pub enum Renderer<A, B> {
Primary(A),
Secondary(B),
}
Expand description
A renderer A
with a fallback strategy B
.
This type can be used to easily compose existing renderers and create custom, type-safe fallback strategies.
Variants§
Trait Implementations§
Source§impl<A, B> Default for Renderer<A, B>where
A: Default,
B: Default,
impl<A, B> Default for Renderer<A, B>where
A: Default,
B: Default,
Source§type Compositor = Compositor<<A as Default>::Compositor, <B as Default>::Compositor>
type Compositor = Compositor<<A as Default>::Compositor, <B as Default>::Compositor>
The compositor of the renderer.
Source§impl Headless for Renderer<Renderer, Renderer>
Available on crate features wgpu
and tiny-skia
only.
impl Headless for Renderer<Renderer, Renderer>
Available on crate features
wgpu
and tiny-skia
only.Source§impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer,
impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer,
Source§fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
Fills a [
Quad
] with the provided [Background
].Source§fn start_layer(&mut self, bounds: Rectangle)
fn start_layer(&mut self, bounds: Rectangle)
Starts recording a new layer.
Source§fn start_transformation(&mut self, transformation: Transformation)
fn start_transformation(&mut self, transformation: Transformation)
Starts recording with a new [
Transformation
].Source§fn end_transformation(&mut self)
fn end_transformation(&mut self)
Ends recording a new layer. Read more
§fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
Draws the primitives recorded in the given closure in a new layer. Read more
§fn with_transformation(
&mut self,
transformation: Transformation,
f: impl FnOnce(&mut Self),
)
fn with_transformation( &mut self, transformation: Transformation, f: impl FnOnce(&mut Self), )
Applies a [
Transformation
] to the primitives recorded in the given closure.§fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
Applies a translation to the primitives recorded in the given closure.
Source§impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer<Font = A::Font, Paragraph = A::Paragraph, Editor = A::Editor>,
impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer<Font = A::Font, Paragraph = A::Paragraph, Editor = A::Editor>,
Source§const CHECKMARK_ICON: char = A::CHECKMARK_ICON
const CHECKMARK_ICON: char = A::CHECKMARK_ICON
The
char
representing a ✔ icon in the ICON_FONT
.Source§const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON
const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON
The
char
representing a ▼ icon in the built-in ICON_FONT
.Source§fn default_font(&self) -> Self::Font
fn default_font(&self) -> Self::Font
Returns the default [
Self::Font
].Source§fn default_size(&self) -> Pixels
fn default_size(&self) -> Pixels
Returns the default size of [
Text
].Source§fn fill_paragraph(
&mut self,
text: &Self::Paragraph,
position: Point,
color: Color,
clip_bounds: Rectangle,
)
fn fill_paragraph( &mut self, text: &Self::Paragraph, position: Point, color: Color, clip_bounds: Rectangle, )
Draws the given [
Paragraph
] at the given position and with the given
[Color
].Source§fn fill_editor(
&mut self,
editor: &Self::Editor,
position: Point,
color: Color,
clip_bounds: Rectangle,
)
fn fill_editor( &mut self, editor: &Self::Editor, position: Point, color: Color, clip_bounds: Rectangle, )
Draws the given [
Editor
] at the given position and with the given
[Color
].Source§impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer<Handle = A::Handle>,
impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer<Handle = A::Handle>,
Source§type Handle = <A as Renderer>::Handle
type Handle = <A as Renderer>::Handle
The image Handle to be displayed. Iced exposes its own default implementation of a
Handle
Source§fn measure_image(&self, handle: &Self::Handle) -> Size<u32>
fn measure_image(&self, handle: &Self::Handle) -> Size<u32>
Returns the dimensions of an image for the given [
Handle
].Source§fn draw_image(&mut self, image: Image<A::Handle>, bounds: Rectangle)
fn draw_image(&mut self, image: Image<A::Handle>, bounds: Rectangle)
Draws an
Image
inside the provided bounds
.Source§impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer,
Available on crate feature wgpu
only.
impl<A, B> Renderer for Renderer<A, B>where
A: Renderer,
B: Renderer,
Available on crate feature
wgpu
only.Source§fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive)
fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive)
Draws a custom primitive.
Source§impl<A, B> Renderer for Renderer<A, B>
Available on crate feature geometry
only.
impl<A, B> Renderer for Renderer<A, B>
Available on crate feature
geometry
only.Source§type Geometry = Geometry<<A as Renderer>::Geometry, <B as Renderer>::Geometry>
type Geometry = Geometry<<A as Renderer>::Geometry, <B as Renderer>::Geometry>
The kind of geometry this renderer can draw.
Source§type Frame = Frame<<A as Renderer>::Frame, <B as Renderer>::Frame>
type Frame = Frame<<A as Renderer>::Frame, <B as Renderer>::Frame>
The kind of
Frame
this renderer supports.Source§fn new_frame(&self, size: Size) -> Self::Frame
fn new_frame(&self, size: Size) -> Self::Frame
Creates a new
Self::Frame
.Source§fn draw_geometry(&mut self, geometry: Self::Geometry)
fn draw_geometry(&mut self, geometry: Self::Geometry)
Draws the given
Self::Geometry
.Auto Trait Implementations§
impl<A, B> Freeze for Renderer<A, B>
impl<A, B> RefUnwindSafe for Renderer<A, B>where
A: RefUnwindSafe,
B: RefUnwindSafe,
impl<A, B> Send for Renderer<A, B>
impl<A, B> Sync for Renderer<A, B>
impl<A, B> Unpin for Renderer<A, B>
impl<A, B> UnwindSafe for Renderer<A, B>where
A: UnwindSafe,
B: UnwindSafe,
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
Source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
Source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters
when converting.Source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self
into C
, using the provided parameters.Source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
Source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
angle
.Source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
Source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
Converts
other
into Self
, while performing the appropriate scaling,
rounding and clamping.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
Source§fn into_angle(self) -> U
fn into_angle(self) -> U
Performs a conversion into
T
.Source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters
when converting.Source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self
into C
, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
Source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoStimulus<T> for T
impl<T> IntoStimulus<T> for T
Source§fn into_stimulus(self) -> T
fn into_stimulus(self) -> T
Converts
self
into T
, while performing the appropriate scaling,
rounding and clamping.§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
Source§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
The error for when
try_into_colors
fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
Source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read moreSource§impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
Source§fn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
Source§impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
Source§fn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.