iced_graphics/antialiasing.rs
/// An antialiasing strategy.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Antialiasing {
/// Multisample AA with 2 samples
MSAAx2,
/// Multisample AA with 4 samples
MSAAx4,
/// Multisample AA with 8 samples
MSAAx8,
/// Multisample AA with 16 samples
MSAAx16,
}
impl Antialiasing {
/// Returns the amount of samples of the [`Antialiasing`].
pub fn sample_count(self) -> u32 {
match self {
Antialiasing::MSAAx2 => 2,
Antialiasing::MSAAx4 => 4,
Antialiasing::MSAAx8 => 8,
Antialiasing::MSAAx16 => 16,
}
}
}