Responsive

Struct Responsive 

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pub struct Responsive<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> { /* private fields */ }
Expand description

A widget that is aware of its dimensions.

A Responsive widget will always try to fill all the available space of its parent.

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impl<'a, Message, Theme, Renderer> Responsive<'a, Message, Theme, Renderer>
where Renderer: Renderer,

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pub fn new( view: impl Fn(Size) -> Element<'a, Message, Theme, Renderer> + 'a, ) -> Responsive<'a, Message, Theme, Renderer>

Creates a new Responsive widget with a closure that produces its contents.

The view closure will receive the maximum available space for the Responsive during layout. You can use this Size to conditionally build the contents.

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pub fn width( self, width: impl Into<Length>, ) -> Responsive<'a, Message, Theme, Renderer>

Sets the width of the Responsive.

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pub fn height( self, height: impl Into<Length>, ) -> Responsive<'a, Message, Theme, Renderer>

Sets the height of the Responsive.

Trait Implementations§

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impl<'a, Message, Theme, Renderer> From<Responsive<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
where Message: 'a, Theme: 'a, Renderer: Renderer + 'a,

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fn from( responsive: Responsive<'a, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer>

Converts to this type from the input type.
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impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Responsive<'_, Message, Theme, Renderer>
where Renderer: Renderer,

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fn diff(&self, _tree: &mut Tree)

Reconciles the Widget with the provided Tree.
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fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
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fn layout( &mut self, tree: &mut Tree, renderer: &Renderer, limits: &Limits, ) -> Node

Returns the layout::Node of the Widget. Read more
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fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )

Processes a runtime Event. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
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fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn operate( &mut self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an Operation to the Widget.
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fn overlay<'a>( &'a mut self, tree: &'a mut Tree, layout: Layout<'a>, renderer: &Renderer, viewport: &Rectangle, translation: Vector, ) -> Option<Element<'a, Message, Theme, Renderer>>

Returns the overlay of the Widget, if there is any.
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fn size_hint(&self) -> Size<Length>

Returns a Size hint for laying out the Widget. Read more
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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.

Auto Trait Implementations§

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impl<'a, Message, Theme, Renderer> Freeze for Responsive<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for Responsive<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for Responsive<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for Responsive<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> Unpin for Responsive<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for Responsive<'a, Message, Theme, Renderer>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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fn downcast(&self) -> &T

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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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