Struct Node
pub struct Node { /* private fields */ }
Available on crate feature
advanced
only.Expand description
The bounds of an element and its children.
Implementations§
§impl Node
impl Node
pub const fn with_children(size: Size, children: Vec<Node>) -> Node
pub const fn with_children(size: Size, children: Vec<Node>) -> Node
pub fn align(
self,
horizontal_alignment: Alignment,
vertical_alignment: Alignment,
space: Size,
) -> Node
pub fn align( self, horizontal_alignment: Alignment, vertical_alignment: Alignment, space: Size, ) -> Node
Aligns the Node
in the given space.
pub fn align_mut(
&mut self,
horizontal_alignment: Alignment,
vertical_alignment: Alignment,
space: Size,
)
pub fn align_mut( &mut self, horizontal_alignment: Alignment, vertical_alignment: Alignment, space: Size, )
Mutable reference version of Self::align
.
pub fn move_to_mut(&mut self, position: impl Into<Point>)
pub fn move_to_mut(&mut self, position: impl Into<Point>)
Mutable reference version of Self::move_to
.
pub fn translate(self, translation: impl Into<Vector>) -> Node
pub fn translate(self, translation: impl Into<Vector>) -> Node
Translates the Node
by the given translation.
pub fn translate_mut(&mut self, translation: impl Into<Vector>)
pub fn translate_mut(&mut self, translation: impl Into<Vector>)
Translates the Node
by the given translation.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Node
impl RefUnwindSafe for Node
impl Send for Node
impl Sync for Node
impl Unpin for Node
impl UnwindSafe for Node
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