1use crate::container;
28use crate::core::layout::{self, Layout};
29use crate::core::mouse;
30use crate::core::overlay;
31use crate::core::renderer;
32use crate::core::text;
33use crate::core::time::{Duration, Instant};
34use crate::core::widget::{self, Widget};
35use crate::core::window;
36use crate::core::{Element, Event, Length, Padding, Pixels, Point, Rectangle, Shell, Size, Vector};
37
38pub struct Tooltip<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
62where
63 Theme: container::Catalog,
64 Renderer: text::Renderer,
65{
66 content: Element<'a, Message, Theme, Renderer>,
67 tooltip: Element<'a, Message, Theme, Renderer>,
68 position: Position,
69 gap: f32,
70 padding: f32,
71 snap_within_viewport: bool,
72 delay: Duration,
73 class: Theme::Class<'a>,
74}
75
76impl<'a, Message, Theme, Renderer> Tooltip<'a, Message, Theme, Renderer>
77where
78 Theme: container::Catalog,
79 Renderer: text::Renderer,
80{
81 const DEFAULT_PADDING: f32 = 5.0;
83
84 pub fn new(
88 content: impl Into<Element<'a, Message, Theme, Renderer>>,
89 tooltip: impl Into<Element<'a, Message, Theme, Renderer>>,
90 position: Position,
91 ) -> Self {
92 Tooltip {
93 content: content.into(),
94 tooltip: tooltip.into(),
95 position,
96 gap: 0.0,
97 padding: Self::DEFAULT_PADDING,
98 snap_within_viewport: true,
99 delay: Duration::ZERO,
100 class: Theme::default(),
101 }
102 }
103
104 pub fn gap(mut self, gap: impl Into<Pixels>) -> Self {
106 self.gap = gap.into().0;
107 self
108 }
109
110 pub fn padding(mut self, padding: impl Into<Pixels>) -> Self {
112 self.padding = padding.into().0;
113 self
114 }
115
116 pub fn delay(mut self, delay: Duration) -> Self {
120 self.delay = delay;
121 self
122 }
123
124 pub fn snap_within_viewport(mut self, snap: bool) -> Self {
126 self.snap_within_viewport = snap;
127 self
128 }
129
130 #[must_use]
132 pub fn style(mut self, style: impl Fn(&Theme) -> container::Style + 'a) -> Self
133 where
134 Theme::Class<'a>: From<container::StyleFn<'a, Theme>>,
135 {
136 self.class = (Box::new(style) as container::StyleFn<'a, Theme>).into();
137 self
138 }
139
140 #[cfg(feature = "advanced")]
142 #[must_use]
143 pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
144 self.class = class.into();
145 self
146 }
147}
148
149impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
150 for Tooltip<'_, Message, Theme, Renderer>
151where
152 Theme: container::Catalog,
153 Renderer: text::Renderer,
154{
155 fn diff(&mut self, tree: &mut widget::Tree) {
156 tree.diff_children(&mut [self.content.as_widget_mut(), self.tooltip.as_widget_mut()]);
157 }
158
159 fn state(&self) -> widget::tree::State {
160 widget::tree::State::new(State::default())
161 }
162
163 fn tag(&self) -> widget::tree::Tag {
164 widget::tree::Tag::of::<State>()
165 }
166
167 fn size(&self) -> Size<Length> {
168 self.content.as_widget().size()
169 }
170
171 fn layout(
172 &mut self,
173 tree: &mut widget::Tree,
174 renderer: &Renderer,
175 limits: &layout::Limits,
176 ) -> layout::Node {
177 self.content
178 .as_widget_mut()
179 .layout(&mut tree.children[0], renderer, limits)
180 }
181
182 fn update(
183 &mut self,
184 tree: &mut widget::Tree,
185 event: &Event,
186 layout: Layout<'_>,
187 cursor: mouse::Cursor,
188 renderer: &Renderer,
189 shell: &mut Shell<'_, Message>,
190 viewport: &Rectangle,
191 ) {
192 if let Event::Mouse(_) | Event::Window(window::Event::RedrawRequested(_)) = event {
193 let state = tree.state.downcast_mut::<State>();
194 let now = Instant::now();
195 let cursor_position = cursor.position_over(layout.bounds());
196
197 match (*state, cursor_position) {
198 (State::Idle, Some(cursor_position)) => {
199 if self.delay == Duration::ZERO {
200 *state = State::Open { cursor_position };
201 shell.invalidate_layout();
202 } else {
203 *state = State::Hovered { at: now };
204 }
205
206 shell.request_redraw_at(now + self.delay);
207 }
208 (State::Hovered { .. }, None) => {
209 *state = State::Idle;
210 }
211 (State::Hovered { at, .. }, _) if at.elapsed() < self.delay => {
212 shell.request_redraw_at(now + self.delay - at.elapsed());
213 }
214 (State::Hovered { .. }, Some(cursor_position)) => {
215 *state = State::Open { cursor_position };
216 shell.invalidate_layout();
217 }
218 (
219 State::Open {
220 cursor_position: last_position,
221 },
222 Some(cursor_position),
223 ) if self.position == Position::FollowCursor
224 && last_position != cursor_position =>
225 {
226 *state = State::Open { cursor_position };
227 shell.request_redraw();
228 }
229 (State::Open { .. }, None) => {
230 *state = State::Idle;
231 shell.invalidate_layout();
232
233 if !matches!(event, Event::Window(window::Event::RedrawRequested(_)),) {
234 shell.request_redraw();
235 }
236 }
237 (State::Open { .. }, Some(_)) | (State::Idle, None) => (),
238 }
239 }
240
241 self.content.as_widget_mut().update(
242 &mut tree.children[0],
243 event,
244 layout,
245 cursor,
246 renderer,
247 shell,
248 viewport,
249 );
250 }
251
252 fn mouse_interaction(
253 &self,
254 tree: &widget::Tree,
255 layout: Layout<'_>,
256 cursor: mouse::Cursor,
257 viewport: &Rectangle,
258 renderer: &Renderer,
259 ) -> mouse::Interaction {
260 self.content.as_widget().mouse_interaction(
261 &tree.children[0],
262 layout,
263 cursor,
264 viewport,
265 renderer,
266 )
267 }
268
269 fn draw(
270 &self,
271 tree: &widget::Tree,
272 renderer: &mut Renderer,
273 theme: &Theme,
274 inherited_style: &renderer::Style,
275 layout: Layout<'_>,
276 cursor: mouse::Cursor,
277 viewport: &Rectangle,
278 ) {
279 self.content.as_widget().draw(
280 &tree.children[0],
281 renderer,
282 theme,
283 inherited_style,
284 layout,
285 cursor,
286 viewport,
287 );
288 }
289
290 fn overlay<'b>(
291 &'b mut self,
292 tree: &'b mut widget::Tree,
293 layout: Layout<'b>,
294 renderer: &Renderer,
295 viewport: &Rectangle,
296 translation: Vector,
297 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
298 let state = tree.state.downcast_ref::<State>();
299
300 let mut children = tree.children.iter_mut();
301
302 let content = self.content.as_widget_mut().overlay(
303 children.next().unwrap(),
304 layout,
305 renderer,
306 viewport,
307 translation,
308 );
309
310 let tooltip = if let State::Open { cursor_position } = *state {
311 Some(overlay::Element::new(Box::new(Overlay {
312 position: layout.position() + translation,
313 tooltip: &mut self.tooltip,
314 tree: children.next().unwrap(),
315 cursor_position,
316 content_bounds: layout.bounds(),
317 snap_within_viewport: self.snap_within_viewport,
318 positioning: self.position,
319 gap: self.gap,
320 padding: self.padding,
321 class: &self.class,
322 })))
323 } else {
324 None
325 };
326
327 if content.is_some() || tooltip.is_some() {
328 Some(
329 overlay::Group::with_children(content.into_iter().chain(tooltip).collect())
330 .overlay(),
331 )
332 } else {
333 None
334 }
335 }
336
337 fn operate(
338 &mut self,
339 tree: &mut widget::Tree,
340 layout: Layout<'_>,
341 renderer: &Renderer,
342 operation: &mut dyn widget::Operation,
343 ) {
344 operation.container(None, layout.bounds());
345 operation.traverse(&mut |operation| {
346 self.content.as_widget_mut().operate(
347 &mut tree.children[0],
348 layout,
349 renderer,
350 operation,
351 );
352 });
353 }
354}
355
356impl<'a, Message, Theme, Renderer> From<Tooltip<'a, Message, Theme, Renderer>>
357 for Element<'a, Message, Theme, Renderer>
358where
359 Message: 'a,
360 Theme: container::Catalog + 'a,
361 Renderer: text::Renderer + 'a,
362{
363 fn from(
364 tooltip: Tooltip<'a, Message, Theme, Renderer>,
365 ) -> Element<'a, Message, Theme, Renderer> {
366 Element::new(tooltip)
367 }
368}
369
370#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
372pub enum Position {
373 #[default]
375 Top,
376 Bottom,
378 Left,
380 Right,
382 FollowCursor,
384}
385
386#[derive(Debug, Clone, Copy, PartialEq, Default)]
387enum State {
388 #[default]
389 Idle,
390 Hovered {
391 at: Instant,
392 },
393 Open {
394 cursor_position: Point,
395 },
396}
397
398struct Overlay<'a, 'b, Message, Theme, Renderer>
399where
400 Theme: container::Catalog,
401 Renderer: text::Renderer,
402{
403 position: Point,
404 tooltip: &'b mut Element<'a, Message, Theme, Renderer>,
405 tree: &'b mut widget::Tree,
406 cursor_position: Point,
407 content_bounds: Rectangle,
408 snap_within_viewport: bool,
409 positioning: Position,
410 gap: f32,
411 padding: f32,
412 class: &'b Theme::Class<'a>,
413}
414
415impl<Message, Theme, Renderer> overlay::Overlay<Message, Theme, Renderer>
416 for Overlay<'_, '_, Message, Theme, Renderer>
417where
418 Theme: container::Catalog,
419 Renderer: text::Renderer,
420{
421 fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node {
422 let viewport = Rectangle::with_size(bounds);
423
424 let tooltip_layout = self.tooltip.as_widget_mut().layout(
425 self.tree,
426 renderer,
427 &layout::Limits::new(
428 Size::ZERO,
429 if self.snap_within_viewport {
430 viewport.size()
431 } else {
432 Size::INFINITE
433 },
434 )
435 .shrink(Padding::new(self.padding)),
436 );
437
438 let text_bounds = tooltip_layout.bounds();
439 let x_center = self.position.x + (self.content_bounds.width - text_bounds.width) / 2.0;
440 let y_center = self.position.y + (self.content_bounds.height - text_bounds.height) / 2.0;
441
442 let mut tooltip_bounds = {
443 let offset = match self.positioning {
444 Position::Top => Vector::new(
445 x_center,
446 self.position.y - text_bounds.height - self.gap - self.padding,
447 ),
448 Position::Bottom => Vector::new(
449 x_center,
450 self.position.y + self.content_bounds.height + self.gap + self.padding,
451 ),
452 Position::Left => Vector::new(
453 self.position.x - text_bounds.width - self.gap - self.padding,
454 y_center,
455 ),
456 Position::Right => Vector::new(
457 self.position.x + self.content_bounds.width + self.gap + self.padding,
458 y_center,
459 ),
460 Position::FollowCursor => {
461 let translation = self.position - self.content_bounds.position();
462
463 Vector::new(
464 self.cursor_position.x,
465 self.cursor_position.y - text_bounds.height,
466 ) + translation
467 }
468 };
469
470 Rectangle {
471 x: offset.x - self.padding,
472 y: offset.y - self.padding,
473 width: text_bounds.width + self.padding * 2.0,
474 height: text_bounds.height + self.padding * 2.0,
475 }
476 };
477
478 if self.snap_within_viewport {
479 if tooltip_bounds.x < viewport.x {
480 tooltip_bounds.x = viewport.x;
481 } else if viewport.x + viewport.width < tooltip_bounds.x + tooltip_bounds.width {
482 tooltip_bounds.x = viewport.x + viewport.width - tooltip_bounds.width;
483 }
484
485 if tooltip_bounds.y < viewport.y {
486 tooltip_bounds.y = viewport.y;
487 } else if viewport.y + viewport.height < tooltip_bounds.y + tooltip_bounds.height {
488 tooltip_bounds.y = viewport.y + viewport.height - tooltip_bounds.height;
489 }
490 }
491
492 layout::Node::with_children(
493 tooltip_bounds.size(),
494 vec![tooltip_layout.translate(Vector::new(self.padding, self.padding))],
495 )
496 .translate(Vector::new(tooltip_bounds.x, tooltip_bounds.y))
497 }
498
499 fn draw(
500 &self,
501 renderer: &mut Renderer,
502 theme: &Theme,
503 inherited_style: &renderer::Style,
504 layout: Layout<'_>,
505 cursor_position: mouse::Cursor,
506 ) {
507 let style = theme.style(self.class);
508
509 container::draw_background(renderer, &style, layout.bounds());
510
511 let defaults = renderer::Style {
512 text_color: style.text_color.unwrap_or(inherited_style.text_color),
513 };
514
515 self.tooltip.as_widget().draw(
516 self.tree,
517 renderer,
518 theme,
519 &defaults,
520 layout.children().next().unwrap(),
521 cursor_position,
522 &Rectangle::with_size(Size::INFINITE),
523 );
524 }
525}