Struct Pop

Source
pub struct Pop<'a, Message, Theme = Theme, Renderer = Renderer> { /* private fields */ }
Expand description

A widget that can generate messages when its content pops in and out of view.

It can even notify you with anticipation at a given distance!

Implementations§

Source§

impl<'a, Message, Theme, Renderer> Pop<'a, Message, Theme, Renderer>
where Renderer: Renderer, Message: Clone,

Source

pub fn new(content: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self

Creates a new Pop widget with the given content.

Source

pub fn on_show(self, on_show: impl Fn(Size) -> Message + 'a) -> Self

Sets the message to be produced when the content pops into view.

The closure will receive the [Size] of the content in that moment.

Source

pub fn on_resize(self, on_resize: impl Fn(Size) -> Message + 'a) -> Self

Sets the message to be produced when the content changes [Size] once its in view.

The closure will receive the new [Size] of the content.

Source

pub fn on_hide(self, on_hide: Message) -> Self

Sets the message to be produced when the content pops out of view.

Source

pub fn key(self, key: impl IntoFragment<'a>) -> Self

Sets the key of the Pop widget, for continuity.

If the key changes, the Pop widget will trigger again.

Source

pub fn anticipate(self, distance: impl Into<Pixels>) -> Self

Sets the distance in [Pixels] to use in anticipation of the content popping into view.

This can be quite useful to lazily load items in a long scrollable behind the scenes before the user can notice it!

Source

pub fn delay(self, delay: impl Into<Duration>) -> Self

Sets the amount of time to wait before firing an on_show or on_hide event; after the content is shown or hidden.

When combined with key, this can be useful to debounce key changes.

Trait Implementations§

Source§

impl<'a, Message, Theme, Renderer> From<Pop<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
where Renderer: Renderer + 'a, Theme: 'a, Message: Clone + 'a,

Source§

fn from(pop: Pop<'a, Message, Theme, Renderer>) -> Self

Converts to this type from the input type.
Source§

impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Pop<'_, Message, Theme, Renderer>
where Message: Clone, Renderer: Renderer,

Source§

fn tag(&self) -> Tag

Returns the Tag of the [Widget].
Source§

fn state(&self) -> State

Returns the State of the [Widget].
Source§

fn children(&self) -> Vec<Tree>

Returns the state [Tree] of the children of the [Widget].
Source§

fn diff(&self, tree: &mut Tree)

Reconciles the [Widget] with the provided [Tree].
Source§

fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )

Processes a runtime Event. Read more
Source§

fn size(&self) -> Size<Length>

Returns the [Size] of the [Widget] in lengths.
Source§

fn size_hint(&self) -> Size<Length>

Returns a [Size] hint for laying out the [Widget]. Read more
Source§

fn layout(&self, tree: &mut Tree, renderer: &Renderer, limits: &Limits) -> Node

Returns the [layout::Node] of the [Widget]. Read more
Source§

fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )

Draws the [Widget] using the associated Renderer.
Source§

fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an [Operation] to the [Widget].
Source§

fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current [mouse::Interaction] of the [Widget]. Read more
Source§

fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'b>, renderer: &Renderer, viewport: &Rectangle, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>

Returns the overlay of the [Widget], if there is any.

Auto Trait Implementations§

§

impl<'a, Message, Theme, Renderer> Freeze for Pop<'a, Message, Theme, Renderer>
where Message: Freeze,

§

impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for Pop<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for Pop<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for Pop<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme, Renderer> Unpin for Pop<'a, Message, Theme, Renderer>
where Message: Unpin,

§

impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for Pop<'a, Message, Theme, Renderer>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> MaybeSendSync for T