1use crate::core::Color;
3use crate::core::backend;
4use crate::core::renderer;
5use crate::graphics::color;
6use crate::graphics::compositor;
7use crate::graphics::{self, Antialiasing, Shell, Viewport};
8use crate::{Engine, Renderer};
9
10pub struct Compositor {
12 instance: wgpu::Instance,
13 adapter: wgpu::Adapter,
14 format: wgpu::TextureFormat,
15 alpha_mode: wgpu::CompositeAlphaMode,
16 engine: Engine,
17 settings: Settings,
18}
19
20#[derive(Debug, Clone, thiserror::Error)]
22pub enum Error {
23 #[error("the surface creation failed: {0}")]
25 SurfaceCreationFailed(#[from] wgpu::CreateSurfaceError),
26 #[error("the surface is not compatible")]
28 IncompatibleSurface,
29 #[error("no adapter was found for the options requested: {0:?}")]
31 NoAdapterFound(String),
32 #[error("no device request succeeded: {0:?}")]
34 RequestDeviceFailed(Vec<(wgpu::Limits, wgpu::RequestDeviceError)>),
35}
36
37impl From<Error> for backend::Error {
38 fn from(error: Error) -> Self {
39 Self::GraphicsAdapterNotFound {
40 backend: "wgpu",
41 reason: backend::Reason::RequestFailed(error.to_string()),
42 }
43 }
44}
45
46impl Compositor {
47 pub async fn request(
51 settings: Settings,
52 display: impl compositor::Display,
53 compatible_window: impl compositor::Window,
54 shell: Shell,
55 ) -> Result<Self, Error> {
56 let instance = wgpu::util::new_instance_with_webgpu_detection(wgpu::InstanceDescriptor {
57 backends: settings.backends,
58 flags: if cfg!(feature = "strict-assertions") {
59 wgpu::InstanceFlags::debugging()
60 } else {
61 wgpu::InstanceFlags::empty()
62 },
63 ..wgpu::InstanceDescriptor::new_with_display_handle(Box::new(display))
64 })
65 .await;
66
67 log::info!("{settings:#?}");
68
69 #[cfg(not(target_arch = "wasm32"))]
70 if log::max_level() >= log::LevelFilter::Info {
71 let available_adapters: Vec<_> = instance
72 .enumerate_adapters(settings.backends)
73 .await
74 .iter()
75 .map(wgpu::Adapter::get_info)
76 .collect();
77 log::info!("Available adapters: {available_adapters:#?}");
78 }
79
80 #[allow(unsafe_code)]
81 let compatible_surface = instance
82 .create_surface(wgpu::SurfaceTarget::Window(Box::new(compatible_window)))
83 .ok();
84
85 let power_preference = match settings.power_preference {
86 backend::PowerPreference::None => wgpu::PowerPreference::None,
87 backend::PowerPreference::LowPower => wgpu::PowerPreference::LowPower,
88 backend::PowerPreference::HighPerformance => wgpu::PowerPreference::HighPerformance,
89 };
90
91 let adapter_options = wgpu::RequestAdapterOptions {
92 power_preference: wgpu::PowerPreference::from_env().unwrap_or(power_preference),
93 compatible_surface: compatible_surface.as_ref(),
94 force_fallback_adapter: false,
95 };
96
97 let adapter = instance
98 .request_adapter(&adapter_options)
99 .await
100 .map_err(|_error| Error::NoAdapterFound(format!("{adapter_options:?}")))?;
101
102 log::info!("Selected: {:#?}", adapter.get_info());
103
104 let (format, alpha_mode) = compatible_surface
105 .as_ref()
106 .and_then(|surface| {
107 let capabilities = surface.get_capabilities(&adapter);
108
109 let formats = capabilities.formats.iter().copied();
110
111 log::info!("Available formats: {formats:#?}");
112
113 const BLACKLIST: &[wgpu::TextureFormat] = &[
114 wgpu::TextureFormat::Rgb10a2Unorm,
115 wgpu::TextureFormat::Rgb10a2Uint,
116 ];
117
118 let mut formats = formats.filter(|format| {
119 format.required_features() == wgpu::Features::empty()
120 && !BLACKLIST.contains(format)
121 });
122
123 let format = if color::GAMMA_CORRECTION {
124 formats.find(wgpu::TextureFormat::is_srgb)
125 } else {
126 formats.find(|format| !wgpu::TextureFormat::is_srgb(format))
127 };
128
129 let format = format.or_else(|| {
130 log::warn!("No format found!");
131
132 capabilities.formats.first().copied()
133 });
134
135 let alpha_modes = capabilities.alpha_modes;
136
137 log::info!("Available alpha modes: {alpha_modes:#?}");
138
139 let preferred_alpha =
140 if alpha_modes.contains(&wgpu::CompositeAlphaMode::PreMultiplied) {
141 wgpu::CompositeAlphaMode::PreMultiplied
142 } else {
143 wgpu::CompositeAlphaMode::Auto
144 };
145
146 format.zip(Some(preferred_alpha))
147 })
148 .ok_or(Error::IncompatibleSurface)?;
149
150 log::info!("Selected format: {format:?} with alpha mode: {alpha_mode:?}");
151
152 #[cfg(target_arch = "wasm32")]
153 let limits = [wgpu::Limits::downlevel_webgl2_defaults().using_resolution(adapter.limits())];
154
155 #[cfg(not(target_arch = "wasm32"))]
156 let limits = [
157 wgpu::Limits::default().using_resolution(adapter.limits()),
158 wgpu::Limits::downlevel_defaults().using_resolution(adapter.limits()),
159 ];
160
161 let limits = limits.into_iter().map(|limits| wgpu::Limits {
162 max_non_sampler_bindings: 2048,
163 ..limits
164 });
165
166 let required_features = if adapter.features().contains(wgpu::Features::SHADER_F16) {
168 wgpu::Features::SHADER_F16
169 } else {
170 wgpu::Features::empty()
171 };
172
173 let mut errors = Vec::new();
174
175 for required_limits in limits {
176 let result = adapter
177 .request_device(&wgpu::DeviceDescriptor {
178 label: Some("iced_wgpu::window::compositor device descriptor"),
179 required_features,
180 required_limits: required_limits.clone(),
181 memory_hints: wgpu::MemoryHints::MemoryUsage,
182 trace: wgpu::Trace::Off,
183 experimental_features: wgpu::ExperimentalFeatures::disabled(),
184 })
185 .await;
186
187 match result {
188 Ok((device, queue)) => {
189 let engine = Engine::new(
190 &adapter,
191 device,
192 queue,
193 format,
194 settings.antialiasing,
195 shell,
196 );
197
198 return Ok(Compositor {
199 instance,
200 adapter,
201 format,
202 alpha_mode,
203 engine,
204 settings,
205 });
206 }
207 Err(error) => {
208 errors.push((required_limits, error));
209 }
210 }
211 }
212
213 Err(Error::RequestDeviceFailed(errors))
214 }
215}
216
217pub async fn new(
219 settings: Settings,
220 display: impl compositor::Display,
221 compatible_window: impl compositor::Window,
222 shell: Shell,
223) -> Result<Compositor, Error> {
224 Compositor::request(settings, display, compatible_window, shell).await
225}
226
227pub fn present(
229 renderer: &mut Renderer,
230 surface: &mut wgpu::Surface<'static>,
231 viewport: &Viewport,
232 background_color: Color,
233 on_pre_present: impl FnOnce(),
234) -> Result<(), compositor::SurfaceError> {
235 match surface.get_current_texture() {
236 wgpu::CurrentSurfaceTexture::Success(frame) => {
237 let view = &frame
238 .texture
239 .create_view(&wgpu::TextureViewDescriptor::default());
240
241 let _submission = renderer.present(
242 Some(background_color),
243 frame.texture.format(),
244 view,
245 viewport,
246 );
247
248 on_pre_present();
250 frame.present();
251
252 Ok(())
253 }
254 wgpu::CurrentSurfaceTexture::Suboptimal(_) | wgpu::CurrentSurfaceTexture::Outdated => {
255 Err(compositor::SurfaceError::Outdated)
256 }
257 wgpu::CurrentSurfaceTexture::Timeout => Err(compositor::SurfaceError::Timeout),
258 wgpu::CurrentSurfaceTexture::Occluded => Err(compositor::SurfaceError::Occluded),
259 wgpu::CurrentSurfaceTexture::Lost => Err(compositor::SurfaceError::Lost),
260 wgpu::CurrentSurfaceTexture::Validation => Err(compositor::SurfaceError::Other),
261 }
262}
263
264impl graphics::Compositor for Compositor {
265 type Renderer = Renderer;
266 type Surface = wgpu::Surface<'static>;
267
268 async fn new(
269 settings: backend::Settings,
270 display: impl compositor::Display,
271 compatible_window: impl compositor::Window,
272 shell: Shell,
273 ) -> Result<Self, backend::Error> {
274 if settings.backend.hardware().is_none() && !settings.backend.matches("wgpu") {
275 return Err(backend::Error::GraphicsAdapterNotFound {
276 backend: "wgpu",
277 reason: backend::Reason::DidNotMatch {
278 preferred_backend: settings.backend,
279 },
280 });
281 }
282
283 let mut settings = Settings::from(settings);
284
285 if let Some(backends) = wgpu::Backends::from_env() {
286 settings.backends = backends;
287 }
288
289 if let Some(present_mode) = present_mode_from_env() {
290 settings.present_mode = present_mode;
291 }
292
293 Ok(new(settings, display, compatible_window, shell).await?)
294 }
295
296 fn create_renderer(&self, settings: renderer::Settings) -> Self::Renderer {
297 Renderer::new(self.engine.clone(), settings)
298 }
299
300 fn create_surface(
301 &mut self,
302 window: impl compositor::Window,
303 width: u32,
304 height: u32,
305 ) -> Self::Surface {
306 let mut surface = self
307 .instance
308 .create_surface(wgpu::SurfaceTarget::Window(Box::new(window)))
309 .expect("Create surface");
310
311 if width > 0 && height > 0 {
312 self.configure_surface(&mut surface, width, height);
313 }
314
315 surface
316 }
317
318 fn configure_surface(&mut self, surface: &mut Self::Surface, width: u32, height: u32) {
319 surface.configure(
320 &self.engine.device,
321 &wgpu::SurfaceConfiguration {
322 usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
323 format: self.format,
324 present_mode: self.settings.present_mode,
325 width,
326 height,
327 alpha_mode: self.alpha_mode,
328 view_formats: vec![],
329 desired_maximum_frame_latency: 1,
330 },
331 );
332 }
333
334 fn information(&self) -> compositor::Information {
335 let information = self.adapter.get_info();
336
337 compositor::Information {
338 adapter: information.name,
339 backend: format!("{:?}", information.backend),
340 }
341 }
342
343 fn present(
344 &mut self,
345 renderer: &mut Self::Renderer,
346 surface: &mut Self::Surface,
347 viewport: &Viewport,
348 background_color: Color,
349 on_pre_present: impl FnOnce(),
350 ) -> Result<(), compositor::SurfaceError> {
351 present(
352 renderer,
353 surface,
354 viewport,
355 background_color,
356 on_pre_present,
357 )
358 }
359
360 fn screenshot(
361 &mut self,
362 renderer: &mut Self::Renderer,
363 viewport: &Viewport,
364 background_color: Color,
365 ) -> Vec<u8> {
366 renderer.screenshot(viewport, background_color)
367 }
368}
369
370#[derive(Debug, Clone, Copy, PartialEq)]
372pub struct Settings {
373 pub present_mode: wgpu::PresentMode,
377
378 pub backends: wgpu::Backends,
380
381 pub power_preference: backend::PowerPreference,
385
386 pub antialiasing: Option<Antialiasing>,
390}
391
392impl Default for Settings {
393 fn default() -> Settings {
394 Settings {
395 present_mode: wgpu::PresentMode::AutoVsync,
396 backends: wgpu::Backends::all(),
397 power_preference: backend::PowerPreference::None,
398 antialiasing: None,
399 }
400 }
401}
402
403impl From<backend::Settings> for Settings {
404 fn from(settings: backend::Settings) -> Self {
405 let backends = settings
406 .backend
407 .hardware()
408 .map(|api| match api {
409 backend::Api::Best => wgpu::Backends::all(),
410 backend::Api::Vulkan => wgpu::Backends::VULKAN,
411 backend::Api::Metal => wgpu::Backends::METAL,
412 backend::Api::DirectX12 => wgpu::Backends::DX12,
413 backend::Api::OpenGL => wgpu::Backends::GL,
414 backend::Api::WebGPU => wgpu::Backends::BROWSER_WEBGPU,
415 })
416 .unwrap_or_else(wgpu::Backends::all);
417
418 Self {
419 present_mode: if settings.vsync {
420 wgpu::PresentMode::AutoVsync
421 } else {
422 wgpu::PresentMode::AutoNoVsync
423 },
424 antialiasing: settings.antialiasing.then_some(Antialiasing::MSAAx4),
425 backends,
426 power_preference: settings.power_preference,
427 }
428 }
429}
430
431pub fn present_mode_from_env() -> Option<wgpu::PresentMode> {
444 let present_mode = std::env::var("ICED_PRESENT_MODE").ok()?;
445
446 match present_mode.to_lowercase().as_str() {
447 "vsync" => Some(wgpu::PresentMode::AutoVsync),
448 "no_vsync" => Some(wgpu::PresentMode::AutoNoVsync),
449 "immediate" => Some(wgpu::PresentMode::Immediate),
450 "fifo" => Some(wgpu::PresentMode::Fifo),
451 "fifo_relaxed" => Some(wgpu::PresentMode::FifoRelaxed),
452 "mailbox" => Some(wgpu::PresentMode::Mailbox),
453 _ => None,
454 }
455}