iced_wgpu

Struct Renderer

Source
pub struct Renderer { /* private fields */ }
Expand description

A wgpu graphics renderer for iced.

Implementations§

Source§

impl Renderer

Source

pub fn new( device: &Device, engine: &Engine, default_font: Font, default_text_size: Pixels, ) -> Self

Source

pub fn present<T: AsRef<str>>( &mut self, engine: &mut Engine, device: &Device, queue: &Queue, encoder: &mut CommandEncoder, clear_color: Option<Color>, format: TextureFormat, frame: &TextureView, viewport: &Viewport, overlay: &[T], )

Trait Implementations§

Source§

impl Default for Renderer

Source§

type Compositor = Compositor

The compositor of the renderer.
Source§

impl Renderer for Renderer

Source§

fn start_layer(&mut self, bounds: Rectangle)

Starts recording a new layer.
Source§

fn end_layer(&mut self)

Ends recording a new layer. Read more
Source§

fn start_transformation(&mut self, transformation: Transformation)

Starts recording with a new [Transformation].
Source§

fn end_transformation(&mut self)

Ends recording a new layer. Read more
Source§

fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)

Fills a [Quad] with the provided [Background].
Source§

fn clear(&mut self)

Clears all of the recorded primitives in the [Renderer].
§

fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))

Draws the primitives recorded in the given closure in a new layer. Read more
§

fn with_transformation( &mut self, transformation: Transformation, f: impl FnOnce(&mut Self), )

Applies a [Transformation] to the primitives recorded in the given closure.
§

fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))

Applies a translation to the primitives recorded in the given closure.
Source§

impl Renderer for Renderer

Source§

const ICON_FONT: Font = _

The icon font of the backend.
Source§

const CHECKMARK_ICON: char = '\u{f00c}'

The char representing a ✔ icon in the ICON_FONT.
Source§

const ARROW_DOWN_ICON: char = '\u{e800}'

The char representing a ▼ icon in the built-in ICON_FONT.
Source§

type Font = Font

The font type used.
Source§

type Paragraph = Paragraph

The [Paragraph] of this [Renderer].
Source§

type Editor = Editor

The [Editor] of this [Renderer].
Source§

fn default_font(&self) -> Self::Font

Returns the default [Self::Font].
Source§

fn default_size(&self) -> Pixels

Returns the default size of [Text].
Source§

fn fill_paragraph( &mut self, text: &Self::Paragraph, position: Point, color: Color, clip_bounds: Rectangle, )

Draws the given [Paragraph] at the given position and with the given [Color].
Source§

fn fill_editor( &mut self, editor: &Self::Editor, position: Point, color: Color, clip_bounds: Rectangle, )

Draws the given [Editor] at the given position and with the given [Color].
Source§

fn fill_text( &mut self, text: Text, position: Point, color: Color, clip_bounds: Rectangle, )

Draws the given [Text] at the given position and with the given [Color].
Source§

impl Renderer for Renderer

Available on crate feature image only.
Source§

type Handle = Handle

The image Handle to be displayed. Iced exposes its own default implementation of a Handle
Source§

fn measure_image(&self, handle: &Self::Handle) -> Size<u32>

Returns the dimensions of an image for the given [Handle].
Source§

fn draw_image(&mut self, image: Image, bounds: Rectangle)

Draws an [Image] inside the provided bounds.
Source§

impl Renderer for Renderer

Available on crate feature svg only.
Source§

fn measure_svg(&self, handle: &Handle) -> Size<u32>

Returns the default dimensions of an SVG for the given [Handle].
Source§

fn draw_svg(&mut self, svg: Svg, bounds: Rectangle)

Draws an SVG with the given [Handle], an optional [Color] filter, and inside the provided bounds.
Source§

impl Renderer for Renderer

Source§

fn draw_mesh(&mut self, mesh: Mesh)

Draws the given [Mesh].
Source§

impl Renderer for Renderer

Available on crate feature geometry only.
Source§

type Geometry = Geometry

The kind of geometry this renderer can draw.
Source§

type Frame = Frame

The kind of [Frame] this renderer supports.
Source§

fn new_frame(&self, size: Size) -> Self::Frame

Creates a new [Self::Frame].
Source§

fn draw_geometry(&mut self, geometry: Self::Geometry)

Draws the given [Self::Geometry].
Source§

impl Renderer for Renderer

Source§

fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive)

Draws a custom primitive.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

Source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
Source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

Source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
Source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

Source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

Source§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

Source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromAngle<T> for T

Source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
Source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

Source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

Source§

fn into_angle(self) -> U

Performs a conversion into T.
Source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

Source§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

Source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
Source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

Source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoStimulus<T> for T

Source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

Source§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
Source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

Source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
Source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

Source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
Source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

Source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> MaybeSend for T
where T: Send,

§

impl<T> WasmNotSend for T
where T: Send,