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Map

Struct Map 

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pub struct Map<W, F, A> { /* private fields */ }
Expand description

A Widget that transforms the produced message of another widget.

This widget is returned by Widget::map.

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impl<W, F, A> Meta for Map<W, F, A>
where W: Meta,

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fn is_void(&self) -> bool

Returns whether the Widget is Void.
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impl<W, A, B, F, Theme, Renderer> Widget<B, Theme, Renderer> for Map<W, F, A>
where W: Widget<A, Theme, Renderer>, B: 'static, F: Fn(A) -> B, Theme: 'static, Renderer: Renderer + 'static,

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fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn diff(&mut self, tree: &mut Tree)

Reconciles the Widget with the provided Tree.
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fn layout(&mut self, tree: &mut Tree, renderer: &Renderer, limits: &Limits)

Lays out the Widget. Read more
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fn operate( &mut self, tree: &mut Tree, layout: Layout, viewport: &Rectangle, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an Operation to the Widget.
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fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout, cursor: Cursor, renderer: &Renderer, shell: &mut Shell<'_, B>, viewport: &Rectangle, )

Processes a runtime Event. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout, cursor: Cursor, viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
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fn mouse_interaction( &self, tree: &Tree, layout: Layout, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout, renderer: &Renderer, viewport: &Rectangle, translation: Vector, window: Size, ) -> Vec<Element<'b, B, Theme, Renderer>>

Returns the overlays of the Widget.
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fn _map<F, B>(self, f: F) -> Map<Self, F, Message>
where Self: Sized, F: Fn(Message) -> B,

Applies a transformation to the produced message of this Widget, returning a Map. Read more
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fn _boxed<'a>(self) -> Element<'a, Message, Theme, Renderer>
where Self: Sized + 'a,

Boxes this Widget, turning it into a generic Element.

Auto Trait Implementations§

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impl<W, F, A> Freeze for Map<W, F, A>
where W: Freeze, F: Freeze,

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impl<W, F, A> RefUnwindSafe for Map<W, F, A>

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impl<W, F, A> Send for Map<W, F, A>
where W: Send, F: Send, A: Send,

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impl<W, F, A> Sync for Map<W, F, A>
where W: Sync, F: Sync, A: Sync,

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impl<W, F, A> Unpin for Map<W, F, A>
where W: Unpin, F: Unpin, A: Unpin,

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impl<W, F, A> UnsafeUnpin for Map<W, F, A>
where W: UnsafeUnpin, F: UnsafeUnpin,

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impl<W, F, A> UnwindSafe for Map<W, F, A>
where W: UnwindSafe, F: UnwindSafe, A: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.