Enum Event
pub enum Event<Endpoint, ControlPoint> {
Begin {
at: Endpoint,
},
Line {
from: Endpoint,
to: Endpoint,
},
Quadratic {
from: Endpoint,
ctrl: ControlPoint,
to: Endpoint,
},
Cubic {
from: Endpoint,
ctrl1: ControlPoint,
ctrl2: ControlPoint,
to: Endpoint,
},
End {
last: Endpoint,
first: Endpoint,
close: bool,
},
}Expand description
Represents an event or edge of path.
Variants§
Implementations§
§impl Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>
impl Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>
pub fn transformed<T>(
&self,
mat: &T,
) -> Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>where
T: Transformation<f32>,
Trait Implementations§
§impl FromIterator<Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>> for Path
impl FromIterator<Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>> for Path
impl<Endpoint, ControlPoint> Copy for Event<Endpoint, ControlPoint>
impl<Endpoint, ControlPoint> Eq for Event<Endpoint, ControlPoint>
impl<Endpoint, ControlPoint> StructuralPartialEq for Event<Endpoint, ControlPoint>
Auto Trait Implementations§
impl<Endpoint, ControlPoint> Freeze for Event<Endpoint, ControlPoint>
impl<Endpoint, ControlPoint> RefUnwindSafe for Event<Endpoint, ControlPoint>where
Endpoint: RefUnwindSafe,
ControlPoint: RefUnwindSafe,
impl<Endpoint, ControlPoint> Send for Event<Endpoint, ControlPoint>
impl<Endpoint, ControlPoint> Sync for Event<Endpoint, ControlPoint>
impl<Endpoint, ControlPoint> Unpin for Event<Endpoint, ControlPoint>
impl<Endpoint, ControlPoint> UnwindSafe for Event<Endpoint, ControlPoint>where
Endpoint: UnwindSafe,
ControlPoint: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
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Application.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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