pub struct Renderer { /* private fields */ }
Implementations§
Source§impl Renderer
impl Renderer
pub fn new( engine: Engine, default_font: Font, default_text_size: Pixels, ) -> Self
pub fn present( &mut self, clear_color: Option<Color>, _format: TextureFormat, frame: &TextureView, viewport: &Viewport, ) -> SubmissionIndex
Sourcepub fn screenshot(
&mut self,
viewport: &Viewport,
background_color: Color,
) -> Vec<u8> ⓘ
pub fn screenshot( &mut self, viewport: &Viewport, background_color: Color, ) -> Vec<u8> ⓘ
Renders the current surface to an offscreen buffer.
Returns RGBA bytes of the texture data.
Trait Implementations§
Source§impl Default for Renderer
impl Default for Renderer
Source§type Compositor = Compositor
type Compositor = Compositor
The compositor of the renderer.
Source§impl Headless for Renderer
impl Headless for Renderer
Source§impl Renderer for Renderer
impl Renderer for Renderer
Source§fn start_layer(&mut self, bounds: Rectangle)
fn start_layer(&mut self, bounds: Rectangle)
Starts recording a new layer.
Source§fn start_transformation(&mut self, transformation: Transformation)
fn start_transformation(&mut self, transformation: Transformation)
Starts recording with a new [
Transformation
].Source§fn end_transformation(&mut self)
fn end_transformation(&mut self)
Ends recording a new layer. Read more
Source§fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
Fills a [
Quad
] with the provided [Background
].§fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
Draws the primitives recorded in the given closure in a new layer. Read more
§fn with_transformation(
&mut self,
transformation: Transformation,
f: impl FnOnce(&mut Self),
)
fn with_transformation( &mut self, transformation: Transformation, f: impl FnOnce(&mut Self), )
Applies a [
Transformation
] to the primitives recorded in the given closure.§fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
Applies a translation to the primitives recorded in the given closure.
Source§impl Renderer for Renderer
impl Renderer for Renderer
Source§const CHECKMARK_ICON: char = '\u{f00c}'
const CHECKMARK_ICON: char = '\u{f00c}'
The
char
representing a ✔ icon in the ICON_FONT
.Source§const ARROW_DOWN_ICON: char = '\u{e800}'
const ARROW_DOWN_ICON: char = '\u{e800}'
The
char
representing a ▼ icon in the built-in ICON_FONT
.Source§fn default_font(&self) -> Self::Font
fn default_font(&self) -> Self::Font
Returns the default [
Self::Font
].Source§fn default_size(&self) -> Pixels
fn default_size(&self) -> Pixels
Returns the default size of [
Text
].Source§fn fill_paragraph(
&mut self,
text: &Self::Paragraph,
position: Point,
color: Color,
clip_bounds: Rectangle,
)
fn fill_paragraph( &mut self, text: &Self::Paragraph, position: Point, color: Color, clip_bounds: Rectangle, )
Draws the given [
Paragraph
] at the given position and with the given
[Color
].Source§fn fill_editor(
&mut self,
editor: &Self::Editor,
position: Point,
color: Color,
clip_bounds: Rectangle,
)
fn fill_editor( &mut self, editor: &Self::Editor, position: Point, color: Color, clip_bounds: Rectangle, )
Draws the given [
Editor
] at the given position and with the given
[Color
].Source§impl Renderer for Renderer
Available on crate feature image
only.
impl Renderer for Renderer
Available on crate feature
image
only.Source§type Handle = Handle
type Handle = Handle
The image Handle to be displayed. Iced exposes its own default implementation of a
Handle
Source§fn measure_image(&self, handle: &Self::Handle) -> Size<u32>
fn measure_image(&self, handle: &Self::Handle) -> Size<u32>
Returns the dimensions of an image for the given [
Handle
].Source§fn draw_image(&mut self, image: Image, bounds: Rectangle)
fn draw_image(&mut self, image: Image, bounds: Rectangle)
Draws an [
Image
] inside the provided bounds
.Auto Trait Implementations§
impl !Freeze for Renderer
impl !RefUnwindSafe for Renderer
impl Send for Renderer
impl !Sync for Renderer
impl Unpin for Renderer
impl !UnwindSafe for Renderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more