iced::widget::pane_grid

Struct TitleBar

pub struct TitleBar<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>>
where Theme: Catalog, Renderer: Renderer,
{ /* private fields */ }
Expand description

The title bar of a Pane.

Implementations§

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impl<'a, Message, Theme, Renderer> TitleBar<'a, Message, Theme, Renderer>
where Theme: Catalog, Renderer: Renderer,

pub fn new( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> TitleBar<'a, Message, Theme, Renderer>

Creates a new TitleBar with the given content.

pub fn controls( self, controls: impl Into<Controls<'a, Message, Theme, Renderer>>, ) -> TitleBar<'a, Message, Theme, Renderer>

Sets the controls of the TitleBar.

pub fn padding<P>(self, padding: P) -> TitleBar<'a, Message, Theme, Renderer>
where P: Into<Padding>,

Sets the Padding of the TitleBar.

pub fn always_show_controls(self) -> TitleBar<'a, Message, Theme, Renderer>

Sets whether or not the controls attached to this TitleBar are always visible.

By default, the controls are only visible when the Pane of this TitleBar is hovered.

pub fn style( self, style: impl Fn(&Theme) -> Style + 'a, ) -> TitleBar<'a, Message, Theme, Renderer>
where <Theme as Catalog>::Class<'a>: From<Box<dyn Fn(&Theme) -> Style + 'a>>,

Sets the style of the TitleBar.

pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> TitleBar<'a, Message, Theme, Renderer>

Available on crate feature advanced only.

Sets the style class of the TitleBar.

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impl<Message, Theme, Renderer> TitleBar<'_, Message, Theme, Renderer>
where Theme: Catalog, Renderer: Renderer,

pub fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, inherited_style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, show_controls: bool, )

Draws the TitleBar with the provided Renderer and Layout.

pub fn is_over_pick_area( &self, layout: Layout<'_>, cursor_position: Point, ) -> bool

Returns whether the mouse cursor is over the pick area of the TitleBar or not.

The whole TitleBar is a pick area, except its controls.

Auto Trait Implementations§

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impl<'a, Message, Theme, Renderer> Freeze for TitleBar<'a, Message, Theme, Renderer>
where <Theme as Catalog>::Class<'a>: Freeze,

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for TitleBar<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for TitleBar<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for TitleBar<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> Unpin for TitleBar<'a, Message, Theme, Renderer>
where <Theme as Catalog>::Class<'a>: Unpin,

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impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for TitleBar<'a, Message, Theme, Renderer>

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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