iced_wgpu/window/
compositor.rs

1//! Connect a window with a renderer.
2use crate::core::Color;
3use crate::graphics::color;
4use crate::graphics::compositor;
5use crate::graphics::error;
6use crate::graphics::{self, Shell, Viewport};
7use crate::settings::{self, Settings};
8use crate::{Engine, Renderer};
9
10/// A window graphics backend for iced powered by `wgpu`.
11pub struct Compositor {
12    instance: wgpu::Instance,
13    adapter: wgpu::Adapter,
14    format: wgpu::TextureFormat,
15    alpha_mode: wgpu::CompositeAlphaMode,
16    engine: Engine,
17    settings: Settings,
18}
19
20/// A compositor error.
21#[derive(Debug, Clone, thiserror::Error)]
22pub enum Error {
23    /// The surface creation failed.
24    #[error("the surface creation failed: {0}")]
25    SurfaceCreationFailed(#[from] wgpu::CreateSurfaceError),
26    /// The surface is not compatible.
27    #[error("the surface is not compatible")]
28    IncompatibleSurface,
29    /// No adapter was found for the options requested.
30    #[error("no adapter was found for the options requested: {0:?}")]
31    NoAdapterFound(String),
32    /// No device request succeeded.
33    #[error("no device request succeeded: {0:?}")]
34    RequestDeviceFailed(Vec<(wgpu::Limits, wgpu::RequestDeviceError)>),
35}
36
37impl From<Error> for graphics::Error {
38    fn from(error: Error) -> Self {
39        Self::GraphicsAdapterNotFound {
40            backend: "wgpu",
41            reason: error::Reason::RequestFailed(error.to_string()),
42        }
43    }
44}
45
46impl Compositor {
47    /// Requests a new [`Compositor`] with the given [`Settings`].
48    ///
49    /// Returns `None` if no compatible graphics adapter could be found.
50    pub async fn request<W: compositor::Window>(
51        settings: Settings,
52        compatible_window: Option<W>,
53        shell: Shell,
54    ) -> Result<Self, Error> {
55        let instance = wgpu::util::new_instance_with_webgpu_detection(
56            &wgpu::InstanceDescriptor {
57                backends: settings.backends,
58                flags: if cfg!(feature = "strict-assertions") {
59                    wgpu::InstanceFlags::debugging()
60                } else {
61                    wgpu::InstanceFlags::empty()
62                },
63                ..Default::default()
64            },
65        )
66        .await;
67
68        log::info!("{settings:#?}");
69
70        #[cfg(not(target_arch = "wasm32"))]
71        if log::max_level() >= log::LevelFilter::Info {
72            let available_adapters: Vec<_> = instance
73                .enumerate_adapters(settings.backends)
74                .iter()
75                .map(wgpu::Adapter::get_info)
76                .collect();
77            log::info!("Available adapters: {available_adapters:#?}");
78        }
79
80        #[allow(unsafe_code)]
81        let compatible_surface = compatible_window
82            .and_then(|window| instance.create_surface(window).ok());
83
84        let adapter_options = wgpu::RequestAdapterOptions {
85            power_preference: wgpu::PowerPreference::from_env()
86                .unwrap_or(wgpu::PowerPreference::HighPerformance),
87            compatible_surface: compatible_surface.as_ref(),
88            force_fallback_adapter: false,
89        };
90
91        let adapter =
92            instance.request_adapter(&adapter_options).await.map_err(
93                |_error| Error::NoAdapterFound(format!("{adapter_options:?}")),
94            )?;
95
96        log::info!("Selected: {:#?}", adapter.get_info());
97
98        let (format, alpha_mode) = compatible_surface
99            .as_ref()
100            .and_then(|surface| {
101                let capabilities = surface.get_capabilities(&adapter);
102
103                let formats = capabilities.formats.iter().copied();
104
105                log::info!("Available formats: {formats:#?}");
106
107                let mut formats = formats.filter(|format| {
108                    format.required_features() == wgpu::Features::empty()
109                });
110
111                let format = if color::GAMMA_CORRECTION {
112                    formats.find(wgpu::TextureFormat::is_srgb)
113                } else {
114                    formats.find(|format| !wgpu::TextureFormat::is_srgb(format))
115                };
116
117                let format = format.or_else(|| {
118                    log::warn!("No format found!");
119
120                    capabilities.formats.first().copied()
121                });
122
123                let alpha_modes = capabilities.alpha_modes;
124
125                log::info!("Available alpha modes: {alpha_modes:#?}");
126
127                let preferred_alpha = if alpha_modes
128                    .contains(&wgpu::CompositeAlphaMode::PostMultiplied)
129                {
130                    wgpu::CompositeAlphaMode::PostMultiplied
131                } else if alpha_modes
132                    .contains(&wgpu::CompositeAlphaMode::PreMultiplied)
133                {
134                    wgpu::CompositeAlphaMode::PreMultiplied
135                } else {
136                    wgpu::CompositeAlphaMode::Auto
137                };
138
139                format.zip(Some(preferred_alpha))
140            })
141            .ok_or(Error::IncompatibleSurface)?;
142
143        log::info!(
144            "Selected format: {format:?} with alpha mode: {alpha_mode:?}"
145        );
146
147        #[cfg(target_arch = "wasm32")]
148        let limits = [wgpu::Limits::downlevel_webgl2_defaults()
149            .using_resolution(adapter.limits())];
150
151        #[cfg(not(target_arch = "wasm32"))]
152        let limits =
153            [wgpu::Limits::default(), wgpu::Limits::downlevel_defaults()];
154
155        let limits = limits.into_iter().map(|limits| wgpu::Limits {
156            max_bind_groups: 2,
157            max_non_sampler_bindings: 2048,
158            ..limits
159        });
160
161        let mut errors = Vec::new();
162
163        for required_limits in limits {
164            let result = adapter
165                .request_device(&wgpu::DeviceDescriptor {
166                    label: Some(
167                        "iced_wgpu::window::compositor device descriptor",
168                    ),
169                    required_features: wgpu::Features::empty(),
170                    required_limits: required_limits.clone(),
171                    memory_hints: wgpu::MemoryHints::MemoryUsage,
172                    trace: wgpu::Trace::Off,
173                    experimental_features: wgpu::ExperimentalFeatures::disabled(
174                    ),
175                })
176                .await;
177
178            match result {
179                Ok((device, queue)) => {
180                    let engine = Engine::new(
181                        &adapter,
182                        device,
183                        queue,
184                        format,
185                        settings.antialiasing,
186                        shell,
187                    );
188
189                    return Ok(Compositor {
190                        instance,
191                        adapter,
192                        format,
193                        alpha_mode,
194                        engine,
195                        settings,
196                    });
197                }
198                Err(error) => {
199                    errors.push((required_limits, error));
200                }
201            }
202        }
203
204        Err(Error::RequestDeviceFailed(errors))
205    }
206}
207
208/// Creates a [`Compositor`] with the given [`Settings`] and window.
209pub async fn new<W: compositor::Window>(
210    settings: Settings,
211    compatible_window: W,
212    shell: Shell,
213) -> Result<Compositor, Error> {
214    Compositor::request(settings, Some(compatible_window), shell).await
215}
216
217/// Presents the given primitives with the given [`Compositor`].
218pub fn present(
219    renderer: &mut Renderer,
220    surface: &mut wgpu::Surface<'static>,
221    viewport: &Viewport,
222    background_color: Color,
223    on_pre_present: impl FnOnce(),
224) -> Result<(), compositor::SurfaceError> {
225    match surface.get_current_texture() {
226        Ok(frame) => {
227            let view = &frame
228                .texture
229                .create_view(&wgpu::TextureViewDescriptor::default());
230
231            let _submission = renderer.present(
232                Some(background_color),
233                frame.texture.format(),
234                view,
235                viewport,
236            );
237
238            // Present the frame
239            on_pre_present();
240            frame.present();
241
242            Ok(())
243        }
244        Err(error) => match error {
245            wgpu::SurfaceError::Timeout => {
246                Err(compositor::SurfaceError::Timeout)
247            }
248            wgpu::SurfaceError::Outdated => {
249                Err(compositor::SurfaceError::Outdated)
250            }
251            wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost),
252            wgpu::SurfaceError::OutOfMemory => {
253                Err(compositor::SurfaceError::OutOfMemory)
254            }
255            wgpu::SurfaceError::Other => Err(compositor::SurfaceError::Other),
256        },
257    }
258}
259
260impl graphics::Compositor for Compositor {
261    type Renderer = Renderer;
262    type Surface = wgpu::Surface<'static>;
263
264    async fn with_backend(
265        settings: graphics::Settings,
266        _display: impl compositor::Display,
267        compatible_window: impl compositor::Window,
268        shell: Shell,
269        backend: Option<&str>,
270    ) -> Result<Self, graphics::Error> {
271        match backend {
272            None | Some("wgpu") => {
273                let mut settings = Settings::from(settings);
274
275                if let Some(backends) = wgpu::Backends::from_env() {
276                    settings.backends = backends;
277                }
278
279                if let Some(present_mode) = settings::present_mode_from_env() {
280                    settings.present_mode = present_mode;
281                }
282
283                Ok(new(settings, compatible_window, shell).await?)
284            }
285            Some(backend) => Err(graphics::Error::GraphicsAdapterNotFound {
286                backend: "wgpu",
287                reason: error::Reason::DidNotMatch {
288                    preferred_backend: backend.to_owned(),
289                },
290            }),
291        }
292    }
293
294    fn create_renderer(&self) -> Self::Renderer {
295        Renderer::new(
296            self.engine.clone(),
297            self.settings.default_font,
298            self.settings.default_text_size,
299        )
300    }
301
302    fn create_surface<W: compositor::Window>(
303        &mut self,
304        window: W,
305        width: u32,
306        height: u32,
307    ) -> Self::Surface {
308        let mut surface = self
309            .instance
310            .create_surface(window)
311            .expect("Create surface");
312
313        if width > 0 && height > 0 {
314            self.configure_surface(&mut surface, width, height);
315        }
316
317        surface
318    }
319
320    fn configure_surface(
321        &mut self,
322        surface: &mut Self::Surface,
323        width: u32,
324        height: u32,
325    ) {
326        surface.configure(
327            &self.engine.device,
328            &wgpu::SurfaceConfiguration {
329                usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
330                format: self.format,
331                present_mode: self.settings.present_mode,
332                width,
333                height,
334                alpha_mode: self.alpha_mode,
335                view_formats: vec![],
336                desired_maximum_frame_latency: 1,
337            },
338        );
339    }
340
341    fn information(&self) -> compositor::Information {
342        let information = self.adapter.get_info();
343
344        compositor::Information {
345            adapter: information.name,
346            backend: format!("{:?}", information.backend),
347        }
348    }
349
350    fn present(
351        &mut self,
352        renderer: &mut Self::Renderer,
353        surface: &mut Self::Surface,
354        viewport: &Viewport,
355        background_color: Color,
356        on_pre_present: impl FnOnce(),
357    ) -> Result<(), compositor::SurfaceError> {
358        present(
359            renderer,
360            surface,
361            viewport,
362            background_color,
363            on_pre_present,
364        )
365    }
366
367    fn screenshot(
368        &mut self,
369        renderer: &mut Self::Renderer,
370        viewport: &Viewport,
371        background_color: Color,
372    ) -> Vec<u8> {
373        renderer.screenshot(viewport, background_color)
374    }
375}