Struct Checkbox
pub struct Checkbox<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>>{ /* private fields */ }
Expand description
A box that can be checked.
§Example
use iced::widget::checkbox;
struct State {
is_checked: bool,
}
enum Message {
CheckboxToggled(bool),
}
fn view(state: &State) -> Element<'_, Message> {
checkbox("Toggle me!", state.is_checked)
.on_toggle(Message::CheckboxToggled)
.into()
}
fn update(state: &mut State, message: Message) {
match message {
Message::CheckboxToggled(is_checked) => {
state.is_checked = is_checked;
}
}
}
Implementations§
§impl<'a, Message, Theme, Renderer> Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Checkbox<'a, Message, Theme, Renderer>
pub fn on_toggle_maybe<F>(
self,
f: Option<F>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn on_toggle_maybe<F>( self, f: Option<F>, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the function that will be called when the Checkbox
is toggled,
if Some
.
If None
, the checkbox will be disabled.
pub fn size(
self,
size: impl Into<Pixels>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn size( self, size: impl Into<Pixels>, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the size of the Checkbox
.
pub fn width(
self,
width: impl Into<Length>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn width( self, width: impl Into<Length>, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the width of the Checkbox
.
pub fn spacing(
self,
spacing: impl Into<Pixels>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn spacing( self, spacing: impl Into<Pixels>, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the spacing between the Checkbox
and the text.
pub fn text_size(
self,
text_size: impl Into<Pixels>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn text_size( self, text_size: impl Into<Pixels>, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the text size of the Checkbox
.
pub fn text_line_height(
self,
line_height: impl Into<LineHeight>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn text_line_height( self, line_height: impl Into<LineHeight>, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the text text::LineHeight
of the Checkbox
.
pub fn text_shaping(
self,
shaping: Shaping,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn text_shaping( self, shaping: Shaping, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the text::Shaping
strategy of the Checkbox
.
pub fn text_wrapping(
self,
wrapping: Wrapping,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn text_wrapping( self, wrapping: Wrapping, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the text::Wrapping
strategy of the Checkbox
.
pub fn font(
self,
font: impl Into<<Renderer as Renderer>::Font>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn font( self, font: impl Into<<Renderer as Renderer>::Font>, ) -> Checkbox<'a, Message, Theme, Renderer>
Sets the Renderer::Font
of the text of the Checkbox
.
pub fn icon(
self,
icon: Icon<<Renderer as Renderer>::Font>,
) -> Checkbox<'a, Message, Theme, Renderer>
pub fn icon( self, icon: Icon<<Renderer as Renderer>::Font>, ) -> Checkbox<'a, Message, Theme, Renderer>
Trait Implementations§
§impl<'a, Message, Theme, Renderer> From<Checkbox<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> From<Checkbox<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
§impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Checkbox<'_, Message, Theme, Renderer>
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Checkbox<'_, Message, Theme, Renderer>
§fn update(
&mut self,
_tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
)
fn update( &mut self, _tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, )
§fn mouse_interaction(
&self,
_tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, _tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &Style,
layout: Layout<'_>,
_cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, defaults: &Style, layout: Layout<'_>, _cursor: Cursor, viewport: &Rectangle, )
Draws the
Widget
using the associated Renderer
.Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for Checkbox<'a, Message, Theme, Renderer>
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