pub struct Scrollable<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>>{ /* private fields */ }
Expand description
A widget that can vertically display an infinite amount of content with a scrollbar.
§Example
use iced::widget::{column, scrollable, vertical_space};
enum Message {
// ...
}
fn view(state: &State) -> Element<'_, Message> {
scrollable(column![
"Scroll me!",
vertical_space().height(3000),
"You did it!",
]).into()
}
Implementations§
Source§impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>
Sourcepub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn new( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new vertical Scrollable
.
Sourcepub fn with_direction(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
direction: impl Into<Direction>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn with_direction( content: impl Into<Element<'a, Message, Theme, Renderer>>, direction: impl Into<Direction>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new Scrollable
with the given Direction
.
Sourcepub fn horizontal(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn horizontal(self) -> Scrollable<'a, Message, Theme, Renderer>
Makes the Scrollable
scroll horizontally, with default Scrollbar
settings.
Sourcepub fn direction(
self,
direction: impl Into<Direction>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn direction( self, direction: impl Into<Direction>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Direction
of the Scrollable
.
Sourcepub fn id(self, id: impl Into<Id>) -> Scrollable<'a, Message, Theme, Renderer>
pub fn id(self, id: impl Into<Id>) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Id
of the Scrollable
.
Sourcepub fn width(
self,
width: impl Into<Length>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn width( self, width: impl Into<Length>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the width of the Scrollable
.
Sourcepub fn height(
self,
height: impl Into<Length>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn height( self, height: impl Into<Length>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the height of the Scrollable
.
Sourcepub fn on_scroll(
self,
f: impl Fn(Viewport) -> Message + 'a,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn on_scroll( self, f: impl Fn(Viewport) -> Message + 'a, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets a function to call when the Scrollable
is scrolled.
The function takes the Viewport
of the Scrollable
Sourcepub fn anchor_top(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_top(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the vertical Scrollable
direction to the top.
Sourcepub fn anchor_bottom(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_bottom(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the vertical Scrollable
direction to the bottom.
Sourcepub fn anchor_left(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_left(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the horizontal Scrollable
direction to the left.
Sourcepub fn anchor_right(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_right(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the horizontal Scrollable
direction to the right.
Sourcepub fn anchor_x(
self,
alignment: Anchor,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_x( self, alignment: Anchor, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Anchor
of the horizontal direction of the Scrollable
, if applicable.
Sourcepub fn anchor_y(
self,
alignment: Anchor,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_y( self, alignment: Anchor, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Anchor
of the vertical direction of the Scrollable
, if applicable.
Sourcepub fn spacing(
self,
new_spacing: impl Into<Pixels>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn spacing( self, new_spacing: impl Into<Pixels>, ) -> Scrollable<'a, Message, Theme, Renderer>
Embeds the Scrollbar
into the Scrollable
, instead of floating on top of the
content.
The spacing
provided will be used as space between the Scrollbar
and the contents
of the Scrollable
.
Sourcepub fn style(
self,
style: impl Fn(&Theme, Status) -> Style + 'a,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn style( self, style: impl Fn(&Theme, Status) -> Style + 'a, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the style of this Scrollable
.
Sourcepub fn class(
self,
class: impl Into<<Theme as Catalog>::Class<'a>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the style class of the Scrollable
.
Trait Implementations§
Source§impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
Source§fn from(
text_input: Scrollable<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer>
fn from( text_input: Scrollable<'a, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer>
Source§impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'_, Message, Theme, Renderer>
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'_, Message, Theme, Renderer>
Source§fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
)
fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )
Source§fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
)
fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, )
Source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, defaults: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Widget
using the associated Renderer
.Source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for Scrollable<'a, Message, Theme, Renderer>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Application
.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
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