iced_core/window/
level.rs

1/// A window level groups windows with respect to their z-position.
2///
3/// The relative ordering between windows in different window levels is fixed.
4/// The z-order of a window within the same window level may change dynamically
5/// on user interaction.
6#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
7pub enum Level {
8    /// The default behavior.
9    #[default]
10    Normal,
11
12    /// The window will always be below normal windows.
13    ///
14    /// This is useful for a widget-based app.
15    AlwaysOnBottom,
16
17    /// The window will always be on top of normal windows.
18    AlwaysOnTop,
19}