use crate::container;
use crate::core::layout;
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::widget::{self, Tree};
use crate::core::{
self, Clipboard, Element, Event, Layout, Padding, Point, Rectangle, Shell,
Size, Vector,
};
use crate::pane_grid::controls::Controls;
#[allow(missing_debug_implementations)]
pub struct TitleBar<
'a,
Message,
Theme = crate::Theme,
Renderer = crate::Renderer,
> where
Theme: container::Catalog,
Renderer: core::Renderer,
{
content: Element<'a, Message, Theme, Renderer>,
controls: Option<Controls<'a, Message, Theme, Renderer>>,
padding: Padding,
always_show_controls: bool,
class: Theme::Class<'a>,
}
impl<'a, Message, Theme, Renderer> TitleBar<'a, Message, Theme, Renderer>
where
Theme: container::Catalog,
Renderer: core::Renderer,
{
pub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Self {
Self {
content: content.into(),
controls: None,
padding: Padding::ZERO,
always_show_controls: false,
class: Theme::default(),
}
}
pub fn controls(
mut self,
controls: impl Into<Controls<'a, Message, Theme, Renderer>>,
) -> Self {
self.controls = Some(controls.into());
self
}
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
pub fn always_show_controls(mut self) -> Self {
self.always_show_controls = true;
self
}
#[must_use]
pub fn style(
mut self,
style: impl Fn(&Theme) -> container::Style + 'a,
) -> Self
where
Theme::Class<'a>: From<container::StyleFn<'a, Theme>>,
{
self.class = (Box::new(style) as container::StyleFn<'a, Theme>).into();
self
}
#[cfg(feature = "advanced")]
#[must_use]
pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
self.class = class.into();
self
}
}
impl<'a, Message, Theme, Renderer> TitleBar<'a, Message, Theme, Renderer>
where
Theme: container::Catalog,
Renderer: core::Renderer,
{
pub(super) fn state(&self) -> Tree {
let children = match self.controls.as_ref() {
Some(controls) => match controls.compact.as_ref() {
Some(compact) => vec![
Tree::new(&self.content),
Tree::new(&controls.full),
Tree::new(compact),
],
None => vec![
Tree::new(&self.content),
Tree::new(&controls.full),
Tree::empty(),
],
},
None => {
vec![Tree::new(&self.content), Tree::empty(), Tree::empty()]
}
};
Tree {
children,
..Tree::empty()
}
}
pub(super) fn diff(&self, tree: &mut Tree) {
if tree.children.len() == 3 {
if let Some(controls) = self.controls.as_ref() {
if let Some(compact) = controls.compact.as_ref() {
tree.children[2].diff(compact);
}
tree.children[1].diff(&controls.full);
}
tree.children[0].diff(&self.content);
} else {
*tree = self.state();
}
}
pub fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
inherited_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
show_controls: bool,
) {
let bounds = layout.bounds();
let style = theme.style(&self.class);
let inherited_style = renderer::Style {
text_color: style.text_color.unwrap_or(inherited_style.text_color),
};
container::draw_background(renderer, &style, bounds);
let mut children = layout.children();
let padded = children.next().unwrap();
let mut children = padded.children();
let title_layout = children.next().unwrap();
let mut show_title = true;
if let Some(controls) = &self.controls {
if show_controls || self.always_show_controls {
let controls_layout = children.next().unwrap();
if title_layout.bounds().width + controls_layout.bounds().width
> padded.bounds().width
{
if let Some(compact) = controls.compact.as_ref() {
let compact_layout = children.next().unwrap();
compact.as_widget().draw(
&tree.children[2],
renderer,
theme,
&inherited_style,
compact_layout,
cursor,
viewport,
);
} else {
show_title = false;
controls.full.as_widget().draw(
&tree.children[1],
renderer,
theme,
&inherited_style,
controls_layout,
cursor,
viewport,
);
}
} else {
controls.full.as_widget().draw(
&tree.children[1],
renderer,
theme,
&inherited_style,
controls_layout,
cursor,
viewport,
);
}
}
}
if show_title {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
&inherited_style,
title_layout,
cursor,
viewport,
);
}
}
pub fn is_over_pick_area(
&self,
layout: Layout<'_>,
cursor_position: Point,
) -> bool {
if layout.bounds().contains(cursor_position) {
let mut children = layout.children();
let padded = children.next().unwrap();
let mut children = padded.children();
let title_layout = children.next().unwrap();
if let Some(controls) = self.controls.as_ref() {
let controls_layout = children.next().unwrap();
if title_layout.bounds().width + controls_layout.bounds().width
> padded.bounds().width
{
if controls.compact.is_some() {
let compact_layout = children.next().unwrap();
!compact_layout.bounds().contains(cursor_position)
&& !title_layout.bounds().contains(cursor_position)
} else {
!controls_layout.bounds().contains(cursor_position)
}
} else {
!controls_layout.bounds().contains(cursor_position)
&& !title_layout.bounds().contains(cursor_position)
}
} else {
!title_layout.bounds().contains(cursor_position)
}
} else {
false
}
}
pub(crate) fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.shrink(self.padding);
let max_size = limits.max();
let title_layout = self.content.as_widget().layout(
&mut tree.children[0],
renderer,
&layout::Limits::new(Size::ZERO, max_size),
);
let title_size = title_layout.size();
let node = if let Some(controls) = &self.controls {
let controls_layout = controls.full.as_widget().layout(
&mut tree.children[1],
renderer,
&layout::Limits::new(Size::ZERO, max_size),
);
if title_layout.bounds().width + controls_layout.bounds().width
> max_size.width
{
if let Some(compact) = controls.compact.as_ref() {
let compact_layout = compact.as_widget().layout(
&mut tree.children[2],
renderer,
&layout::Limits::new(Size::ZERO, max_size),
);
let compact_size = compact_layout.size();
let space_before_controls =
max_size.width - compact_size.width;
let height = title_size.height.max(compact_size.height);
layout::Node::with_children(
Size::new(max_size.width, height),
vec![
title_layout,
controls_layout,
compact_layout.move_to(Point::new(
space_before_controls,
0.0,
)),
],
)
} else {
let controls_size = controls_layout.size();
let space_before_controls =
max_size.width - controls_size.width;
let height = title_size.height.max(controls_size.height);
layout::Node::with_children(
Size::new(max_size.width, height),
vec![
title_layout,
controls_layout.move_to(Point::new(
space_before_controls,
0.0,
)),
],
)
}
} else {
let controls_size = controls_layout.size();
let space_before_controls =
max_size.width - controls_size.width;
let height = title_size.height.max(controls_size.height);
layout::Node::with_children(
Size::new(max_size.width, height),
vec![
title_layout,
controls_layout
.move_to(Point::new(space_before_controls, 0.0)),
],
)
}
} else {
layout::Node::with_children(
Size::new(max_size.width, title_size.height),
vec![title_layout],
)
};
layout::Node::container(node, self.padding)
}
pub(crate) fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
let mut children = layout.children();
let padded = children.next().unwrap();
let mut children = padded.children();
let title_layout = children.next().unwrap();
let mut show_title = true;
if let Some(controls) = &self.controls {
let controls_layout = children.next().unwrap();
if title_layout.bounds().width + controls_layout.bounds().width
> padded.bounds().width
{
if let Some(compact) = controls.compact.as_ref() {
let compact_layout = children.next().unwrap();
compact.as_widget().operate(
&mut tree.children[2],
compact_layout,
renderer,
operation,
);
} else {
show_title = false;
controls.full.as_widget().operate(
&mut tree.children[1],
controls_layout,
renderer,
operation,
);
}
} else {
controls.full.as_widget().operate(
&mut tree.children[1],
controls_layout,
renderer,
operation,
);
}
};
if show_title {
self.content.as_widget().operate(
&mut tree.children[0],
title_layout,
renderer,
operation,
);
}
}
pub(crate) fn update(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
let mut children = layout.children();
let padded = children.next().unwrap();
let mut children = padded.children();
let title_layout = children.next().unwrap();
let mut show_title = true;
if let Some(controls) = &mut self.controls {
let controls_layout = children.next().unwrap();
if title_layout.bounds().width + controls_layout.bounds().width
> padded.bounds().width
{
if let Some(compact) = controls.compact.as_mut() {
let compact_layout = children.next().unwrap();
compact.as_widget_mut().update(
&mut tree.children[2],
event.clone(),
compact_layout,
cursor,
renderer,
clipboard,
shell,
viewport,
);
} else {
show_title = false;
controls.full.as_widget_mut().update(
&mut tree.children[1],
event.clone(),
controls_layout,
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
} else {
controls.full.as_widget_mut().update(
&mut tree.children[1],
event.clone(),
controls_layout,
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
}
if show_title {
self.content.as_widget_mut().update(
&mut tree.children[0],
event,
title_layout,
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
}
pub(crate) fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
let mut children = layout.children();
let padded = children.next().unwrap();
let mut children = padded.children();
let title_layout = children.next().unwrap();
let title_interaction = self.content.as_widget().mouse_interaction(
&tree.children[0],
title_layout,
cursor,
viewport,
renderer,
);
if let Some(controls) = &self.controls {
let controls_layout = children.next().unwrap();
let controls_interaction =
controls.full.as_widget().mouse_interaction(
&tree.children[1],
controls_layout,
cursor,
viewport,
renderer,
);
if title_layout.bounds().width + controls_layout.bounds().width
> padded.bounds().width
{
if let Some(compact) = controls.compact.as_ref() {
let compact_layout = children.next().unwrap();
let compact_interaction =
compact.as_widget().mouse_interaction(
&tree.children[2],
compact_layout,
cursor,
viewport,
renderer,
);
compact_interaction.max(title_interaction)
} else {
controls_interaction
}
} else {
controls_interaction.max(title_interaction)
}
} else {
title_interaction
}
}
pub(crate) fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let mut children = layout.children();
let padded = children.next()?;
let mut children = padded.children();
let title_layout = children.next()?;
let Self {
content, controls, ..
} = self;
let mut states = tree.children.iter_mut();
let title_state = states.next().unwrap();
let controls_state = states.next().unwrap();
content
.as_widget_mut()
.overlay(title_state, title_layout, renderer, translation)
.or_else(move || {
controls.as_mut().and_then(|controls| {
let controls_layout = children.next()?;
if title_layout.bounds().width
+ controls_layout.bounds().width
> padded.bounds().width
{
if let Some(compact) = controls.compact.as_mut() {
let compact_state = states.next().unwrap();
let compact_layout = children.next()?;
compact.as_widget_mut().overlay(
compact_state,
compact_layout,
renderer,
translation,
)
} else {
controls.full.as_widget_mut().overlay(
controls_state,
controls_layout,
renderer,
translation,
)
}
} else {
controls.full.as_widget_mut().overlay(
controls_state,
controls_layout,
renderer,
translation,
)
}
})
})
}
}