pub struct Vector<T = f32> {
pub x: T,
pub y: T,
}
Expand description
A 2D vector.
Fields§
§x: T
The X component of the Vector
y: T
The Y component of the Vector
Implementations§
Trait Implementations§
Source§impl Mul<Transformation> for Vector
impl Mul<Transformation> for Vector
impl<T: Copy> Copy for Vector<T>
impl<T: Eq> Eq for Vector<T>
impl<T> StructuralPartialEq for Vector<T>
Auto Trait Implementations§
impl<T> Freeze for Vector<T>where
T: Freeze,
impl<T> RefUnwindSafe for Vector<T>where
T: RefUnwindSafe,
impl<T> Send for Vector<T>where
T: Send,
impl<T> Sync for Vector<T>where
T: Sync,
impl<T> Unpin for Vector<T>where
T: Unpin,
impl<T> UnwindSafe for Vector<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.