iced_runtime/
window.rs

1//! Build window-based GUI applications.
2use crate::core::time::Instant;
3use crate::core::window::{
4    Direction, Event, Icon, Id, Level, Mode, Screenshot, Settings,
5    UserAttention,
6};
7use crate::core::{Point, Size};
8use crate::futures::Subscription;
9use crate::futures::event;
10use crate::futures::futures::channel::oneshot;
11use crate::task::{self, Task};
12
13pub use raw_window_handle;
14
15use raw_window_handle::WindowHandle;
16
17/// An operation to be performed on some window.
18pub enum Action {
19    /// Opens a new window with some [`Settings`].
20    Open(Id, Settings, oneshot::Sender<Id>),
21
22    /// Close the window and exits the application.
23    Close(Id),
24
25    /// Gets the [`Id`] of the oldest window.
26    GetOldest(oneshot::Sender<Option<Id>>),
27
28    /// Gets the [`Id`] of the latest window.
29    GetLatest(oneshot::Sender<Option<Id>>),
30
31    /// Move the window with the left mouse button until the button is
32    /// released.
33    ///
34    /// There's no guarantee that this will work unless the left mouse
35    /// button was pressed immediately before this function is called.
36    Drag(Id),
37
38    /// Resize the window with the left mouse button until the button is
39    /// released.
40    ///
41    /// There's no guarantee that this will work unless the left mouse
42    /// button was pressed immediately before this function is called.
43    DragResize(Id, Direction),
44
45    /// Resize the window to the given logical dimensions.
46    Resize(Id, Size),
47
48    /// Get the current logical dimensions of the window.
49    GetSize(Id, oneshot::Sender<Size>),
50
51    /// Get if the current window is maximized or not.
52    GetMaximized(Id, oneshot::Sender<bool>),
53
54    /// Set the window to maximized or back
55    Maximize(Id, bool),
56
57    /// Get if the current window is minimized or not.
58    ///
59    /// ## Platform-specific
60    /// - **Wayland:** Always `None`.
61    GetMinimized(Id, oneshot::Sender<Option<bool>>),
62
63    /// Set the window to minimized or back
64    Minimize(Id, bool),
65
66    /// Get the current logical coordinates of the window.
67    GetPosition(Id, oneshot::Sender<Option<Point>>),
68
69    /// Get the current scale factor (DPI) of the window.
70    GetScaleFactor(Id, oneshot::Sender<f32>),
71
72    /// Move the window to the given logical coordinates.
73    ///
74    /// Unsupported on Wayland.
75    Move(Id, Point),
76
77    /// Change the [`Mode`] of the window.
78    SetMode(Id, Mode),
79
80    /// Get the current [`Mode`] of the window.
81    GetMode(Id, oneshot::Sender<Mode>),
82
83    /// Toggle the window to maximized or back
84    ToggleMaximize(Id),
85
86    /// Toggle whether window has decorations.
87    ///
88    /// ## Platform-specific
89    /// - **X11:** Not implemented.
90    /// - **Web:** Unsupported.
91    ToggleDecorations(Id),
92
93    /// Request user attention to the window, this has no effect if the application
94    /// is already focused. How requesting for user attention manifests is platform dependent,
95    /// see [`UserAttention`] for details.
96    ///
97    /// Providing `None` will unset the request for user attention. Unsetting the request for
98    /// user attention might not be done automatically by the WM when the window receives input.
99    ///
100    /// ## Platform-specific
101    ///
102    /// - **iOS / Android / Web:** Unsupported.
103    /// - **macOS:** `None` has no effect.
104    /// - **X11:** Requests for user attention must be manually cleared.
105    /// - **Wayland:** Requires `xdg_activation_v1` protocol, `None` has no effect.
106    RequestUserAttention(Id, Option<UserAttention>),
107
108    /// Bring the window to the front and sets input focus. Has no effect if the window is
109    /// already in focus, minimized, or not visible.
110    ///
111    /// This method steals input focus from other applications. Do not use this method unless
112    /// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive
113    /// user experience.
114    ///
115    /// ## Platform-specific
116    ///
117    /// - **Web / Wayland:** Unsupported.
118    GainFocus(Id),
119
120    /// Change the window [`Level`].
121    SetLevel(Id, Level),
122
123    /// Show the system menu at cursor position.
124    ///
125    /// ## Platform-specific
126    /// Android / iOS / macOS / Orbital / Web / X11: Unsupported.
127    ShowSystemMenu(Id),
128
129    /// Get the raw identifier unique to the window.
130    GetRawId(Id, oneshot::Sender<u64>),
131
132    /// Change the window [`Icon`].
133    ///
134    /// On Windows and X11, this is typically the small icon in the top-left
135    /// corner of the titlebar.
136    ///
137    /// ## Platform-specific
138    ///
139    /// - **Web / Wayland / macOS:** Unsupported.
140    ///
141    /// - **Windows:** Sets `ICON_SMALL`. The base size for a window icon is 16x16, but it's
142    ///   recommended to account for screen scaling and pick a multiple of that, i.e. 32x32.
143    ///
144    /// - **X11:** Has no universal guidelines for icon sizes, so you're at the whims of the WM. That
145    ///   said, it's usually in the same ballpark as on Windows.
146    SetIcon(Id, Icon),
147
148    /// Runs the closure with the native window handle of the window with the given [`Id`].
149    RunWithHandle(Id, Box<dyn FnOnce(WindowHandle<'_>) + Send>),
150
151    /// Screenshot the viewport of the window.
152    Screenshot(Id, oneshot::Sender<Screenshot>),
153
154    /// Enables mouse passthrough for the given window.
155    ///
156    /// This disables mouse events for the window and passes mouse events
157    /// through to whatever window is underneath.
158    EnableMousePassthrough(Id),
159
160    /// Disable mouse passthrough for the given window.
161    ///
162    /// This enables mouse events for the window and stops mouse events
163    /// from being passed to whatever is underneath.
164    DisableMousePassthrough(Id),
165
166    /// Set the minimum inner window size.
167    SetMinSize(Id, Option<Size>),
168
169    /// Set the maximum inner window size.
170    SetMaxSize(Id, Option<Size>),
171
172    /// Set the window to be resizable or not.
173    SetResizable(Id, bool),
174
175    /// Set the window size increment.
176    SetResizeIncrements(Id, Option<Size>),
177}
178
179/// Subscribes to the frames of the window of the running application.
180///
181/// The resulting [`Subscription`] will produce items at a rate equal to the
182/// refresh rate of the first application window. Note that this rate may be variable, as it is
183/// normally managed by the graphics driver and/or the OS.
184///
185/// In any case, this [`Subscription`] is useful to smoothly draw application-driven
186/// animations without missing any frames.
187pub fn frames() -> Subscription<Instant> {
188    event::listen_raw(|event, _status, _window| match event {
189        crate::core::Event::Window(Event::RedrawRequested(at)) => Some(at),
190        _ => None,
191    })
192}
193
194/// Subscribes to all window events of the running application.
195pub fn events() -> Subscription<(Id, Event)> {
196    event::listen_with(|event, _status, id| {
197        if let crate::core::Event::Window(event) = event {
198            Some((id, event))
199        } else {
200            None
201        }
202    })
203}
204
205/// Subscribes to all [`Event::Opened`] occurrences in the running application.
206pub fn open_events() -> Subscription<Id> {
207    event::listen_with(|event, _status, id| {
208        if let crate::core::Event::Window(Event::Opened { .. }) = event {
209            Some(id)
210        } else {
211            None
212        }
213    })
214}
215
216/// Subscribes to all [`Event::Closed`] occurrences in the running application.
217pub fn close_events() -> Subscription<Id> {
218    event::listen_with(|event, _status, id| {
219        if let crate::core::Event::Window(Event::Closed) = event {
220            Some(id)
221        } else {
222            None
223        }
224    })
225}
226
227/// Subscribes to all [`Event::Resized`] occurrences in the running application.
228pub fn resize_events() -> Subscription<(Id, Size)> {
229    event::listen_with(|event, _status, id| {
230        if let crate::core::Event::Window(Event::Resized(size)) = event {
231            Some((id, size))
232        } else {
233            None
234        }
235    })
236}
237
238/// Subscribes to all [`Event::CloseRequested`] occurrences in the running application.
239pub fn close_requests() -> Subscription<Id> {
240    event::listen_with(|event, _status, id| {
241        if let crate::core::Event::Window(Event::CloseRequested) = event {
242            Some(id)
243        } else {
244            None
245        }
246    })
247}
248
249/// Opens a new window with the given [`Settings`]; producing the [`Id`]
250/// of the new window on completion.
251pub fn open(settings: Settings) -> (Id, Task<Id>) {
252    let id = Id::unique();
253
254    (
255        id,
256        task::oneshot(|channel| {
257            crate::Action::Window(Action::Open(id, settings, channel))
258        }),
259    )
260}
261
262/// Closes the window with `id`.
263pub fn close<T>(id: Id) -> Task<T> {
264    task::effect(crate::Action::Window(Action::Close(id)))
265}
266
267/// Gets the window [`Id`] of the oldest window.
268pub fn oldest() -> Task<Option<Id>> {
269    task::oneshot(|channel| crate::Action::Window(Action::GetOldest(channel)))
270}
271
272/// Gets the window [`Id`] of the latest window.
273pub fn latest() -> Task<Option<Id>> {
274    task::oneshot(|channel| crate::Action::Window(Action::GetLatest(channel)))
275}
276
277/// Begins dragging the window while the left mouse button is held.
278pub fn drag<T>(id: Id) -> Task<T> {
279    task::effect(crate::Action::Window(Action::Drag(id)))
280}
281
282/// Begins resizing the window while the left mouse button is held.
283pub fn drag_resize<T>(id: Id, direction: Direction) -> Task<T> {
284    task::effect(crate::Action::Window(Action::DragResize(id, direction)))
285}
286
287/// Resizes the window to the given logical dimensions.
288pub fn resize<T>(id: Id, new_size: Size) -> Task<T> {
289    task::effect(crate::Action::Window(Action::Resize(id, new_size)))
290}
291
292/// Set the window to be resizable or not.
293pub fn set_resizable<T>(id: Id, resizable: bool) -> Task<T> {
294    task::effect(crate::Action::Window(Action::SetResizable(id, resizable)))
295}
296
297/// Set the inner maximum size of the window.
298pub fn set_max_size<T>(id: Id, size: Option<Size>) -> Task<T> {
299    task::effect(crate::Action::Window(Action::SetMaxSize(id, size)))
300}
301
302/// Set the inner minimum size of the window.
303pub fn set_min_size<T>(id: Id, size: Option<Size>) -> Task<T> {
304    task::effect(crate::Action::Window(Action::SetMinSize(id, size)))
305}
306
307/// Set the window size increment.
308///
309/// This is usually used by apps such as terminal emulators that need "blocky" resizing.
310pub fn set_resize_increments<T>(id: Id, increments: Option<Size>) -> Task<T> {
311    task::effect(crate::Action::Window(Action::SetResizeIncrements(
312        id, increments,
313    )))
314}
315
316/// Get the window's size in logical dimensions.
317pub fn size(id: Id) -> Task<Size> {
318    task::oneshot(move |channel| {
319        crate::Action::Window(Action::GetSize(id, channel))
320    })
321}
322
323/// Gets the maximized state of the window with the given [`Id`].
324pub fn is_maximized(id: Id) -> Task<bool> {
325    task::oneshot(move |channel| {
326        crate::Action::Window(Action::GetMaximized(id, channel))
327    })
328}
329
330/// Maximizes the window.
331pub fn maximize<T>(id: Id, maximized: bool) -> Task<T> {
332    task::effect(crate::Action::Window(Action::Maximize(id, maximized)))
333}
334
335/// Gets the minimized state of the window with the given [`Id`].
336pub fn is_minimized(id: Id) -> Task<Option<bool>> {
337    task::oneshot(move |channel| {
338        crate::Action::Window(Action::GetMinimized(id, channel))
339    })
340}
341
342/// Minimizes the window.
343pub fn minimize<T>(id: Id, minimized: bool) -> Task<T> {
344    task::effect(crate::Action::Window(Action::Minimize(id, minimized)))
345}
346
347/// Gets the position in logical coordinates of the window with the given [`Id`].
348pub fn position(id: Id) -> Task<Option<Point>> {
349    task::oneshot(move |channel| {
350        crate::Action::Window(Action::GetPosition(id, channel))
351    })
352}
353
354/// Gets the scale factor of the window with the given [`Id`].
355pub fn scale_factor(id: Id) -> Task<f32> {
356    task::oneshot(move |channel| {
357        crate::Action::Window(Action::GetScaleFactor(id, channel))
358    })
359}
360
361/// Moves the window to the given logical coordinates.
362pub fn move_to<T>(id: Id, position: Point) -> Task<T> {
363    task::effect(crate::Action::Window(Action::Move(id, position)))
364}
365
366/// Gets the current [`Mode`] of the window.
367pub fn mode(id: Id) -> Task<Mode> {
368    task::oneshot(move |channel| {
369        crate::Action::Window(Action::GetMode(id, channel))
370    })
371}
372
373/// Changes the [`Mode`] of the window.
374pub fn set_mode<T>(id: Id, mode: Mode) -> Task<T> {
375    task::effect(crate::Action::Window(Action::SetMode(id, mode)))
376}
377
378/// Toggles the window to maximized or back.
379pub fn toggle_maximize<T>(id: Id) -> Task<T> {
380    task::effect(crate::Action::Window(Action::ToggleMaximize(id)))
381}
382
383/// Toggles the window decorations.
384pub fn toggle_decorations<T>(id: Id) -> Task<T> {
385    task::effect(crate::Action::Window(Action::ToggleDecorations(id)))
386}
387
388/// Request user attention to the window. This has no effect if the application
389/// is already focused. How requesting for user attention manifests is platform dependent,
390/// see [`UserAttention`] for details.
391///
392/// Providing `None` will unset the request for user attention. Unsetting the request for
393/// user attention might not be done automatically by the WM when the window receives input.
394pub fn request_user_attention<T>(
395    id: Id,
396    user_attention: Option<UserAttention>,
397) -> Task<T> {
398    task::effect(crate::Action::Window(Action::RequestUserAttention(
399        id,
400        user_attention,
401    )))
402}
403
404/// Brings the window to the front and sets input focus. Has no effect if the window is
405/// already in focus, minimized, or not visible.
406///
407/// This [`Task`] steals input focus from other applications. Do not use this method unless
408/// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive
409/// user experience.
410pub fn gain_focus<T>(id: Id) -> Task<T> {
411    task::effect(crate::Action::Window(Action::GainFocus(id)))
412}
413
414/// Changes the window [`Level`].
415pub fn set_level<T>(id: Id, level: Level) -> Task<T> {
416    task::effect(crate::Action::Window(Action::SetLevel(id, level)))
417}
418
419/// Show the [system menu] at cursor position.
420///
421/// [system menu]: https://en.wikipedia.org/wiki/Common_menus_in_Microsoft_Windows#System_menu
422pub fn show_system_menu<T>(id: Id) -> Task<T> {
423    task::effect(crate::Action::Window(Action::ShowSystemMenu(id)))
424}
425
426/// Gets an identifier unique to the window, provided by the underlying windowing system. This is
427/// not to be confused with [`Id`].
428pub fn raw_id<Message>(id: Id) -> Task<u64> {
429    task::oneshot(|channel| {
430        crate::Action::Window(Action::GetRawId(id, channel))
431    })
432}
433
434/// Changes the [`Icon`] of the window.
435pub fn set_icon<T>(id: Id, icon: Icon) -> Task<T> {
436    task::effect(crate::Action::Window(Action::SetIcon(id, icon)))
437}
438
439/// Runs the given callback with the native window handle for the window with the given id.
440///
441/// Note that if the window closes before this call is processed the callback will not be run.
442pub fn run_with_handle<T>(
443    id: Id,
444    f: impl FnOnce(WindowHandle<'_>) -> T + Send + 'static,
445) -> Task<T>
446where
447    T: Send + 'static,
448{
449    task::oneshot(move |channel| {
450        crate::Action::Window(Action::RunWithHandle(
451            id,
452            Box::new(move |handle| {
453                let _ = channel.send(f(handle));
454            }),
455        ))
456    })
457}
458
459/// Captures a [`Screenshot`] from the window.
460pub fn screenshot(id: Id) -> Task<Screenshot> {
461    task::oneshot(move |channel| {
462        crate::Action::Window(Action::Screenshot(id, channel))
463    })
464}
465
466/// Enables mouse passthrough for the given window.
467///
468/// This disables mouse events for the window and passes mouse events
469/// through to whatever window is underneath.
470pub fn enable_mouse_passthrough<Message>(id: Id) -> Task<Message> {
471    task::effect(crate::Action::Window(Action::EnableMousePassthrough(id)))
472}
473
474/// Disable mouse passthrough for the given window.
475///
476/// This enables mouse events for the window and stops mouse events
477/// from being passed to whatever is underneath.
478pub fn disable_mouse_passthrough<Message>(id: Id) -> Task<Message> {
479    task::effect(crate::Action::Window(Action::DisableMousePassthrough(id)))
480}