Struct TitleBar
pub struct TitleBar<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>>{ /* private fields */ }
Expand description
The title bar of a Pane
.
Implementations§
§impl<'a, Message, Theme, Renderer> TitleBar<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> TitleBar<'a, Message, Theme, Renderer>
pub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> TitleBar<'a, Message, Theme, Renderer>
pub fn new( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> TitleBar<'a, Message, Theme, Renderer>
Creates a new TitleBar
with the given content.
pub fn controls(
self,
controls: impl Into<Controls<'a, Message, Theme, Renderer>>,
) -> TitleBar<'a, Message, Theme, Renderer>
pub fn controls( self, controls: impl Into<Controls<'a, Message, Theme, Renderer>>, ) -> TitleBar<'a, Message, Theme, Renderer>
Sets the controls of the TitleBar
.
pub fn always_show_controls(self) -> TitleBar<'a, Message, Theme, Renderer>
pub fn always_show_controls(self) -> TitleBar<'a, Message, Theme, Renderer>
Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for TitleBar<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for TitleBar<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for TitleBar<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for TitleBar<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for TitleBar<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for TitleBar<'a, Message, Theme, Renderer>
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