pub struct Rich<'a, Link, Theme = Theme, Renderer = Renderer<Renderer, Renderer>>{ /* private fields */ }
Expand description
A bunch of Rich
text.
Implementations§
Source§impl<'a, Link, Theme, Renderer> Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme, Renderer> Rich<'a, Link, Theme, Renderer>
Sourcepub fn with_spans(
spans: impl AsRef<[Span<'a, Link, <Renderer as Renderer>::Font>]> + 'a,
) -> Rich<'a, Link, Theme, Renderer>
pub fn with_spans( spans: impl AsRef<[Span<'a, Link, <Renderer as Renderer>::Font>]> + 'a, ) -> Rich<'a, Link, Theme, Renderer>
Creates a new Rich
text with the given text spans.
Sourcepub fn size(self, size: impl Into<Pixels>) -> Rich<'a, Link, Theme, Renderer>
pub fn size(self, size: impl Into<Pixels>) -> Rich<'a, Link, Theme, Renderer>
Sets the default size of the Rich
text.
Sourcepub fn line_height(
self,
line_height: impl Into<LineHeight>,
) -> Rich<'a, Link, Theme, Renderer>
pub fn line_height( self, line_height: impl Into<LineHeight>, ) -> Rich<'a, Link, Theme, Renderer>
Sets the default LineHeight
of the Rich
text.
Sourcepub fn font(
self,
font: impl Into<<Renderer as Renderer>::Font>,
) -> Rich<'a, Link, Theme, Renderer>
pub fn font( self, font: impl Into<<Renderer as Renderer>::Font>, ) -> Rich<'a, Link, Theme, Renderer>
Sets the default font of the Rich
text.
Sourcepub fn width(self, width: impl Into<Length>) -> Rich<'a, Link, Theme, Renderer>
pub fn width(self, width: impl Into<Length>) -> Rich<'a, Link, Theme, Renderer>
Sets the width of the Rich
text boundaries.
Sourcepub fn height(
self,
height: impl Into<Length>,
) -> Rich<'a, Link, Theme, Renderer>
pub fn height( self, height: impl Into<Length>, ) -> Rich<'a, Link, Theme, Renderer>
Sets the height of the Rich
text boundaries.
Sourcepub fn center(self) -> Rich<'a, Link, Theme, Renderer>
pub fn center(self) -> Rich<'a, Link, Theme, Renderer>
Centers the Rich
text, both horizontally and vertically.
Sourcepub fn align_x(
self,
alignment: impl Into<Horizontal>,
) -> Rich<'a, Link, Theme, Renderer>
pub fn align_x( self, alignment: impl Into<Horizontal>, ) -> Rich<'a, Link, Theme, Renderer>
Sets the alignment::Horizontal
of the Rich
text.
Sourcepub fn align_y(
self,
alignment: impl Into<Vertical>,
) -> Rich<'a, Link, Theme, Renderer>
pub fn align_y( self, alignment: impl Into<Vertical>, ) -> Rich<'a, Link, Theme, Renderer>
Sets the alignment::Vertical
of the Rich
text.
Sourcepub fn style(
self,
style: impl Fn(&Theme) -> Style + 'a,
) -> Rich<'a, Link, Theme, Renderer>
pub fn style( self, style: impl Fn(&Theme) -> Style + 'a, ) -> Rich<'a, Link, Theme, Renderer>
Sets the default style of the Rich
text.
Trait Implementations§
Source§impl<'a, Link, Theme, Renderer> From<Rich<'a, Link, Theme, Renderer>> for Element<'a, Link, Theme, Renderer>
impl<'a, Link, Theme, Renderer> From<Rich<'a, Link, Theme, Renderer>> for Element<'a, Link, Theme, Renderer>
Source§impl<'a, Link, Theme, Renderer> FromIterator<Span<'a, Link, <Renderer as Renderer>::Font>> for Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme, Renderer> FromIterator<Span<'a, Link, <Renderer as Renderer>::Font>> for Rich<'a, Link, Theme, Renderer>
Source§impl<'a, Link, Theme, Renderer> Widget<Link, Theme, Renderer> for Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme, Renderer> Widget<Link, Theme, Renderer> for Rich<'a, Link, Theme, Renderer>
Source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, defaults: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Draws the
Widget
using the associated Renderer
.Source§fn update(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Link>,
_viewport: &Rectangle,
)
fn update( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Link>, _viewport: &Rectangle, )
Source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
Auto Trait Implementations§
impl<'a, Link, Theme, Renderer> Freeze for Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme, Renderer> Unpin for Rich<'a, Link, Theme, Renderer>
impl<'a, Link, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for Rich<'a, Link, Theme, Renderer>
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Dwp: WhitePoint<T>,
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Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
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fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
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fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.