Struct Path
pub struct Path { /* private fields */ }
canvas
only.Expand description
A simple path data structure.
§Custom attributes
Paths can store a fixed number of extra f32
values per endpoint, called
“custom attributes” or “interpolated attributes” through the documentation.
These can be handy to represent arbitrary attributes such as variable colors,
line width, etc.
See also:
§Representation
Paths contain two buffers:
- a buffer of commands (Begin, Line, Quadratic, Cubic, Close or End),
- and a buffer of pairs of floats that can be endpoints control points or custom attributes.
The order of storage for points is determined by the sequence of commands. Custom attributes (if any) always directly follow endpoints. If there is an odd number of attributes, the last float of the each attribute sequence is set to zero and is not used.
__________________________
| | | |
| Begin | Line |Quadratic| ...
|_______|______|_________|_
__________________________________________________________________________
| | | | | | | |
|start x,y|attributes| to x, y |attributes|ctrl x,y | to x, y |attributes| ...
|_________|__________|_________|__________|_________|_________|__________|_
Implementations§
§impl Path
impl Path
pub fn builder() -> NoAttributes<BuilderImpl>
pub fn builder() -> NoAttributes<BuilderImpl>
Creates a Builder to build a path.
pub fn builder_with_attributes(num_attributes: usize) -> BuilderWithAttributes
pub fn builder_with_attributes(num_attributes: usize) -> BuilderWithAttributes
Creates a BuilderWithAttributes to build a path with custom attributes.
pub fn svg_builder() -> WithSvg<BuilderImpl>
pub fn svg_builder() -> WithSvg<BuilderImpl>
Creates an WithSvg to build a path with a rich set of commands.
pub fn with_attributes(num_attributes: usize) -> Path
pub fn attributes(&self, endpoint: EndpointId) -> &[f32]
pub fn attributes(&self, endpoint: EndpointId) -> &[f32]
Returns a slice over an endpoint’s custom attributes.
pub fn iter_with_attributes(&self) -> IterWithAttributes<'_> ⓘ
pub fn iter_with_attributes(&self) -> IterWithAttributes<'_> ⓘ
Iterates over the entire Path
with custom attributes.
pub fn transformed<T>(self, transform: &T) -> Pathwhere
T: Transformation<f32>,
pub fn transformed<T>(self, transform: &T) -> Pathwhere
T: Transformation<f32>,
Applies a transform to all endpoints and control points of this path and Returns the result.
pub fn reversed(&self) -> NoAttributes<Reversed<'_>> ⓘ
pub fn reversed(&self) -> NoAttributes<Reversed<'_>> ⓘ
Returns a reversed version of this path in the form of an iterator
pub fn first_endpoint(&self) -> Option<(Point2D<f32, UnknownUnit>, &[f32])>
pub fn first_endpoint(&self) -> Option<(Point2D<f32, UnknownUnit>, &[f32])>
Returns the first endpoint and its custom attributes if any.
pub fn last_endpoint(&self) -> Option<(Point2D<f32, UnknownUnit>, &[f32])>
pub fn last_endpoint(&self) -> Option<(Point2D<f32, UnknownUnit>, &[f32])>
Returns the last endpoint and its custom attributes if any.
Trait Implementations§
§impl AttributeStore for Path
impl AttributeStore for Path
§fn get(&self, id: EndpointId) -> &[f32]
fn get(&self, id: EndpointId) -> &[f32]
§fn num_attributes(&self) -> usize
fn num_attributes(&self) -> usize
§impl FromIterator<Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>> for Path
impl FromIterator<Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>> for Path
§impl Index<ControlPointId> for Path
impl Index<ControlPointId> for Path
§type Output = Point2D<f32, UnknownUnit>
type Output = Point2D<f32, UnknownUnit>
§fn index(&self, id: ControlPointId) -> &Point2D<f32, UnknownUnit>
fn index(&self, id: ControlPointId) -> &Point2D<f32, UnknownUnit>
container[index]
) operation. Read more§impl Index<EndpointId> for Path
impl Index<EndpointId> for Path
§type Output = Point2D<f32, UnknownUnit>
type Output = Point2D<f32, UnknownUnit>
§fn index(&self, id: EndpointId) -> &Point2D<f32, UnknownUnit>
fn index(&self, id: EndpointId) -> &Point2D<f32, UnknownUnit>
container[index]
) operation. Read more§impl<'l> IntoIterator for &'l Path
impl<'l> IntoIterator for &'l Path
§impl PositionStore for Path
impl PositionStore for Path
fn get_endpoint(&self, id: EndpointId) -> Point2D<f32, UnknownUnit>
fn get_control_point(&self, id: ControlPointId) -> Point2D<f32, UnknownUnit>
Auto Trait Implementations§
impl Freeze for Path
impl RefUnwindSafe for Path
impl Send for Path
impl Sync for Path
impl Unpin for Path
impl UnwindSafe for Path
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
Source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
parameters
when converting.Source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
self
into C
, using the provided parameters.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
Source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
angle
.Source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
Source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
other
into Self
, while performing the appropriate scaling,
rounding and clamping.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
Source§fn into_angle(self) -> U
fn into_angle(self) -> U
T
.Source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
parameters
when converting.Source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
self
into C
, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
Source§fn into_color(self) -> U
fn into_color(self) -> U
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoStimulus<T> for T
impl<T> IntoStimulus<T> for T
Source§fn into_stimulus(self) -> T
fn into_stimulus(self) -> T
self
into T
, while performing the appropriate scaling,
rounding and clamping.§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian()
.Source§impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
Source§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
try_into_colors
fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
OutOfBounds
error is returned which contains
the unclamped color. Read more