Struct Tree
pub struct Tree {
pub tag: Tag,
pub state: State,
pub children: Vec<Tree>,
}Available on crate feature
advanced only.Expand description
A persistent state widget tree.
A Tree is normally associated with a specific widget in the widget tree.
Fields§
§tag: TagThe tag of the Tree.
state: State§children: Vec<Tree>The children of the root widget of the Tree.
Implementations§
§impl Tree
impl Tree
pub fn new<'a, Message, Theme, Renderer>(
widget: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>,
) -> Treewhere
Renderer: Renderer,
pub fn new<'a, Message, Theme, Renderer>(
widget: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>,
) -> Treewhere
Renderer: Renderer,
pub fn diff<'a, Message, Theme, Renderer>(
&mut self,
new: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>,
)where
Renderer: Renderer,
pub fn diff<'a, Message, Theme, Renderer>(
&mut self,
new: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>,
)where
Renderer: Renderer,
pub fn diff_children<'a, Message, Theme, Renderer>(
&mut self,
new_children: &[impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>],
)where
Renderer: Renderer,
pub fn diff_children<'a, Message, Theme, Renderer>(
&mut self,
new_children: &[impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>],
)where
Renderer: Renderer,
Reconciles the children of the tree with the provided list of widgets.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Tree
impl !RefUnwindSafe for Tree
impl !Send for Tree
impl !Sync for Tree
impl Unpin for Tree
impl !UnwindSafe for Tree
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more