pub struct Transformed<Builder, Transform> { /* private fields */ }
Available on crate feature canvas only.
Expand description

Builds a path with a transformation applied.

Implementations§

§

impl<Builder, Transform> Transformed<Builder, Transform>

pub fn new( builder: Builder, transform: Transform ) -> Transformed<Builder, Transform>

pub fn set_transform(&mut self, transform: Transform)

Trait Implementations§

§

impl<Builder, Transform> Build for Transformed<Builder, Transform>
where Builder: Build,

§

type PathType = <Builder as Build>::PathType

The type of object that is created by this builder.
§

fn build(self) -> <Builder as Build>::PathType

Builds a path object, consuming the builder.
§

impl<Builder, Transform> PathBuilder for Transformed<Builder, Transform>
where Builder: PathBuilder, Transform: Transformation<f32>,

§

fn num_attributes(&self) -> usize

§

fn begin( &mut self, at: Point2D<f32, UnknownUnit>, attributes: &[f32] ) -> EndpointId

Starts a new sub-path at a given position. Read more
§

fn end(&mut self, close: bool)

Ends the current sub path. Read more
§

fn line_to( &mut self, to: Point2D<f32, UnknownUnit>, attributes: &[f32] ) -> EndpointId

Adds a line segment to the current sub-path. Read more
§

fn quadratic_bezier_to( &mut self, ctrl: Point2D<f32, UnknownUnit>, to: Point2D<f32, UnknownUnit>, attributes: &[f32] ) -> EndpointId

Adds a quadratic bézier curve to the current sub-path. Read more
§

fn cubic_bezier_to( &mut self, ctrl1: Point2D<f32, UnknownUnit>, ctrl2: Point2D<f32, UnknownUnit>, to: Point2D<f32, UnknownUnit>, attributes: &[f32] ) -> EndpointId

Adds a cubic bézier curve to the current sub-path. Read more
§

fn reserve(&mut self, endpoints: usize, ctrl_points: usize)

Hints at the builder that a certain number of endpoints and control points will be added. Read more
§

fn close(&mut self)

Closes the current sub path. Read more
§

fn path_event( &mut self, event: Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>, attributes: &[f32] )

Applies the provided path event. Read more
§

fn event( &mut self, event: Event<(Point2D<f32, UnknownUnit>, &[f32]), Point2D<f32, UnknownUnit>> )

§

fn add_polygon( &mut self, polygon: Polygon<'_, Point2D<f32, UnknownUnit>>, attributes: &[f32] )

Adds a sub-path from a polygon. Read more
§

fn add_point( &mut self, at: Point2D<f32, UnknownUnit>, attributes: &[f32] ) -> EndpointId

Adds a sub-path containing a single point. Read more
§

fn add_line_segment( &mut self, line: &LineSegment<f32>, attributes: &[f32] ) -> (EndpointId, EndpointId)

Adds a sub-path containing a single line segment. Read more
§

fn add_ellipse( &mut self, center: Point2D<f32, UnknownUnit>, radii: Vector2D<f32, UnknownUnit>, x_rotation: Angle<f32>, winding: Winding, attributes: &[f32] )

Adds a sub-path containing an ellipse. Read more
§

fn add_circle( &mut self, center: Point2D<f32, UnknownUnit>, radius: f32, winding: Winding, attributes: &[f32] )
where Self: Sized,

Adds a sub-path containing a circle. Read more
§

fn add_rectangle( &mut self, rect: &Box2D<f32, UnknownUnit>, winding: Winding, attributes: &[f32] )

Adds a sub-path containing a rectangle. Read more
§

fn add_rounded_rectangle( &mut self, rect: &Box2D<f32, UnknownUnit>, radii: &BorderRadii, winding: Winding, custom_attributes: &[f32] )
where Self: Sized,

Adds a sub-path containing a rectangle. Read more
§

fn flattened(self, tolerance: f32) -> Flattened<Self>
where Self: Sized,

Returns a builder that approximates all curves with sequences of line segments.
§

fn transformed<Transform>( self, transform: Transform ) -> Transformed<Self, Transform>
where Self: Sized, Transform: Transformation<f32>,

Returns a builder that applies the given transformation to all positions.
§

fn with_svg(self) -> WithSvg<Self>
where Self: Sized,

Returns a builder that support SVG commands. Read more

Auto Trait Implementations§

§

impl<Builder, Transform> RefUnwindSafe for Transformed<Builder, Transform>
where Builder: RefUnwindSafe, Transform: RefUnwindSafe,

§

impl<Builder, Transform> Send for Transformed<Builder, Transform>
where Builder: Send, Transform: Send,

§

impl<Builder, Transform> Sync for Transformed<Builder, Transform>
where Builder: Sync, Transform: Sync,

§

impl<Builder, Transform> Unpin for Transformed<Builder, Transform>
where Builder: Unpin, Transform: Unpin,

§

impl<Builder, Transform> UnwindSafe for Transformed<Builder, Transform>
where Builder: UnwindSafe, Transform: UnwindSafe,

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromAngle<T> for T

source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

source§

fn into_angle(self) -> U

Performs a conversion into T.
source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

impl<T> IntoStimulus<T> for T

source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> MaybeSend for T
where T: Send,

source§

impl<T> MaybeSync for T
where T: Sync,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T

§

impl<T> WasmNotSync for T
where T: Sync,