Struct iced::widget::canvas::Canvas

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pub struct Canvas<P, Message, Theme = Theme, Renderer = Renderer<Renderer<Backend>, Renderer<Backend>>>
where Renderer: Renderer, P: Program<Message, Theme, Renderer>,
{ /* private fields */ }
Available on crate feature canvas only.
Expand description

A widget capable of drawing 2D graphics.

Drawing a simple circle

If you want to get a quick overview, here’s how we can draw a simple circle:

// First, we define the data we need for drawing
#[derive(Debug)]
struct Circle {
    radius: f32,
}

// Then, we implement the `Program` trait
impl Program<()> for Circle {
    type State = ();

    fn draw(&self, _state: &(), renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: mouse::Cursor) -> Vec<Geometry> {
        // We prepare a new `Frame`
        let mut frame = Frame::new(renderer, bounds.size());

        // We create a `Path` representing a simple circle
        let circle = Path::circle(frame.center(), self.radius);

        // And fill it with some color
        frame.fill(&circle, Color::BLACK);

        // Finally, we produce the geometry
        vec![frame.into_geometry()]
    }
}

// Finally, we simply use our `Circle` to create the `Canvas`!
let canvas = Canvas::new(Circle { radius: 50.0 });

Implementations§

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impl<P, Message, Theme, Renderer> Canvas<P, Message, Theme, Renderer>
where P: Program<Message, Theme, Renderer>, Renderer: Renderer,

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pub fn new(program: P) -> Canvas<P, Message, Theme, Renderer>

Creates a new Canvas.

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pub fn width( self, width: impl Into<Length> ) -> Canvas<P, Message, Theme, Renderer>

Sets the width of the Canvas.

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pub fn height( self, height: impl Into<Length> ) -> Canvas<P, Message, Theme, Renderer>

Sets the height of the Canvas.

Trait Implementations§

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impl<P, Message, Theme, Renderer> Debug for Canvas<P, Message, Theme, Renderer>
where P: Debug + Program<Message, Theme, Renderer>, Message: Debug, Theme: Debug, Renderer: Debug + Renderer,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'a, P, Message, Theme, Renderer> From<Canvas<P, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
where Message: 'a, Theme: 'a, Renderer: 'a + Renderer, P: 'a + Program<Message, Theme, Renderer>,

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fn from( canvas: Canvas<P, Message, Theme, Renderer> ) -> Element<'a, Message, Theme, Renderer>

Converts to this type from the input type.
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impl<P, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Canvas<P, Message, Theme, Renderer>
where Renderer: Renderer, P: Program<Message, Theme, Renderer>,

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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
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fn layout( &self, _tree: &mut Tree, _renderer: &Renderer, limits: &Limits ) -> Node

Returns the layout::Node of the Widget. Read more
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fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle ) -> Status

Processes a runtime Event. Read more
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fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, _style: &Style, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle )

Draws the Widget using the associated Renderer.
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fn size_hint(&self) -> Size<Length>

Returns a Size hint for laying out the Widget. Read more
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fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
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fn diff(&self, _tree: &mut Tree)

Reconciliates the Widget with the provided Tree.
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fn operate( &self, _state: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _operation: &mut dyn Operation<Message> )

Applies an Operation to the Widget.
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fn overlay<'a>( &'a mut self, _state: &'a mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _translation: Vector ) -> Option<Element<'a, Message, Theme, Renderer>>

Returns the overlay of the Widget, if there is any.

Auto Trait Implementations§

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impl<P, Message, Theme, Renderer> RefUnwindSafe for Canvas<P, Message, Theme, Renderer>
where Message: RefUnwindSafe, P: RefUnwindSafe, Renderer: RefUnwindSafe, Theme: RefUnwindSafe,

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impl<P, Message, Theme, Renderer> Send for Canvas<P, Message, Theme, Renderer>
where Message: Send, P: Send, Renderer: Send, Theme: Send,

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impl<P, Message, Theme, Renderer> Sync for Canvas<P, Message, Theme, Renderer>
where Message: Sync, P: Sync, Renderer: Sync, Theme: Sync,

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impl<P, Message, Theme, Renderer> Unpin for Canvas<P, Message, Theme, Renderer>
where Message: Unpin, P: Unpin, Renderer: Unpin, Theme: Unpin,

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impl<P, Message, Theme, Renderer> UnwindSafe for Canvas<P, Message, Theme, Renderer>
where Message: UnwindSafe, P: UnwindSafe, Renderer: UnwindSafe, Theme: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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type Output = T

Should always be Self
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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