree), layout)| {
286 child
287 .as_widget()
288 .mouse_interaction(tree, layout, cursor, viewport, renderer)
289 })
290 .max()
291 .unwrap_or_default()
292 }
293
294 fn draw(
295 &self,
296 tree: &Tree,
297 renderer: &mut Renderer,
298 theme: &Theme,
299 style: &renderer::Style,
300 layout: Layout<'_>,
301 cursor: mouse::Cursor,
302 viewport: &Rectangle,
303 ) {
304 if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
305 let viewport = if self.clip {
306 &clipped_viewport
307 } else {
308 viewport
309 };
310
311 for ((child, tree), layout) in self
312 .children
313 .iter()
314 .zip(&tree.children)
315 .zip(layout.children())
316 .filter(|(_, layout)| layout.bounds().intersects(viewport))
317 {
318 child
319 .as_widget()
320 .draw(tree, renderer, theme, style, layout, cursor, viewport);
321 }
322 }
323 }
324
325 fn overlay<'b>(
326 &'b mut self,
327 tree: &'b mut Tree,
328 layout: Layout<'b>,
329 renderer: &Renderer,
330 viewport: &Rectangle,
331 translation: Vector,
332 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
333 overlay::from_children(
334 &mut self.children,
335 tree,
336 layout,
337 renderer,
338 viewport,
339 translation,
340 )
341 }
342}
343
344impl<'a, Message, Theme, Renderer> From<Column<'a, Message, Theme, Renderer>>
345 for Element<'a, Message, Theme, Renderer>
346where
347 Message: 'a,
348 Theme: 'a,
349 Renderer: crate::core::Renderer + 'a,
350{
351 fn from(column: Column<'a, Message, Theme, Renderer>) -> Self {
352 Self::new(column)
353 }
354}
355
356#[allow(missing_debug_implementations)]
363pub struct Wrapping<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer> {
364 column: Column<'a, Message, Theme, Renderer>,
365 horizontal_spacing: Option<f32>,
366 align_y: alignment::Vertical,
367}
368
369impl<Message, Theme, Renderer> Wrapping<'_, Message, Theme, Renderer> {
370 pub fn horizontal_spacing(mut self, amount: impl Into<Pixels>) -> Self {
372 self.horizontal_spacing = Some(amount.into().0);
373 self
374 }
375
376 pub fn align_x(mut self, align_y: impl Into<alignment::Vertical>) -> Self {
378 self.align_y = align_y.into();
379 self
380 }
381}
382
383impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
384 for Wrapping<'_, Message, Theme, Renderer>
385where
386 Renderer: crate::core::Renderer,
387{
388 fn children(&self) -> Vec<Tree> {
389 self.column.children()
390 }
391
392 fn diff(&self, tree: &mut Tree) {
393 self.column.diff(tree);
394 }
395
396 fn size(&self) -> Size<Length> {
397 self.column.size()
398 }
399
400 fn layout(
401 &mut self,
402 tree: &mut Tree,
403 renderer: &Renderer,
404 limits: &layout::Limits,
405 ) -> layout::Node {
406 let limits = limits
407 .width(self.column.width)
408 .height(self.column.height)
409 .shrink(self.column.padding);
410
411 let child_limits = limits.loose();
412 let spacing = self.column.spacing;
413 let horizontal_spacing = self.horizontal_spacing.unwrap_or(spacing);
414 let max_height = limits.max().height;
415
416 let mut children: Vec<layout::Node> = Vec::new();
417 let mut intrinsic_size = Size::ZERO;
418 let mut column_start = 0;
419 let mut column_width = 0.0;
420 let mut x = 0.0;
421 let mut y = 0.0;
422
423 let align_factor = match self.column.align {
424 Alignment::Start => 0.0,
425 Alignment::Center => 2.0,
426 Alignment::End => 1.0,
427 };
428
429 let align_x = |column_start: std::ops::Range<usize>,
430 column_width: f32,
431 children: &mut Vec<layout::Node>| {
432 if align_factor != 0.0 {
433 for node in &mut children[column_start] {
434 let width = node.size().width;
435
436 node.translate_mut(Vector::new((column_width - width) / align_factor, 0.0));
437 }
438 }
439 };
440
441 for (i, child) in self.column.children.iter_mut().enumerate() {
442 let node = child
443 .as_widget_mut()
444 .layout(&mut tree.children[i], renderer, &child_limits);
445
446 let child_size = node.size();
447
448 if y != 0.0 && y + child_size.height > max_height {
449 intrinsic_size.height = intrinsic_size.height.max(y - spacing);
450
451 align_x(column_start..i, column_width, &mut children);
452
453 x += column_width + horizontal_spacing;
454 y = 0.0;
455 column_start = i;
456 column_width = 0.0;
457 }
458
459 column_width = column_width.max(child_size.width);
460
461 children
462 .push(node.move_to((x + self.column.padding.left, y + self.column.padding.top)));
463
464 y += child_size.height + spacing;
465 }
466
467 if y != 0.0 {
468 intrinsic_size.height = intrinsic_size.height.max(y - spacing);
469 }
470
471 intrinsic_size.width = x + column_width;
472 align_x(column_start..children.len(), column_width, &mut children);
473
474 let align_factor = match self.align_y {
475 alignment::Vertical::Top => 0.0,
476 alignment::Vertical::Center => 2.0,
477 alignment::Vertical::Bottom => 1.0,
478 };
479
480 if align_factor != 0.0 {
481 let total_height = intrinsic_size.height;
482
483 let mut column_start = 0;
484
485 for i in 0..children.len() {
486 let bounds = children[i].bounds();
487 let column_height = bounds.y + bounds.height;
488
489 let next_y = children
490 .get(i + 1)
491 .map(|node| node.bounds().y)
492 .unwrap_or_default();
493
494 if next_y == 0.0 {
495 let translation =
496 Vector::new(0.0, (total_height - column_height) / align_factor);
497
498 for node in &mut children[column_start..=i] {
499 node.translate_mut(translation);
500 }
501
502 column_start = i + 1;
503 }
504 }
505 }
506
507 let size = limits.resolve(self.column.width, self.column.height, intrinsic_size);
508
509 layout::Node::with_children(size.expand(self.column.padding), children)
510 }
511
512 fn operate(
513 &mut self,
514 tree: &mut Tree,
515 layout: Layout<'_>,
516 renderer: &Renderer,
517 operation: &mut dyn Operation,
518 ) {
519 self.column.operate(tree, layout, renderer, operation);
520 }
521
522 fn update(
523 &mut self,
524 tree: &mut Tree,
525 event: &Event,
526 layout: Layout<'_>,
527 cursor: mouse::Cursor,
528 renderer: &Renderer,
529 clipboard: &mut dyn Clipboard,
530 shell: &mut Shell<'_, Message>,
531 viewport: &Rectangle,
532 ) {
533 self.column.update(
534 tree, event, layout, cursor, renderer, clipboard, shell, viewport,
535 );
536 }
537
538 fn mouse_interaction(
539 &self,
540 tree: &Tree,
541 layout: Layout<'_>,
542 cursor: mouse::Cursor,
543 viewport: &Rectangle,
544 renderer: &Renderer,
545 ) -> mouse::Interaction {
546 self.column
547 .mouse_interaction(tree, layout, cursor, viewport, renderer)
548 }
549
550 fn draw(
551 &self,
552 tree: &Tree,
553 renderer: &mut Renderer,
554 theme: &Theme,
555 style: &renderer::Style,
556 layout: Layout<'_>,
557 cursor: mouse::Cursor,
558 viewport: &Rectangle,
559 ) {
560 self.column
561 .draw(tree, renderer, theme, style, layout, cursor, viewport);
562 }
563
564 fn overlay<'b>(
565 &'b mut self,
566 tree: &'b mut Tree,
567 layout: Layout<'b>,
568 renderer: &Renderer,
569 viewport: &Rectangle,
570 translation: Vector,
571 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
572 self.column
573 .overlay(tree, layout, renderer, viewport, translation)
574 }
575}
576
577impl<'a, Message, Theme, Renderer> From<Wrapping<'a, Message, Theme, Renderer>>
578 for Element<'a, Message, Theme, Renderer>
579where
580 Message: 'a,
581 Theme: 'a,
582 Renderer: crate::core::Renderer + 'a,
583{
584 fn from(column: Wrapping<'a, Message, Theme, Renderer>) -> Self {
585 Self::new(column)
586 }
587}