pub struct Group<'a, Message, Theme, Renderer> { /* private fields */ }
Expand description
An Overlay
container that displays multiple overlay overlay::Element
children.
Implementations§
Trait Implementations§
Source§impl<'a, Message, Theme, Renderer> Default for Group<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
impl<'a, Message, Theme, Renderer> Default for Group<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
Source§impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
Source§impl<Message, Theme, Renderer> Overlay<Message, Theme, Renderer> for Group<'_, Message, Theme, Renderer>where
Renderer: Renderer,
impl<Message, Theme, Renderer> Overlay<Message, Theme, Renderer> for Group<'_, Message, Theme, Renderer>where
Renderer: Renderer,
Source§fn update(
&mut self,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
)
fn update( &mut self, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, )
Source§fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
style: &Style,
layout: Layout<'_>,
cursor: Cursor,
)
fn draw( &self, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, )
Draws the
Overlay
using the associated Renderer
.Source§fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, ) -> Interaction
Source§fn operate(
&mut self,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
)
fn operate( &mut self, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )
Applies a
widget::Operation
to the Overlay
.Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !RefUnwindSafe for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !Send for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !Sync for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !UnwindSafe for Group<'a, Message, Theme, Renderer>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.