iced_wgpu/window/
compositor.rs

1//! Connect a window with a renderer.
2use crate::core::Color;
3use crate::graphics::color;
4use crate::graphics::compositor;
5use crate::graphics::error;
6use crate::graphics::{self, Viewport};
7use crate::settings::{self, Settings};
8use crate::{Engine, Renderer};
9
10/// A window graphics backend for iced powered by `wgpu`.
11#[allow(missing_debug_implementations)]
12pub struct Compositor {
13    instance: wgpu::Instance,
14    adapter: wgpu::Adapter,
15    format: wgpu::TextureFormat,
16    alpha_mode: wgpu::CompositeAlphaMode,
17    engine: Engine,
18    settings: Settings,
19}
20
21/// A compositor error.
22#[derive(Debug, Clone, thiserror::Error)]
23pub enum Error {
24    /// The surface creation failed.
25    #[error("the surface creation failed: {0}")]
26    SurfaceCreationFailed(#[from] wgpu::CreateSurfaceError),
27    /// The surface is not compatible.
28    #[error("the surface is not compatible")]
29    IncompatibleSurface,
30    /// No adapter was found for the options requested.
31    #[error("no adapter was found for the options requested: {0:?}")]
32    NoAdapterFound(String),
33    /// No device request succeeded.
34    #[error("no device request succeeded: {0:?}")]
35    RequestDeviceFailed(Vec<(wgpu::Limits, wgpu::RequestDeviceError)>),
36}
37
38impl From<Error> for graphics::Error {
39    fn from(error: Error) -> Self {
40        Self::GraphicsAdapterNotFound {
41            backend: "wgpu",
42            reason: error::Reason::RequestFailed(error.to_string()),
43        }
44    }
45}
46
47impl Compositor {
48    /// Requests a new [`Compositor`] with the given [`Settings`].
49    ///
50    /// Returns `None` if no compatible graphics adapter could be found.
51    pub async fn request<W: compositor::Window>(
52        settings: Settings,
53        compatible_window: Option<W>,
54    ) -> Result<Self, Error> {
55        let instance = wgpu::util::new_instance_with_webgpu_detection(
56            &wgpu::InstanceDescriptor {
57                backends: settings.backends,
58                flags: if cfg!(feature = "strict-assertions") {
59                    wgpu::InstanceFlags::debugging()
60                } else {
61                    wgpu::InstanceFlags::empty()
62                },
63                ..Default::default()
64            },
65        )
66        .await;
67
68        log::info!("{settings:#?}");
69
70        #[cfg(not(target_arch = "wasm32"))]
71        if log::max_level() >= log::LevelFilter::Info {
72            let available_adapters: Vec<_> = instance
73                .enumerate_adapters(settings.backends)
74                .iter()
75                .map(wgpu::Adapter::get_info)
76                .collect();
77            log::info!("Available adapters: {available_adapters:#?}");
78        }
79
80        #[allow(unsafe_code)]
81        let compatible_surface = compatible_window
82            .and_then(|window| instance.create_surface(window).ok());
83
84        let adapter_options = wgpu::RequestAdapterOptions {
85            power_preference: wgpu::PowerPreference::from_env().unwrap_or(
86                if settings.antialiasing.is_none() {
87                    wgpu::PowerPreference::LowPower
88                } else {
89                    wgpu::PowerPreference::HighPerformance
90                },
91            ),
92            compatible_surface: compatible_surface.as_ref(),
93            force_fallback_adapter: false,
94        };
95
96        let adapter = instance
97            .request_adapter(&adapter_options)
98            .await
99            .ok_or(Error::NoAdapterFound(format!("{:?}", adapter_options)))?;
100
101        log::info!("Selected: {:#?}", adapter.get_info());
102
103        let (format, alpha_mode) = compatible_surface
104            .as_ref()
105            .and_then(|surface| {
106                let capabilities = surface.get_capabilities(&adapter);
107
108                let mut formats = capabilities.formats.iter().copied();
109
110                log::info!("Available formats: {formats:#?}");
111
112                let format = if color::GAMMA_CORRECTION {
113                    formats.find(wgpu::TextureFormat::is_srgb)
114                } else {
115                    formats.find(|format| !wgpu::TextureFormat::is_srgb(format))
116                };
117
118                let format = format.or_else(|| {
119                    log::warn!("No format found!");
120
121                    capabilities.formats.first().copied()
122                });
123
124                let alpha_modes = capabilities.alpha_modes;
125
126                log::info!("Available alpha modes: {alpha_modes:#?}");
127
128                let preferred_alpha = if alpha_modes
129                    .contains(&wgpu::CompositeAlphaMode::PostMultiplied)
130                {
131                    wgpu::CompositeAlphaMode::PostMultiplied
132                } else if alpha_modes
133                    .contains(&wgpu::CompositeAlphaMode::PreMultiplied)
134                {
135                    wgpu::CompositeAlphaMode::PreMultiplied
136                } else {
137                    wgpu::CompositeAlphaMode::Auto
138                };
139
140                format.zip(Some(preferred_alpha))
141            })
142            .ok_or(Error::IncompatibleSurface)?;
143
144        log::info!(
145            "Selected format: {format:?} with alpha mode: {alpha_mode:?}"
146        );
147
148        #[cfg(target_arch = "wasm32")]
149        let limits = [wgpu::Limits::downlevel_webgl2_defaults()
150            .using_resolution(adapter.limits())];
151
152        #[cfg(not(target_arch = "wasm32"))]
153        let limits =
154            [wgpu::Limits::default(), wgpu::Limits::downlevel_defaults()];
155
156        let limits = limits.into_iter().map(|limits| wgpu::Limits {
157            max_bind_groups: 2,
158            ..limits
159        });
160
161        let mut errors = Vec::new();
162
163        for required_limits in limits {
164            let result = adapter
165                .request_device(
166                    &wgpu::DeviceDescriptor {
167                        label: Some(
168                            "iced_wgpu::window::compositor device descriptor",
169                        ),
170                        required_features: wgpu::Features::empty(),
171                        required_limits: required_limits.clone(),
172                        memory_hints: wgpu::MemoryHints::MemoryUsage,
173                    },
174                    None,
175                )
176                .await;
177
178            match result {
179                Ok((device, queue)) => {
180                    let engine = Engine::new(
181                        &adapter,
182                        device,
183                        queue,
184                        format,
185                        settings.antialiasing,
186                    );
187
188                    return Ok(Compositor {
189                        instance,
190                        adapter,
191                        format,
192                        alpha_mode,
193                        engine,
194                        settings,
195                    });
196                }
197                Err(error) => {
198                    errors.push((required_limits, error));
199                }
200            }
201        }
202
203        Err(Error::RequestDeviceFailed(errors))
204    }
205}
206
207/// Creates a [`Compositor`] with the given [`Settings`] and window.
208pub async fn new<W: compositor::Window>(
209    settings: Settings,
210    compatible_window: W,
211) -> Result<Compositor, Error> {
212    Compositor::request(settings, Some(compatible_window)).await
213}
214
215/// Presents the given primitives with the given [`Compositor`].
216pub fn present(
217    renderer: &mut Renderer,
218    surface: &mut wgpu::Surface<'static>,
219    viewport: &Viewport,
220    background_color: Color,
221    on_pre_present: impl FnOnce(),
222) -> Result<(), compositor::SurfaceError> {
223    match surface.get_current_texture() {
224        Ok(frame) => {
225            let view = &frame
226                .texture
227                .create_view(&wgpu::TextureViewDescriptor::default());
228
229            let _submission = renderer.present(
230                Some(background_color),
231                frame.texture.format(),
232                view,
233                viewport,
234            );
235
236            // Present the frame
237            on_pre_present();
238            frame.present();
239
240            Ok(())
241        }
242        Err(error) => match error {
243            wgpu::SurfaceError::Timeout => {
244                Err(compositor::SurfaceError::Timeout)
245            }
246            wgpu::SurfaceError::Outdated => {
247                Err(compositor::SurfaceError::Outdated)
248            }
249            wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost),
250            wgpu::SurfaceError::OutOfMemory => {
251                Err(compositor::SurfaceError::OutOfMemory)
252            }
253            wgpu::SurfaceError::Other => Err(compositor::SurfaceError::Other),
254        },
255    }
256}
257
258impl graphics::Compositor for Compositor {
259    type Renderer = Renderer;
260    type Surface = wgpu::Surface<'static>;
261
262    async fn with_backend<W: compositor::Window>(
263        settings: graphics::Settings,
264        compatible_window: W,
265        backend: Option<&str>,
266    ) -> Result<Self, graphics::Error> {
267        match backend {
268            None | Some("wgpu") => {
269                let mut settings = Settings::from(settings);
270
271                if let Some(backends) = wgpu::Backends::from_env() {
272                    settings.backends = backends;
273                }
274
275                if let Some(present_mode) = settings::present_mode_from_env() {
276                    settings.present_mode = present_mode;
277                }
278
279                Ok(new(settings, compatible_window).await?)
280            }
281            Some(backend) => Err(graphics::Error::GraphicsAdapterNotFound {
282                backend: "wgpu",
283                reason: error::Reason::DidNotMatch {
284                    preferred_backend: backend.to_owned(),
285                },
286            }),
287        }
288    }
289
290    fn create_renderer(&self) -> Self::Renderer {
291        Renderer::new(
292            self.engine.clone(),
293            self.settings.default_font,
294            self.settings.default_text_size,
295        )
296    }
297
298    fn create_surface<W: compositor::Window>(
299        &mut self,
300        window: W,
301        width: u32,
302        height: u32,
303    ) -> Self::Surface {
304        let mut surface = self
305            .instance
306            .create_surface(window)
307            .expect("Create surface");
308
309        if width > 0 && height > 0 {
310            self.configure_surface(&mut surface, width, height);
311        }
312
313        surface
314    }
315
316    fn configure_surface(
317        &mut self,
318        surface: &mut Self::Surface,
319        width: u32,
320        height: u32,
321    ) {
322        surface.configure(
323            &self.engine.device,
324            &wgpu::SurfaceConfiguration {
325                usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
326                format: self.format,
327                present_mode: self.settings.present_mode,
328                width,
329                height,
330                alpha_mode: self.alpha_mode,
331                view_formats: vec![],
332                desired_maximum_frame_latency: 1,
333            },
334        );
335    }
336
337    fn fetch_information(&self) -> compositor::Information {
338        let information = self.adapter.get_info();
339
340        compositor::Information {
341            adapter: information.name,
342            backend: format!("{:?}", information.backend),
343        }
344    }
345
346    fn present(
347        &mut self,
348        renderer: &mut Self::Renderer,
349        surface: &mut Self::Surface,
350        viewport: &Viewport,
351        background_color: Color,
352        on_pre_present: impl FnOnce(),
353    ) -> Result<(), compositor::SurfaceError> {
354        present(
355            renderer,
356            surface,
357            viewport,
358            background_color,
359            on_pre_present,
360        )
361    }
362
363    fn screenshot(
364        &mut self,
365        renderer: &mut Self::Renderer,
366        viewport: &Viewport,
367        background_color: Color,
368    ) -> Vec<u8> {
369        renderer.screenshot(viewport, background_color)
370    }
371}