pub struct Tree {
pub tag: Tag,
pub state: State,
pub translation: Vector,
pub size: Size,
pub children: Vec<Tree>,
}Expand description
A persistent state widget tree.
A Tree is normally associated with a specific widget in the widget tree.
Fields§
§tag: TagThe tag of the Tree.
state: State§translation: VectorThe translation of the widget, relative to its parent.
size: SizeThe size of the widget.
children: Vec<Tree>The children of the widget.
Implementations§
Source§impl Tree
impl Tree
Sourcepub fn new<Message, Theme, Renderer>(
widget: &impl Widget<Message, Theme, Renderer>,
) -> Selfwhere
Renderer: Renderer,
pub fn new<Message, Theme, Renderer>(
widget: &impl Widget<Message, Theme, Renderer>,
) -> Selfwhere
Renderer: Renderer,
Sourcepub fn diff<Message, Theme, Renderer>(
&mut self,
new: &mut impl Widget<Message, Theme, Renderer>,
)where
Renderer: Renderer,
pub fn diff<Message, Theme, Renderer>(
&mut self,
new: &mut impl Widget<Message, Theme, Renderer>,
)where
Renderer: Renderer,
Sourcepub fn diff_children<Message, Theme, Renderer>(
&mut self,
new_children: &mut [impl Widget<Message, Theme, Renderer>],
)where
Renderer: Renderer,
pub fn diff_children<Message, Theme, Renderer>(
&mut self,
new_children: &mut [impl Widget<Message, Theme, Renderer>],
)where
Renderer: Renderer,
Reconciles the children of the tree with the provided list of widgets.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Tree
impl !RefUnwindSafe for Tree
impl !Send for Tree
impl !Sync for Tree
impl Unpin for Tree
impl UnsafeUnpin for Tree
impl !UnwindSafe for Tree
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more