pub struct Rectangle<T = f32> {
pub x: T,
pub y: T,
pub width: T,
pub height: T,
}
Expand description
An axis-aligned rectangle.
Fields§
§x: T
X coordinate of the top-left corner.
y: T
Y coordinate of the top-left corner.
width: T
Width of the rectangle.
height: T
Height of the rectangle.
Implementations§
Source§impl Rectangle
impl Rectangle
Sourcepub const INFINITE: Rectangle = _
pub const INFINITE: Rectangle = _
A rectangle starting at Point::ORIGIN
with infinite width and height.
Sourcepub fn with_radius(radius: f32) -> Rectangle
pub fn with_radius(radius: f32) -> Rectangle
Creates a new square Rectangle
with the center at the origin and
with the given radius.
Sourcepub fn with_vertices(
top_left: Point,
top_right: Point,
bottom_left: Point,
) -> (Rectangle, Radians)
pub fn with_vertices( top_left: Point, top_right: Point, bottom_left: Point, ) -> (Rectangle, Radians)
Sourcepub fn is_within(&self, container: &Rectangle) -> bool
pub fn is_within(&self, container: &Rectangle) -> bool
Returns true if the current Rectangle
is completely within the given
container
.
Sourcepub fn intersection(&self, other: &Rectangle) -> Option<Rectangle>
pub fn intersection(&self, other: &Rectangle) -> Option<Rectangle>
Computes the intersection with the given Rectangle
.
Sourcepub fn intersects(&self, other: &Rectangle) -> bool
pub fn intersects(&self, other: &Rectangle) -> bool
Returns whether the Rectangle
intersects with the given one.
Sourcepub fn union(&self, other: &Rectangle) -> Rectangle
pub fn union(&self, other: &Rectangle) -> Rectangle
Computes the union with the given Rectangle
.
Sourcepub fn snap(self) -> Option<Rectangle<u32>>
pub fn snap(self) -> Option<Rectangle<u32>>
Snaps the Rectangle
to unsigned integer coordinates.
Sourcepub fn expand(self, padding: impl Into<Padding>) -> Rectangle
pub fn expand(self, padding: impl Into<Padding>) -> Rectangle
Expands the Rectangle
a given amount.
Trait Implementations§
Source§impl Mul<Transformation> for Rectangle
impl Mul<Transformation> for Rectangle
impl<T> Copy for Rectangle<T>where
T: Copy,
impl<T> Eq for Rectangle<T>where
T: Eq,
impl<T> StructuralPartialEq for Rectangle<T>
Auto Trait Implementations§
impl<T> Freeze for Rectangle<T>where
T: Freeze,
impl<T> RefUnwindSafe for Rectangle<T>where
T: RefUnwindSafe,
impl<T> Send for Rectangle<T>where
T: Send,
impl<T> Sync for Rectangle<T>where
T: Sync,
impl<T> Unpin for Rectangle<T>where
T: Unpin,
impl<T> UnwindSafe for Rectangle<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
Source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
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Source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
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Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
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Source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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Source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
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Source§impl<T, U> IntoAngle<U> for Twhere
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Source§fn into_angle(self) -> U
fn into_angle(self) -> U
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Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
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Source§impl<T, U> TryIntoColor<U> for Twhere
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Cast this collection of unsigned integers into a collection of colors.