1use crate::core::Color;
3use crate::core::backend;
4use crate::core::renderer;
5use crate::graphics::color;
6use crate::graphics::compositor;
7use crate::graphics::{self, Antialiasing, Shell, Viewport};
8use crate::{Engine, Renderer};
9
10pub struct Compositor {
12 instance: wgpu::Instance,
13 adapter: wgpu::Adapter,
14 format: wgpu::TextureFormat,
15 alpha_mode: wgpu::CompositeAlphaMode,
16 engine: Engine,
17 settings: Settings,
18}
19
20#[derive(Debug, Clone, thiserror::Error)]
22pub enum Error {
23 #[error("the surface creation failed: {0}")]
25 SurfaceCreationFailed(#[from] wgpu::CreateSurfaceError),
26 #[error("the surface is not compatible")]
28 IncompatibleSurface,
29 #[error("no adapter was found for the options requested: {0:?}")]
31 NoAdapterFound(String),
32 #[error("no device request succeeded: {0:?}")]
34 RequestDeviceFailed(Vec<(wgpu::Limits, wgpu::RequestDeviceError)>),
35}
36
37impl From<Error> for backend::Error {
38 fn from(error: Error) -> Self {
39 Self::GraphicsAdapterNotFound {
40 backend: "wgpu",
41 reason: backend::Reason::RequestFailed(error.to_string()),
42 }
43 }
44}
45
46impl Compositor {
47 pub async fn request(
51 settings: Settings,
52 display: impl compositor::Display,
53 compatible_window: impl compositor::Window,
54 shell: Shell,
55 ) -> Result<Self, Error> {
56 let instance = wgpu::util::new_instance_with_webgpu_detection(wgpu::InstanceDescriptor {
57 backends: settings.backends,
58 flags: if cfg!(feature = "strict-assertions") {
59 wgpu::InstanceFlags::debugging()
60 } else {
61 wgpu::InstanceFlags::empty()
62 },
63 ..wgpu::InstanceDescriptor::new_with_display_handle(Box::new(display))
64 })
65 .await;
66
67 log::info!("{settings:#?}");
68
69 #[cfg(not(target_arch = "wasm32"))]
70 if log::max_level() >= log::LevelFilter::Info {
71 let available_adapters: Vec<_> = instance
72 .enumerate_adapters(settings.backends)
73 .await
74 .iter()
75 .map(wgpu::Adapter::get_info)
76 .collect();
77 log::info!("Available adapters: {available_adapters:#?}");
78 }
79
80 #[allow(unsafe_code)]
81 let compatible_surface = instance
82 .create_surface(wgpu::SurfaceTarget::Window(Box::new(compatible_window)))
83 .ok();
84
85 let power_preference = match settings.power_preference {
86 backend::PowerPreference::None => wgpu::PowerPreference::None,
87 backend::PowerPreference::LowPower => wgpu::PowerPreference::LowPower,
88 backend::PowerPreference::HighPerformance => wgpu::PowerPreference::HighPerformance,
89 };
90
91 let adapter_options = wgpu::RequestAdapterOptions {
92 power_preference: wgpu::PowerPreference::from_env().unwrap_or(power_preference),
93 compatible_surface: compatible_surface.as_ref(),
94 force_fallback_adapter: false,
95 };
96
97 let adapter = instance
98 .request_adapter(&adapter_options)
99 .await
100 .map_err(|_error| Error::NoAdapterFound(format!("{adapter_options:?}")))?;
101
102 log::info!("Selected: {:#?}", adapter.get_info());
103
104 let (format, alpha_mode) = compatible_surface
105 .as_ref()
106 .and_then(|surface| {
107 let capabilities = surface.get_capabilities(&adapter);
108
109 let formats = capabilities.formats.iter().copied();
110
111 log::info!("Available formats: {formats:#?}");
112
113 const BLACKLIST: &[wgpu::TextureFormat] = &[
114 wgpu::TextureFormat::Rgb10a2Unorm,
115 wgpu::TextureFormat::Rgb10a2Uint,
116 ];
117
118 let mut formats = formats.filter(|format| {
119 format.required_features() == wgpu::Features::empty()
120 && !BLACKLIST.contains(format)
121 });
122
123 let format = if color::GAMMA_CORRECTION {
124 formats.find(wgpu::TextureFormat::is_srgb)
125 } else {
126 formats.find(|format| !wgpu::TextureFormat::is_srgb(format))
127 };
128
129 let format = format.or_else(|| {
130 log::warn!("No format found!");
131
132 capabilities.formats.first().copied()
133 });
134
135 let alpha_modes = capabilities.alpha_modes;
136
137 log::info!("Available alpha modes: {alpha_modes:#?}");
138
139 let preferred_alpha =
140 if alpha_modes.contains(&wgpu::CompositeAlphaMode::PreMultiplied) {
141 wgpu::CompositeAlphaMode::PreMultiplied
142 } else {
143 wgpu::CompositeAlphaMode::Auto
144 };
145
146 format.zip(Some(preferred_alpha))
147 })
148 .ok_or(Error::IncompatibleSurface)?;
149
150 log::info!("Selected format: {format:?} with alpha mode: {alpha_mode:?}");
151
152 #[cfg(target_arch = "wasm32")]
153 let limits = [wgpu::Limits::downlevel_webgl2_defaults().using_resolution(adapter.limits())];
154
155 #[cfg(not(target_arch = "wasm32"))]
156 let limits = [
157 wgpu::Limits::default().using_resolution(adapter.limits()),
158 wgpu::Limits::downlevel_defaults().using_resolution(adapter.limits()),
159 ];
160
161 let limits = limits.into_iter().map(|limits| wgpu::Limits {
162 max_bind_groups: 2,
163 max_non_sampler_bindings: 2048,
164 ..limits
165 });
166
167 let required_features = if adapter.features().contains(wgpu::Features::SHADER_F16) {
169 wgpu::Features::SHADER_F16
170 } else {
171 wgpu::Features::empty()
172 };
173
174 let mut errors = Vec::new();
175
176 for required_limits in limits {
177 let result = adapter
178 .request_device(&wgpu::DeviceDescriptor {
179 label: Some("iced_wgpu::window::compositor device descriptor"),
180 required_features,
181 required_limits: required_limits.clone(),
182 memory_hints: wgpu::MemoryHints::MemoryUsage,
183 trace: wgpu::Trace::Off,
184 experimental_features: wgpu::ExperimentalFeatures::disabled(),
185 })
186 .await;
187
188 match result {
189 Ok((device, queue)) => {
190 let engine = Engine::new(
191 &adapter,
192 device,
193 queue,
194 format,
195 settings.antialiasing,
196 shell,
197 );
198
199 return Ok(Compositor {
200 instance,
201 adapter,
202 format,
203 alpha_mode,
204 engine,
205 settings,
206 });
207 }
208 Err(error) => {
209 errors.push((required_limits, error));
210 }
211 }
212 }
213
214 Err(Error::RequestDeviceFailed(errors))
215 }
216}
217
218pub async fn new(
220 settings: Settings,
221 display: impl compositor::Display,
222 compatible_window: impl compositor::Window,
223 shell: Shell,
224) -> Result<Compositor, Error> {
225 Compositor::request(settings, display, compatible_window, shell).await
226}
227
228pub fn present(
230 renderer: &mut Renderer,
231 surface: &mut wgpu::Surface<'static>,
232 viewport: &Viewport,
233 background_color: Color,
234 on_pre_present: impl FnOnce(),
235) -> Result<(), compositor::SurfaceError> {
236 match surface.get_current_texture() {
237 wgpu::CurrentSurfaceTexture::Success(frame) => {
238 let view = &frame
239 .texture
240 .create_view(&wgpu::TextureViewDescriptor::default());
241
242 let _submission = renderer.present(
243 Some(background_color),
244 frame.texture.format(),
245 view,
246 viewport,
247 );
248
249 on_pre_present();
251 frame.present();
252
253 Ok(())
254 }
255 wgpu::CurrentSurfaceTexture::Suboptimal(_) | wgpu::CurrentSurfaceTexture::Outdated => {
256 Err(compositor::SurfaceError::Outdated)
257 }
258 wgpu::CurrentSurfaceTexture::Timeout => Err(compositor::SurfaceError::Timeout),
259 wgpu::CurrentSurfaceTexture::Occluded => Err(compositor::SurfaceError::Occluded),
260 wgpu::CurrentSurfaceTexture::Lost => Err(compositor::SurfaceError::Lost),
261 wgpu::CurrentSurfaceTexture::Validation => Err(compositor::SurfaceError::Other),
262 }
263}
264
265impl graphics::Compositor for Compositor {
266 type Renderer = Renderer;
267 type Surface = wgpu::Surface<'static>;
268
269 async fn new(
270 settings: backend::Settings,
271 display: impl compositor::Display,
272 compatible_window: impl compositor::Window,
273 shell: Shell,
274 ) -> Result<Self, backend::Error> {
275 if settings.backend.hardware().is_none() && !settings.backend.matches("wgpu") {
276 return Err(backend::Error::GraphicsAdapterNotFound {
277 backend: "wgpu",
278 reason: backend::Reason::DidNotMatch {
279 preferred_backend: settings.backend,
280 },
281 });
282 }
283
284 let mut settings = Settings::from(settings);
285
286 if let Some(backends) = wgpu::Backends::from_env() {
287 settings.backends = backends;
288 }
289
290 if let Some(present_mode) = present_mode_from_env() {
291 settings.present_mode = present_mode;
292 }
293
294 Ok(new(settings, display, compatible_window, shell).await?)
295 }
296
297 fn create_renderer(&self, settings: renderer::Settings) -> Self::Renderer {
298 Renderer::new(self.engine.clone(), settings)
299 }
300
301 fn create_surface(
302 &mut self,
303 window: impl compositor::Window,
304 width: u32,
305 height: u32,
306 ) -> Self::Surface {
307 let mut surface = self
308 .instance
309 .create_surface(wgpu::SurfaceTarget::Window(Box::new(window)))
310 .expect("Create surface");
311
312 if width > 0 && height > 0 {
313 self.configure_surface(&mut surface, width, height);
314 }
315
316 surface
317 }
318
319 fn configure_surface(&mut self, surface: &mut Self::Surface, width: u32, height: u32) {
320 surface.configure(
321 &self.engine.device,
322 &wgpu::SurfaceConfiguration {
323 usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
324 format: self.format,
325 present_mode: self.settings.present_mode,
326 width,
327 height,
328 alpha_mode: self.alpha_mode,
329 view_formats: vec![],
330 desired_maximum_frame_latency: 1,
331 },
332 );
333 }
334
335 fn information(&self) -> compositor::Information {
336 let information = self.adapter.get_info();
337
338 compositor::Information {
339 adapter: information.name,
340 backend: format!("{:?}", information.backend),
341 }
342 }
343
344 fn present(
345 &mut self,
346 renderer: &mut Self::Renderer,
347 surface: &mut Self::Surface,
348 viewport: &Viewport,
349 background_color: Color,
350 on_pre_present: impl FnOnce(),
351 ) -> Result<(), compositor::SurfaceError> {
352 present(
353 renderer,
354 surface,
355 viewport,
356 background_color,
357 on_pre_present,
358 )
359 }
360
361 fn screenshot(
362 &mut self,
363 renderer: &mut Self::Renderer,
364 viewport: &Viewport,
365 background_color: Color,
366 ) -> Vec<u8> {
367 renderer.screenshot(viewport, background_color)
368 }
369}
370
371#[derive(Debug, Clone, Copy, PartialEq)]
373pub struct Settings {
374 pub present_mode: wgpu::PresentMode,
378
379 pub backends: wgpu::Backends,
381
382 pub power_preference: backend::PowerPreference,
386
387 pub antialiasing: Option<Antialiasing>,
391}
392
393impl Default for Settings {
394 fn default() -> Settings {
395 Settings {
396 present_mode: wgpu::PresentMode::AutoVsync,
397 backends: wgpu::Backends::all(),
398 power_preference: backend::PowerPreference::None,
399 antialiasing: None,
400 }
401 }
402}
403
404impl From<backend::Settings> for Settings {
405 fn from(settings: backend::Settings) -> Self {
406 let backends = settings
407 .backend
408 .hardware()
409 .map(|api| match api {
410 backend::Api::Best => wgpu::Backends::all(),
411 backend::Api::Vulkan => wgpu::Backends::VULKAN,
412 backend::Api::Metal => wgpu::Backends::METAL,
413 backend::Api::DirectX12 => wgpu::Backends::DX12,
414 backend::Api::OpenGL => wgpu::Backends::GL,
415 backend::Api::WebGPU => wgpu::Backends::BROWSER_WEBGPU,
416 })
417 .unwrap_or_else(wgpu::Backends::all);
418
419 Self {
420 present_mode: if settings.vsync {
421 wgpu::PresentMode::AutoVsync
422 } else {
423 wgpu::PresentMode::AutoNoVsync
424 },
425 antialiasing: settings.antialiasing.then_some(Antialiasing::MSAAx4),
426 backends,
427 power_preference: settings.power_preference,
428 }
429 }
430}
431
432pub fn present_mode_from_env() -> Option<wgpu::PresentMode> {
445 let present_mode = std::env::var("ICED_PRESENT_MODE").ok()?;
446
447 match present_mode.to_lowercase().as_str() {
448 "vsync" => Some(wgpu::PresentMode::AutoVsync),
449 "no_vsync" => Some(wgpu::PresentMode::AutoNoVsync),
450 "immediate" => Some(wgpu::PresentMode::Immediate),
451 "fifo" => Some(wgpu::PresentMode::Fifo),
452 "fifo_relaxed" => Some(wgpu::PresentMode::FifoRelaxed),
453 "mailbox" => Some(wgpu::PresentMode::Mailbox),
454 _ => None,
455 }
456}