Struct Container
pub struct Container<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>>{ /* private fields */ }
Expand description
A widget that aligns its contents inside of its boundaries.
§Example
use iced::widget::container;
enum Message {
// ...
}
fn view(state: &State) -> Element<'_, Message> {
container("This text is centered inside a rounded box!")
.padding(10)
.center(800)
.style(container::rounded_box)
.into()
}
Implementations§
§impl<'a, Message, Theme, Renderer> Container<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Container<'a, Message, Theme, Renderer>
pub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Container<'a, Message, Theme, Renderer>
pub fn new( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Container<'a, Message, Theme, Renderer>
Creates a Container
with the given content.
pub fn width(
self,
width: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn width( self, width: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Sets the width of the Container
.
pub fn height(
self,
height: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn height( self, height: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Sets the height of the Container
.
pub fn max_width(
self,
max_width: impl Into<Pixels>,
) -> Container<'a, Message, Theme, Renderer>
pub fn max_width( self, max_width: impl Into<Pixels>, ) -> Container<'a, Message, Theme, Renderer>
Sets the maximum width of the Container
.
pub fn max_height(
self,
max_height: impl Into<Pixels>,
) -> Container<'a, Message, Theme, Renderer>
pub fn max_height( self, max_height: impl Into<Pixels>, ) -> Container<'a, Message, Theme, Renderer>
Sets the maximum height of the Container
.
pub fn center_x(
self,
width: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn center_x( self, width: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Sets the width of the Container
and centers its contents horizontally.
pub fn center_y(
self,
height: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn center_y( self, height: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Sets the height of the Container
and centers its contents vertically.
pub fn align_left(
self,
width: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn align_left( self, width: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Aligns the contents of the Container
to the left.
pub fn align_right(
self,
width: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn align_right( self, width: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Aligns the contents of the Container
to the right.
pub fn align_top(
self,
height: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn align_top( self, height: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Aligns the contents of the Container
to the top.
pub fn align_bottom(
self,
height: impl Into<Length>,
) -> Container<'a, Message, Theme, Renderer>
pub fn align_bottom( self, height: impl Into<Length>, ) -> Container<'a, Message, Theme, Renderer>
Aligns the contents of the Container
to the bottom.
pub fn align_x(
self,
alignment: impl Into<Horizontal>,
) -> Container<'a, Message, Theme, Renderer>
pub fn align_x( self, alignment: impl Into<Horizontal>, ) -> Container<'a, Message, Theme, Renderer>
Sets the content alignment for the horizontal axis of the Container
.
pub fn align_y(
self,
alignment: impl Into<Vertical>,
) -> Container<'a, Message, Theme, Renderer>
pub fn align_y( self, alignment: impl Into<Vertical>, ) -> Container<'a, Message, Theme, Renderer>
Sets the content alignment for the vertical axis of the Container
.
pub fn clip(self, clip: bool) -> Container<'a, Message, Theme, Renderer>
pub fn clip(self, clip: bool) -> Container<'a, Message, Theme, Renderer>
Sets whether the contents of the Container
should be clipped on
overflow.
Trait Implementations§
§impl<'a, Message, Theme, Renderer> From<Container<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> From<Container<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
§impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Container<'_, Message, Theme, Renderer>
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Container<'_, Message, Theme, Renderer>
§fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
)
fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )
§fn update(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
)
fn update( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )
§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
renderer_style: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, renderer_style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Widget
using the associated Renderer
.Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Container<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for Container<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for Container<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for Container<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Container<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for Container<'a, Message, Theme, Renderer>
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