#![allow(deprecated)]
use crate::core::layout::{self, Layout};
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::widget;
use crate::core::widget::tree::{self, Tree};
use crate::core::window;
use crate::core::{
self, Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector,
Widget,
};
use crate::runtime::overlay::Nested;
use ouroboros::self_referencing;
use std::cell::RefCell;
use std::marker::PhantomData;
use std::rc::Rc;
#[cfg(feature = "lazy")]
#[deprecated(
since = "0.13.0",
note = "components introduce encapsulated state and hamper the use of a single source of truth. \
Instead, leverage the Elm Architecture directly, or implement a custom widget"
)]
pub trait Component<Message, Theme = crate::Theme, Renderer = crate::Renderer> {
type State: Default;
type Event;
fn update(
&mut self,
state: &mut Self::State,
event: Self::Event,
) -> Option<Message>;
fn view(
&self,
state: &Self::State,
) -> Element<'_, Self::Event, Theme, Renderer>;
fn operate(
&self,
_state: &mut Self::State,
_operation: &mut dyn widget::Operation,
) {
}
fn size_hint(&self) -> Size<Length> {
Size {
width: Length::Shrink,
height: Length::Shrink,
}
}
}
struct Tag<T>(T);
pub fn view<'a, C, Message, Theme, Renderer>(
component: C,
) -> Element<'a, Message, Theme, Renderer>
where
C: Component<Message, Theme, Renderer> + 'a,
C::State: 'static,
Message: 'a,
Theme: 'a,
Renderer: core::Renderer + 'a,
{
Element::new(Instance {
state: RefCell::new(Some(
StateBuilder {
component: Box::new(component),
message: PhantomData,
state: PhantomData,
element_builder: |_| None,
}
.build(),
)),
tree: RefCell::new(Rc::new(RefCell::new(None))),
})
}
struct Instance<'a, Message, Theme, Renderer, Event, S> {
state: RefCell<Option<State<'a, Message, Theme, Renderer, Event, S>>>,
tree: RefCell<Rc<RefCell<Option<Tree>>>>,
}
#[self_referencing]
struct State<'a, Message: 'a, Theme: 'a, Renderer: 'a, Event: 'a, S: 'a> {
component: Box<
dyn Component<Message, Theme, Renderer, Event = Event, State = S> + 'a,
>,
message: PhantomData<Message>,
state: PhantomData<S>,
#[borrows(component)]
#[covariant]
element: Option<Element<'this, Event, Theme, Renderer>>,
}
impl<'a, Message, Theme, Renderer, Event, S>
Instance<'a, Message, Theme, Renderer, Event, S>
where
S: Default + 'static,
Renderer: renderer::Renderer,
{
fn diff_self(&self) {
self.with_element(|element| {
self.tree
.borrow_mut()
.borrow_mut()
.as_mut()
.unwrap()
.diff_children(std::slice::from_ref(&element));
});
}
fn rebuild_element_if_necessary(&self) {
let inner = self.state.borrow_mut().take().unwrap();
if inner.borrow_element().is_none() {
let heads = inner.into_heads();
*self.state.borrow_mut() = Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |component| {
Some(
component.view(
self.tree
.borrow()
.borrow()
.as_ref()
.unwrap()
.state
.downcast_ref::<S>(),
),
)
},
}
.build(),
);
self.diff_self();
} else {
*self.state.borrow_mut() = Some(inner);
}
}
fn rebuild_element_with_operation(
&self,
operation: &mut dyn widget::Operation,
) {
let heads = self.state.borrow_mut().take().unwrap().into_heads();
heads.component.operate(
self.tree
.borrow_mut()
.borrow_mut()
.as_mut()
.unwrap()
.state
.downcast_mut(),
operation,
);
*self.state.borrow_mut() = Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |component| {
Some(
component.view(
self.tree
.borrow()
.borrow()
.as_ref()
.unwrap()
.state
.downcast_ref(),
),
)
},
}
.build(),
);
self.diff_self();
}
fn with_element<T>(
&self,
f: impl FnOnce(&Element<'_, Event, Theme, Renderer>) -> T,
) -> T {
self.with_element_mut(|element| f(element))
}
fn with_element_mut<T>(
&self,
f: impl FnOnce(&mut Element<'_, Event, Theme, Renderer>) -> T,
) -> T {
self.rebuild_element_if_necessary();
self.state
.borrow_mut()
.as_mut()
.unwrap()
.with_element_mut(|element| f(element.as_mut().unwrap()))
}
}
impl<'a, Message, Theme, Renderer, Event, S> Widget<Message, Theme, Renderer>
for Instance<'a, Message, Theme, Renderer, Event, S>
where
S: 'static + Default,
Renderer: core::Renderer,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<Tag<S>>()
}
fn state(&self) -> tree::State {
let state = Rc::new(RefCell::new(Some(Tree {
tag: tree::Tag::of::<Tag<S>>(),
state: tree::State::new(S::default()),
children: vec![Tree::empty()],
})));
*self.tree.borrow_mut() = state.clone();
tree::State::new(state)
}
fn children(&self) -> Vec<Tree> {
vec![]
}
fn diff(&self, tree: &mut Tree) {
let tree = tree.state.downcast_ref::<Rc<RefCell<Option<Tree>>>>();
*self.tree.borrow_mut() = tree.clone();
self.rebuild_element_if_necessary();
}
fn size(&self) -> Size<Length> {
self.with_element(|element| element.as_widget().size())
}
fn size_hint(&self) -> Size<Length> {
self.state
.borrow()
.as_ref()
.expect("Borrow instance state")
.borrow_component()
.size_hint()
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let t = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
self.with_element(|element| {
element.as_widget().layout(
&mut t.borrow_mut().as_mut().unwrap().children[0],
renderer,
limits,
)
})
}
fn update(
&mut self,
tree: &mut Tree,
event: core::Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
let mut local_messages = Vec::new();
let mut local_shell = Shell::new(&mut local_messages);
let t = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
self.with_element_mut(|element| {
element.as_widget_mut().update(
&mut t.borrow_mut().as_mut().unwrap().children[0],
event,
layout,
cursor,
renderer,
clipboard,
&mut local_shell,
viewport,
);
});
if local_shell.is_event_captured() {
shell.capture_event();
}
local_shell.revalidate_layout(|| shell.invalidate_layout());
if let Some(redraw_request) = local_shell.redraw_request() {
match redraw_request {
window::RedrawRequest::NextFrame => {
shell.request_redraw();
}
window::RedrawRequest::At(at) => {
shell.request_redraw_at(at);
}
}
}
if !local_messages.is_empty() {
let mut heads = self.state.take().unwrap().into_heads();
for message in local_messages.into_iter().filter_map(|message| {
heads.component.update(
t.borrow_mut().as_mut().unwrap().state.downcast_mut(),
message,
)
}) {
shell.publish(message);
}
self.state = RefCell::new(Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |_| None,
}
.build(),
));
shell.invalidate_layout();
}
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
self.rebuild_element_with_operation(operation);
let tree = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
self.with_element(|element| {
element.as_widget().operate(
&mut tree.borrow_mut().as_mut().unwrap().children[0],
layout,
renderer,
operation,
);
});
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let tree = tree.state.downcast_ref::<Rc<RefCell<Option<Tree>>>>();
self.with_element(|element| {
element.as_widget().draw(
&tree.borrow().as_ref().unwrap().children[0],
renderer,
theme,
style,
layout,
cursor,
viewport,
);
});
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
let tree = tree.state.downcast_ref::<Rc<RefCell<Option<Tree>>>>();
self.with_element(|element| {
element.as_widget().mouse_interaction(
&tree.borrow().as_ref().unwrap().children[0],
layout,
cursor,
viewport,
renderer,
)
})
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.rebuild_element_if_necessary();
let state = tree.state.downcast_mut::<Rc<RefCell<Option<Tree>>>>();
let tree = state.borrow_mut().take().unwrap();
let overlay = InnerBuilder {
instance: self,
tree,
types: PhantomData,
overlay_builder: |instance, tree| {
instance.state.get_mut().as_mut().unwrap().with_element_mut(
move |element| {
element
.as_mut()
.unwrap()
.as_widget_mut()
.overlay(
&mut tree.children[0],
layout,
renderer,
translation,
)
.map(|overlay| RefCell::new(Nested::new(overlay)))
},
)
},
}
.build();
#[allow(clippy::redundant_closure_for_method_calls)]
if overlay.with_overlay(|overlay| overlay.is_some()) {
Some(overlay::Element::new(Box::new(OverlayInstance {
overlay: Some(Overlay(Some(overlay))), })))
} else {
let heads = overlay.into_heads();
*state.borrow_mut() = Some(heads.tree);
None
}
}
}
struct Overlay<'a, 'b, Message, Theme, Renderer, Event, S>(
Option<Inner<'a, 'b, Message, Theme, Renderer, Event, S>>,
);
impl<'a, 'b, Message, Theme, Renderer, Event, S> Drop
for Overlay<'a, 'b, Message, Theme, Renderer, Event, S>
{
fn drop(&mut self) {
if let Some(heads) = self.0.take().map(Inner::into_heads) {
*heads.instance.tree.borrow_mut().borrow_mut() = Some(heads.tree);
}
}
}
#[self_referencing]
struct Inner<'a, 'b, Message, Theme, Renderer, Event, S> {
instance: &'a mut Instance<'b, Message, Theme, Renderer, Event, S>,
tree: Tree,
types: PhantomData<(Message, Event, S)>,
#[borrows(mut instance, mut tree)]
#[not_covariant]
overlay: Option<RefCell<Nested<'this, Event, Theme, Renderer>>>,
}
struct OverlayInstance<'a, 'b, Message, Theme, Renderer, Event, S> {
overlay: Option<Overlay<'a, 'b, Message, Theme, Renderer, Event, S>>,
}
impl<'a, 'b, Message, Theme, Renderer, Event, S>
OverlayInstance<'a, 'b, Message, Theme, Renderer, Event, S>
{
fn with_overlay_maybe<T>(
&self,
f: impl FnOnce(&mut Nested<'_, Event, Theme, Renderer>) -> T,
) -> Option<T> {
self.overlay
.as_ref()
.unwrap()
.0
.as_ref()
.unwrap()
.with_overlay(|overlay| {
overlay.as_ref().map(|nested| (f)(&mut nested.borrow_mut()))
})
}
fn with_overlay_mut_maybe<T>(
&mut self,
f: impl FnOnce(&mut Nested<'_, Event, Theme, Renderer>) -> T,
) -> Option<T> {
self.overlay
.as_mut()
.unwrap()
.0
.as_mut()
.unwrap()
.with_overlay_mut(|overlay| {
overlay.as_mut().map(|nested| (f)(nested.get_mut()))
})
}
}
impl<'a, 'b, Message, Theme, Renderer, Event, S>
overlay::Overlay<Message, Theme, Renderer>
for OverlayInstance<'a, 'b, Message, Theme, Renderer, Event, S>
where
Renderer: core::Renderer,
S: 'static + Default,
{
fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node {
self.with_overlay_maybe(|overlay| overlay.layout(renderer, bounds))
.unwrap_or_default()
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
) {
let _ = self.with_overlay_maybe(|overlay| {
overlay.draw(renderer, theme, style, layout, cursor);
});
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.with_overlay_maybe(|overlay| {
overlay.mouse_interaction(layout, cursor, viewport, renderer)
})
.unwrap_or_default()
}
fn update(
&mut self,
event: core::Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) {
let mut local_messages = Vec::new();
let mut local_shell = Shell::new(&mut local_messages);
let _ = self.with_overlay_mut_maybe(|overlay| {
overlay.update(
event,
layout,
cursor,
renderer,
clipboard,
&mut local_shell,
);
});
if local_shell.is_event_captured() {
shell.capture_event();
}
local_shell.revalidate_layout(|| shell.invalidate_layout());
if let Some(redraw_request) = local_shell.redraw_request() {
match redraw_request {
window::RedrawRequest::NextFrame => {
shell.request_redraw();
}
window::RedrawRequest::At(at) => {
shell.request_redraw_at(at);
}
}
}
if !local_messages.is_empty() {
let mut inner =
self.overlay.take().unwrap().0.take().unwrap().into_heads();
let mut heads = inner.instance.state.take().unwrap().into_heads();
for message in local_messages.into_iter().filter_map(|message| {
heads
.component
.update(inner.tree.state.downcast_mut(), message)
}) {
shell.publish(message);
}
*inner.instance.state.borrow_mut() = Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |_| None,
}
.build(),
);
self.overlay = Some(Overlay(Some(
InnerBuilder {
instance: inner.instance,
tree: inner.tree,
types: PhantomData,
overlay_builder: |_, _| None,
}
.build(),
)));
shell.invalidate_layout();
}
}
fn is_over(
&self,
layout: Layout<'_>,
renderer: &Renderer,
cursor_position: Point,
) -> bool {
self.with_overlay_maybe(|overlay| {
overlay.is_over(layout, renderer, cursor_position)
})
.unwrap_or_default()
}
}