pub type Renderer = Renderer<Renderer, Renderer>;
Expand description
The default graphics renderer for iced
.
Aliased Type§
enum Renderer {
Primary(Renderer),
Secondary(Renderer),
}
Variants§
Primary(Renderer)
The primary rendering option.
Secondary(Renderer)
The secondary (or fallback) rendering option.
Trait Implementations
Source§impl<A, B> Default for Renderer<A, B>
impl<A, B> Default for Renderer<A, B>
Source§type Compositor = Compositor<<A as Default>::Compositor, <B as Default>::Compositor>
type Compositor = Compositor<<A as Default>::Compositor, <B as Default>::Compositor>
The compositor of the renderer.
Source§impl Headless for Renderer<Renderer, Renderer>
impl Headless for Renderer<Renderer, Renderer>
Source§impl<A, B> Renderer for Renderer<A, B>
impl<A, B> Renderer for Renderer<A, B>
Source§impl<A, B> Renderer for Renderer<A, B>
impl<A, B> Renderer for Renderer<A, B>
Source§fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
Fills a
Quad
with the provided Background
.Source§fn start_layer(&mut self, bounds: Rectangle)
fn start_layer(&mut self, bounds: Rectangle)
Starts recording a new layer.
Source§fn start_transformation(&mut self, transformation: Transformation)
fn start_transformation(&mut self, transformation: Transformation)
Starts recording with a new
Transformation
.Source§fn end_transformation(&mut self)
fn end_transformation(&mut self)
Ends recording a new layer. Read more
Source§fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
Draws the primitives recorded in the given closure in a new layer. Read more
Source§fn with_transformation(
&mut self,
transformation: Transformation,
f: impl FnOnce(&mut Self),
)
fn with_transformation( &mut self, transformation: Transformation, f: impl FnOnce(&mut Self), )
Applies a
Transformation
to the primitives recorded in the given closure.Source§fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
Applies a translation to the primitives recorded in the given closure.
Source§impl<A, B> Renderer for Renderer<A, B>
Available on crate feature wgpu
only.
impl<A, B> Renderer for Renderer<A, B>
Available on crate feature
wgpu
only.Source§fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive)
fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive)
Draws a custom primitive.
Source§impl<A, B> Renderer for Renderer<A, B>
impl<A, B> Renderer for Renderer<A, B>
Source§type Geometry = Geometry<<A as Renderer>::Geometry, <B as Renderer>::Geometry>
type Geometry = Geometry<<A as Renderer>::Geometry, <B as Renderer>::Geometry>
The kind of geometry this renderer can draw.
Source§type Frame = Frame<<A as Renderer>::Frame, <B as Renderer>::Frame>
type Frame = Frame<<A as Renderer>::Frame, <B as Renderer>::Frame>
The kind of
Frame
this renderer supports.Source§fn new_frame(&self, size: Size) -> <Renderer<A, B> as Renderer>::Frame
fn new_frame(&self, size: Size) -> <Renderer<A, B> as Renderer>::Frame
Creates a new
Self::Frame
.Source§fn draw_geometry(&mut self, geometry: <Renderer<A, B> as Renderer>::Geometry)
fn draw_geometry(&mut self, geometry: <Renderer<A, B> as Renderer>::Geometry)
Draws the given
Self::Geometry
.Source§impl<A, B> Renderer for Renderer<A, B>
impl<A, B> Renderer for Renderer<A, B>
Source§const ICON_FONT: <Renderer<A, B> as Renderer>::Font = A::ICON_FONT
const ICON_FONT: <Renderer<A, B> as Renderer>::Font = A::ICON_FONT
The icon font of the backend.
Source§const CHECKMARK_ICON: char = A::CHECKMARK_ICON
const CHECKMARK_ICON: char = A::CHECKMARK_ICON
The
char
representing a ✔ icon in the ICON_FONT
.Source§const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON
const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON
The
char
representing a ▼ icon in the built-in ICON_FONT
.Source§fn default_font(&self) -> <Renderer<A, B> as Renderer>::Font
fn default_font(&self) -> <Renderer<A, B> as Renderer>::Font
Returns the default
Self::Font
.Source§fn default_size(&self) -> Pixels
fn default_size(&self) -> Pixels
Returns the default size of
Text
.