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Element

Struct Element 

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pub struct Element<'a, Message, Theme, Renderer> { /* private fields */ }
Expand description

A generic Widget.

It is useful to build composable user interfaces that do not leak implementation details in their view logic.

If you have any Widget, you should be able to use Widget::boxed to turn it into an Element.

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impl<'a, Message, Theme, Renderer> Meta for Element<'a, Message, Theme, Renderer>

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fn is_void(&self) -> bool

Returns whether the Widget is Void.
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impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Element<'a, Message, Theme, Renderer>

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fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn diff(&mut self, tree: &mut Tree)

Reconciles the Widget with the provided Tree.
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fn layout(&mut self, tree: &mut Tree, renderer: &Renderer, limits: &Limits)

Lays out the Widget. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout, cursor: Cursor, viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
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fn operate( &mut self, tree: &mut Tree, layout: Layout, viewport: &Rectangle, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an Operation to the Widget.
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fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout, cursor: Cursor, renderer: &Renderer, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )

Processes a runtime Event. Read more
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fn mouse_interaction( &self, tree: &Tree, layout: Layout, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout, renderer: &Renderer, viewport: &Rectangle, translation: Vector, window: Size, ) -> Vec<Element<'b, Message, Theme, Renderer>>

Returns the overlays of the Widget.
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fn _boxed<'b>(self) -> Element<'b, Message, Theme, Renderer>
where Self: Sized + 'b,

Boxes this Widget, turning it into a generic Element.
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fn _map<F, B>(self, f: F) -> Map<Self, F, Message>
where Self: Sized, F: Fn(Message) -> B,

Applies a transformation to the produced message of this Widget, returning a Map. Read more

Auto Trait Implementations§

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impl<'a, Message, Theme, Renderer> Freeze for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !RefUnwindSafe for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !Send for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !Sync for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> Unpin for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> UnsafeUnpin for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !UnwindSafe for Element<'a, Message, Theme, Renderer>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.