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iced_renderer/
fallback.rs

1//! Compose existing renderers and create type-safe fallback strategies.
2use crate::core::backend;
3use crate::core::font;
4use crate::core::image;
5use crate::core::renderer;
6use crate::core::svg;
7use crate::core::{self, Background, Color, Image, Point, Rectangle, Size, Svg, Transformation};
8use crate::graphics::compositor;
9use crate::graphics::mesh;
10use crate::graphics::text;
11use crate::graphics::{self, Shell};
12
13use std::borrow::Cow;
14
15/// A renderer `A` with a fallback strategy `B`.
16///
17/// This type can be used to easily compose existing renderers and
18/// create custom, type-safe fallback strategies.
19#[derive(Debug)]
20pub enum Renderer<A, B> {
21    /// The primary rendering option.
22    Primary(A),
23    /// The secondary (or fallback) rendering option.
24    Secondary(B),
25}
26
27macro_rules! delegate {
28    ($renderer:expr, $name:ident, $body:expr) => {
29        match $renderer {
30            Self::Primary($name) => $body,
31            Self::Secondary($name) => $body,
32        }
33    };
34}
35
36impl<A, B> core::Renderer for Renderer<A, B>
37where
38    A: core::Renderer,
39    B: core::Renderer,
40{
41    fn fill_quad(&mut self, quad: renderer::Quad, background: impl Into<Background>) {
42        delegate!(self, renderer, renderer.fill_quad(quad, background.into()));
43    }
44
45    fn start_layer(&mut self, bounds: Rectangle) {
46        delegate!(self, renderer, renderer.start_layer(bounds));
47    }
48
49    fn end_layer(&mut self) {
50        delegate!(self, renderer, renderer.end_layer());
51    }
52
53    fn start_transformation(&mut self, transformation: Transformation) {
54        delegate!(
55            self,
56            renderer,
57            renderer.start_transformation(transformation)
58        );
59    }
60
61    fn end_transformation(&mut self) {
62        delegate!(self, renderer, renderer.end_transformation());
63    }
64
65    fn allocate_image(
66        &mut self,
67        handle: &image::Handle,
68        callback: impl FnOnce(Result<image::Allocation, image::Error>) + Send + 'static,
69    ) {
70        delegate!(self, renderer, renderer.allocate_image(handle, callback));
71    }
72
73    fn hint(&mut self, scale_factor: f32) {
74        delegate!(self, renderer, renderer.hint(scale_factor));
75    }
76
77    fn scale_factor(&self) -> Option<f32> {
78        delegate!(self, renderer, renderer.scale_factor())
79    }
80
81    fn tick(&mut self) {
82        delegate!(self, renderer, renderer.tick());
83    }
84
85    fn reset(&mut self, new_bounds: Rectangle) {
86        delegate!(self, renderer, renderer.reset(new_bounds));
87    }
88}
89
90impl<A, B> core::text::Renderer for Renderer<A, B>
91where
92    A: core::text::Renderer,
93    B: core::text::Renderer<Font = A::Font, Paragraph = A::Paragraph, Editor = A::Editor>,
94{
95    type Font = A::Font;
96    type Paragraph = A::Paragraph;
97    type Editor = A::Editor;
98
99    const ICON_FONT: Self::Font = A::ICON_FONT;
100    const CHECKMARK_ICON: char = A::CHECKMARK_ICON;
101    const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON;
102    const SCROLL_UP_ICON: char = A::SCROLL_UP_ICON;
103    const SCROLL_DOWN_ICON: char = A::SCROLL_DOWN_ICON;
104    const SCROLL_LEFT_ICON: char = A::SCROLL_LEFT_ICON;
105    const SCROLL_RIGHT_ICON: char = A::SCROLL_RIGHT_ICON;
106    const ICED_LOGO: char = A::ICED_LOGO;
107
108    fn default_font(&self) -> Self::Font {
109        delegate!(self, renderer, renderer.default_font())
110    }
111
112    fn default_size(&self) -> core::Pixels {
113        delegate!(self, renderer, renderer.default_size())
114    }
115
116    fn fill_paragraph(
117        &mut self,
118        text: &Self::Paragraph,
119        position: Point,
120        color: Color,
121        clip_bounds: Rectangle,
122    ) {
123        delegate!(
124            self,
125            renderer,
126            renderer.fill_paragraph(text, position, color, clip_bounds)
127        );
128    }
129
130    fn fill_editor(
131        &mut self,
132        editor: &Self::Editor,
133        position: Point,
134        color: Color,
135        clip_bounds: Rectangle,
136    ) {
137        delegate!(
138            self,
139            renderer,
140            renderer.fill_editor(editor, position, color, clip_bounds)
141        );
142    }
143
144    fn fill_text(
145        &mut self,
146        text: core::Text<String, Self::Font>,
147        position: Point,
148        color: Color,
149        clip_bounds: Rectangle,
150    ) {
151        delegate!(
152            self,
153            renderer,
154            renderer.fill_text(text, position, color, clip_bounds)
155        );
156    }
157}
158
159impl<A, B> text::Renderer for Renderer<A, B>
160where
161    A: text::Renderer,
162    B: text::Renderer,
163{
164    fn fill_raw(&mut self, raw: text::Raw) {
165        delegate!(self, renderer, renderer.fill_raw(raw));
166    }
167}
168
169impl<A, B> image::Renderer for Renderer<A, B>
170where
171    A: image::Renderer,
172    B: image::Renderer<Handle = A::Handle>,
173{
174    type Handle = A::Handle;
175
176    fn load_image(&self, handle: &Self::Handle) -> Result<image::Allocation, image::Error> {
177        delegate!(self, renderer, renderer.load_image(handle))
178    }
179
180    fn measure_image(&self, handle: &Self::Handle) -> Option<Size<u32>> {
181        delegate!(self, renderer, renderer.measure_image(handle))
182    }
183
184    fn draw_image(&mut self, image: Image<A::Handle>, bounds: Rectangle, clip_bounds: Rectangle) {
185        delegate!(
186            self,
187            renderer,
188            renderer.draw_image(image, bounds, clip_bounds)
189        );
190    }
191}
192
193impl<A, B> svg::Renderer for Renderer<A, B>
194where
195    A: svg::Renderer,
196    B: svg::Renderer,
197{
198    fn measure_svg(&self, handle: &svg::Handle) -> Size<u32> {
199        delegate!(self, renderer, renderer.measure_svg(handle))
200    }
201
202    fn draw_svg(&mut self, svg: Svg, bounds: Rectangle, clip_bounds: Rectangle) {
203        delegate!(self, renderer, renderer.draw_svg(svg, bounds, clip_bounds));
204    }
205}
206
207impl<A, B> mesh::Renderer for Renderer<A, B>
208where
209    A: mesh::Renderer,
210    B: mesh::Renderer,
211{
212    fn draw_mesh(&mut self, mesh: graphics::Mesh) {
213        delegate!(self, renderer, renderer.draw_mesh(mesh));
214    }
215
216    fn draw_mesh_cache(&mut self, cache: mesh::Cache) {
217        delegate!(self, renderer, renderer.draw_mesh_cache(cache));
218    }
219}
220
221/// A compositor `A` with a fallback strategy `B`.
222///
223/// It works analogously to [`Renderer`].
224#[derive(Debug)]
225pub enum Compositor<A, B>
226where
227    A: graphics::Compositor,
228    B: graphics::Compositor,
229{
230    /// The primary compositing option.
231    Primary(A),
232    /// The secondary (or fallback) compositing option.
233    Secondary(B),
234}
235
236/// A surface `A` with a fallback strategy `B`.
237///
238/// It works analogously to [`Renderer`].
239#[derive(Debug)]
240pub enum Surface<A, B> {
241    /// The primary surface option.
242    Primary(A),
243    /// The secondary (or fallback) surface option.
244    Secondary(B),
245}
246
247impl<A, B> graphics::Compositor for Compositor<A, B>
248where
249    A: graphics::Compositor,
250    B: graphics::Compositor,
251{
252    type Renderer = Renderer<A::Renderer, B::Renderer>;
253    type Surface = Surface<A::Surface, B::Surface>;
254
255    async fn new(
256        settings: backend::Settings,
257        display: impl compositor::Display + Clone,
258        compatible_window: impl compositor::Window + Clone,
259        shell: Shell,
260    ) -> Result<Self, backend::Error> {
261        let mut errors = vec![];
262
263        match A::new(
264            settings.clone(),
265            display.clone(),
266            compatible_window.clone(),
267            shell.clone(),
268        )
269        .await
270        {
271            Ok(compositor) => return Ok(Self::Primary(compositor)),
272            Err(error) => {
273                errors.push(error);
274            }
275        }
276
277        match B::new(
278            settings,
279            display.clone(),
280            compatible_window.clone(),
281            shell.clone(),
282        )
283        .await
284        {
285            Ok(compositor) => return Ok(Self::Secondary(compositor)),
286            Err(error) => {
287                errors.push(error);
288            }
289        }
290
291        Err(backend::Error::List(errors))
292    }
293
294    fn create_renderer(&self, settings: renderer::Settings) -> Self::Renderer {
295        match self {
296            Self::Primary(compositor) => Renderer::Primary(compositor.create_renderer(settings)),
297            Self::Secondary(compositor) => {
298                Renderer::Secondary(compositor.create_renderer(settings))
299            }
300        }
301    }
302
303    fn create_surface(
304        &mut self,
305        window: impl compositor::Window + Clone,
306        width: u32,
307        height: u32,
308    ) -> Self::Surface {
309        match self {
310            Self::Primary(compositor) => {
311                Surface::Primary(compositor.create_surface(window, width, height))
312            }
313            Self::Secondary(compositor) => {
314                Surface::Secondary(compositor.create_surface(window, width, height))
315            }
316        }
317    }
318
319    fn configure_surface(&mut self, surface: &mut Self::Surface, width: u32, height: u32) {
320        match (self, surface) {
321            (Self::Primary(compositor), Surface::Primary(surface)) => {
322                compositor.configure_surface(surface, width, height);
323            }
324            (Self::Secondary(compositor), Surface::Secondary(surface)) => {
325                compositor.configure_surface(surface, width, height);
326            }
327            _ => unreachable!(),
328        }
329    }
330
331    fn load_font(&mut self, font: Cow<'static, [u8]>) -> Result<(), font::Error> {
332        delegate!(self, compositor, compositor.load_font(font))
333    }
334
335    fn list_fonts(&mut self) -> Result<Vec<font::Family>, font::Error> {
336        delegate!(self, compositor, compositor.list_fonts())
337    }
338
339    fn information(&self) -> compositor::Information {
340        delegate!(self, compositor, compositor.information())
341    }
342
343    fn present(
344        &mut self,
345        renderer: &mut Self::Renderer,
346        surface: &mut Self::Surface,
347        viewport: &graphics::Viewport,
348        background_color: Color,
349        on_pre_present: impl FnOnce(),
350    ) -> Result<(), compositor::SurfaceError> {
351        match (self, renderer, surface) {
352            (Self::Primary(compositor), Renderer::Primary(renderer), Surface::Primary(surface)) => {
353                compositor.present(
354                    renderer,
355                    surface,
356                    viewport,
357                    background_color,
358                    on_pre_present,
359                )
360            }
361            (
362                Self::Secondary(compositor),
363                Renderer::Secondary(renderer),
364                Surface::Secondary(surface),
365            ) => compositor.present(
366                renderer,
367                surface,
368                viewport,
369                background_color,
370                on_pre_present,
371            ),
372            _ => unreachable!(),
373        }
374    }
375
376    fn screenshot(
377        &mut self,
378        renderer: &mut Self::Renderer,
379        viewport: &graphics::Viewport,
380        background_color: Color,
381    ) -> Vec<u8> {
382        match (self, renderer) {
383            (Self::Primary(compositor), Renderer::Primary(renderer)) => {
384                compositor.screenshot(renderer, viewport, background_color)
385            }
386            (Self::Secondary(compositor), Renderer::Secondary(renderer)) => {
387                compositor.screenshot(renderer, viewport, background_color)
388            }
389            _ => unreachable!(),
390        }
391    }
392}
393
394#[cfg(feature = "wgpu-bare")]
395impl<A, B> iced_wgpu::primitive::Renderer for Renderer<A, B>
396where
397    A: iced_wgpu::primitive::Renderer,
398    B: core::Renderer,
399{
400    fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl iced_wgpu::Primitive) {
401        match self {
402            Self::Primary(renderer) => {
403                renderer.draw_primitive(bounds, primitive);
404            }
405            Self::Secondary(_) => {
406                log::warn!("Custom shader primitive is not supported with this renderer.");
407            }
408        }
409    }
410}
411
412#[cfg(feature = "geometry")]
413mod geometry {
414    use super::Renderer;
415    use crate::core::{Point, Radians, Rectangle, Size, Svg, Vector};
416    use crate::graphics::cache::{self, Cached};
417    use crate::graphics::geometry::{self, Fill, Image, Path, Stroke, Text};
418
419    impl<A, B> geometry::Renderer for Renderer<A, B>
420    where
421        A: geometry::Renderer,
422        B: geometry::Renderer,
423    {
424        type Geometry = Geometry<A::Geometry, B::Geometry>;
425        type Frame = Frame<A::Frame, B::Frame>;
426
427        fn new_frame(&self, bounds: Rectangle) -> Self::Frame {
428            match self {
429                Self::Primary(renderer) => Frame::Primary(renderer.new_frame(bounds)),
430                Self::Secondary(renderer) => Frame::Secondary(renderer.new_frame(bounds)),
431            }
432        }
433
434        fn draw_geometry(&mut self, geometry: Self::Geometry) {
435            match (self, geometry) {
436                (Self::Primary(renderer), Geometry::Primary(geometry)) => {
437                    renderer.draw_geometry(geometry);
438                }
439                (Self::Secondary(renderer), Geometry::Secondary(geometry)) => {
440                    renderer.draw_geometry(geometry);
441                }
442                _ => unreachable!(),
443            }
444        }
445    }
446
447    #[derive(Debug, Clone)]
448    pub enum Geometry<A, B> {
449        Primary(A),
450        Secondary(B),
451    }
452
453    impl<A, B> Cached for Geometry<A, B>
454    where
455        A: Cached,
456        B: Cached,
457    {
458        type Cache = Geometry<A::Cache, B::Cache>;
459
460        fn load(cache: &Self::Cache) -> Self {
461            match cache {
462                Geometry::Primary(cache) => Self::Primary(A::load(cache)),
463                Geometry::Secondary(cache) => Self::Secondary(B::load(cache)),
464            }
465        }
466
467        fn cache(self, group: cache::Group, previous: Option<Self::Cache>) -> Self::Cache {
468            match (self, previous) {
469                (Self::Primary(geometry), Some(Geometry::Primary(previous))) => {
470                    Geometry::Primary(geometry.cache(group, Some(previous)))
471                }
472                (Self::Primary(geometry), None) => Geometry::Primary(geometry.cache(group, None)),
473                (Self::Secondary(geometry), Some(Geometry::Secondary(previous))) => {
474                    Geometry::Secondary(geometry.cache(group, Some(previous)))
475                }
476                (Self::Secondary(geometry), None) => {
477                    Geometry::Secondary(geometry.cache(group, None))
478                }
479                _ => unreachable!(),
480            }
481        }
482    }
483
484    #[derive(Debug)]
485    pub enum Frame<A, B> {
486        Primary(A),
487        Secondary(B),
488    }
489
490    impl<A, B> geometry::frame::Backend for Frame<A, B>
491    where
492        A: geometry::frame::Backend,
493        B: geometry::frame::Backend,
494    {
495        type Geometry = Geometry<A::Geometry, B::Geometry>;
496
497        fn width(&self) -> f32 {
498            delegate!(self, frame, frame.width())
499        }
500
501        fn height(&self) -> f32 {
502            delegate!(self, frame, frame.height())
503        }
504
505        fn size(&self) -> Size {
506            delegate!(self, frame, frame.size())
507        }
508
509        fn center(&self) -> Point {
510            delegate!(self, frame, frame.center())
511        }
512
513        fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
514            delegate!(self, frame, frame.fill(path, fill));
515        }
516
517        fn fill_rectangle(&mut self, top_left: Point, size: Size, fill: impl Into<Fill>) {
518            delegate!(self, frame, frame.fill_rectangle(top_left, size, fill));
519        }
520
521        fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
522            delegate!(self, frame, frame.stroke(path, stroke));
523        }
524
525        fn stroke_rectangle<'a>(
526            &mut self,
527            top_left: Point,
528            size: Size,
529            stroke: impl Into<Stroke<'a>>,
530        ) {
531            delegate!(self, frame, frame.stroke_rectangle(top_left, size, stroke));
532        }
533
534        fn stroke_text<'a>(&mut self, text: impl Into<Text>, stroke: impl Into<Stroke<'a>>) {
535            delegate!(self, frame, frame.stroke_text(text, stroke));
536        }
537
538        fn fill_text(&mut self, text: impl Into<Text>) {
539            delegate!(self, frame, frame.fill_text(text));
540        }
541
542        fn draw_image(&mut self, bounds: Rectangle, image: impl Into<Image>) {
543            delegate!(self, frame, frame.draw_image(bounds, image));
544        }
545
546        fn draw_svg(&mut self, bounds: Rectangle, svg: impl Into<Svg>) {
547            delegate!(self, frame, frame.draw_svg(bounds, svg));
548        }
549
550        fn push_transform(&mut self) {
551            delegate!(self, frame, frame.push_transform());
552        }
553
554        fn pop_transform(&mut self) {
555            delegate!(self, frame, frame.pop_transform());
556        }
557
558        fn draft(&mut self, bounds: Rectangle) -> Self {
559            match self {
560                Self::Primary(frame) => Self::Primary(frame.draft(bounds)),
561                Self::Secondary(frame) => Self::Secondary(frame.draft(bounds)),
562            }
563        }
564
565        fn paste(&mut self, frame: Self) {
566            match (self, frame) {
567                (Self::Primary(target), Self::Primary(source)) => {
568                    target.paste(source);
569                }
570                (Self::Secondary(target), Self::Secondary(source)) => {
571                    target.paste(source);
572                }
573                _ => unreachable!(),
574            }
575        }
576
577        fn translate(&mut self, translation: Vector) {
578            delegate!(self, frame, frame.translate(translation));
579        }
580
581        fn rotate(&mut self, angle: impl Into<Radians>) {
582            delegate!(self, frame, frame.rotate(angle));
583        }
584
585        fn scale(&mut self, scale: impl Into<f32>) {
586            delegate!(self, frame, frame.scale(scale));
587        }
588
589        fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
590            delegate!(self, frame, frame.scale_nonuniform(scale));
591        }
592
593        fn into_geometry(self) -> Self::Geometry {
594            match self {
595                Frame::Primary(frame) => Geometry::Primary(frame.into_geometry()),
596                Frame::Secondary(frame) => Geometry::Secondary(frame.into_geometry()),
597            }
598        }
599    }
600}
601
602impl<A, B> renderer::Headless for Renderer<A, B>
603where
604    A: renderer::Headless,
605    B: renderer::Headless,
606{
607    async fn new(settings: renderer::Settings, backend: Option<&str>) -> Option<Self> {
608        if let Some(renderer) = A::new(settings, backend).await {
609            return Some(Self::Primary(renderer));
610        }
611
612        B::new(settings, backend).await.map(Self::Secondary)
613    }
614
615    fn name(&self) -> String {
616        delegate!(self, renderer, renderer.name())
617    }
618
619    fn screenshot(
620        &mut self,
621        size: Size<u32>,
622        scale_factor: f32,
623        background_color: Color,
624    ) -> Vec<u8> {
625        match self {
626            crate::fallback::Renderer::Primary(renderer) => {
627                renderer.screenshot(size, scale_factor, background_color)
628            }
629            crate::fallback::Renderer::Secondary(renderer) => {
630                renderer.screenshot(size, scale_factor, background_color)
631            }
632        }
633    }
634}
635
636impl<A, B> compositor::Default for Renderer<A, B>
637where
638    A: compositor::Default,
639    B: compositor::Default,
640{
641    type Compositor = Compositor<A::Compositor, B::Compositor>;
642}