pub struct TextEditor<'a, Highlighter, Message, Theme = Theme, Renderer = Renderer>where
Highlighter: Highlighter,
Theme: Catalog,
Renderer: Renderer,{ /* private fields */ }Expand description
A multi-line text input.
§Example
use iced::widget::text_editor;
struct State {
content: text_editor::Content,
}
#[derive(Debug, Clone)]
enum Message {
Edit(text_editor::Action)
}
fn view(state: &State) -> Element<'_, Message> {
text_editor(&state.content)
.placeholder("Type something here...")
.on_action(Message::Edit)
.into()
}
fn update(state: &mut State, message: Message) {
match message {
Message::Edit(action) => {
state.content.perform(action);
}
}
}Implementations§
Source§impl<'a, Message, Theme, Renderer> TextEditor<'a, PlainText, Message, Theme, Renderer>where
Theme: Catalog,
Renderer: Renderer,
impl<'a, Message, Theme, Renderer> TextEditor<'a, PlainText, Message, Theme, Renderer>where
Theme: Catalog,
Renderer: Renderer,
Source§impl<'a, Highlighter, Message, Theme, Renderer> TextEditor<'a, Highlighter, Message, Theme, Renderer>where
Highlighter: Highlighter,
Theme: Catalog,
Renderer: Renderer,
impl<'a, Highlighter, Message, Theme, Renderer> TextEditor<'a, Highlighter, Message, Theme, Renderer>where
Highlighter: Highlighter,
Theme: Catalog,
Renderer: Renderer,
Sourcepub fn placeholder(self, placeholder: impl IntoFragment<'a>) -> Self
pub fn placeholder(self, placeholder: impl IntoFragment<'a>) -> Self
Sets the placeholder of the TextEditor.
Sourcepub fn width(self, width: impl Into<Pixels>) -> Self
pub fn width(self, width: impl Into<Pixels>) -> Self
Sets the width of the TextEditor.
Sourcepub fn height(self, height: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
Sets the height of the TextEditor.
Sourcepub fn min_height(self, min_height: impl Into<Pixels>) -> Self
pub fn min_height(self, min_height: impl Into<Pixels>) -> Self
Sets the minimum height of the TextEditor.
Sourcepub fn max_height(self, max_height: impl Into<Pixels>) -> Self
pub fn max_height(self, max_height: impl Into<Pixels>) -> Self
Sets the maximum height of the TextEditor.
Sourcepub fn on_action(self, on_edit: impl Fn(Action) -> Message + 'a) -> Self
pub fn on_action(self, on_edit: impl Fn(Action) -> Message + 'a) -> Self
Sets the message that should be produced when some action is performed in
the TextEditor.
If this method is not called, the TextEditor will be disabled.
Sourcepub fn font(self, font: impl Into<Renderer::Font>) -> Self
pub fn font(self, font: impl Into<Renderer::Font>) -> Self
Sets the Font of the TextEditor.
Sourcepub fn size(self, size: impl Into<Pixels>) -> Self
pub fn size(self, size: impl Into<Pixels>) -> Self
Sets the text size of the TextEditor.
Sourcepub fn line_height(self, line_height: impl Into<LineHeight>) -> Self
pub fn line_height(self, line_height: impl Into<LineHeight>) -> Self
Sets the text::LineHeight of the TextEditor.
Sourcepub fn padding(self, padding: impl Into<Padding>) -> Self
pub fn padding(self, padding: impl Into<Padding>) -> Self
Sets the [Padding] of the TextEditor.
Sourcepub fn wrapping(self, wrapping: Wrapping) -> Self
pub fn wrapping(self, wrapping: Wrapping) -> Self
Sets the Wrapping strategy of the TextEditor.
Sourcepub fn highlight(
self,
syntax: &str,
theme: Theme,
) -> TextEditor<'a, Highlighter, Message, Theme, Renderer>where
Renderer: Renderer<Font = Font>,
Available on crate feature highlighter only.
pub fn highlight(
self,
syntax: &str,
theme: Theme,
) -> TextEditor<'a, Highlighter, Message, Theme, Renderer>where
Renderer: Renderer<Font = Font>,
highlighter only.Highlights the TextEditor using the given syntax and theme.
Sourcepub fn highlight_with<H: Highlighter>(
self,
settings: H::Settings,
to_format: fn(&H::Highlight, &Theme) -> Format<Renderer::Font>,
) -> TextEditor<'a, H, Message, Theme, Renderer>
pub fn highlight_with<H: Highlighter>( self, settings: H::Settings, to_format: fn(&H::Highlight, &Theme) -> Format<Renderer::Font>, ) -> TextEditor<'a, H, Message, Theme, Renderer>
Highlights the TextEditor with the given Highlighter and
a strategy to turn its highlights into some text format.
Sourcepub fn key_binding(
self,
key_binding: impl Fn(KeyPress) -> Option<Binding<Message>> + 'a,
) -> Self
pub fn key_binding( self, key_binding: impl Fn(KeyPress) -> Option<Binding<Message>> + 'a, ) -> Self
Sets the closure to produce key bindings on key presses.
See Binding for the list of available bindings.
Sourcepub fn style(self, style: impl Fn(&Theme, Status) -> Style + 'a) -> Self
pub fn style(self, style: impl Fn(&Theme, Status) -> Style + 'a) -> Self
Sets the style of the TextEditor.
Sourcepub fn class(self, class: impl Into<Theme::Class<'a>>) -> Self
Available on crate feature advanced only.
pub fn class(self, class: impl Into<Theme::Class<'a>>) -> Self
advanced only.Sets the style class of the TextEditor.
Trait Implementations§
Source§impl<'a, Highlighter, Message, Theme, Renderer> From<TextEditor<'a, Highlighter, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Highlighter: Highlighter,
Message: 'a,
Theme: Catalog + 'a,
Renderer: Renderer,
impl<'a, Highlighter, Message, Theme, Renderer> From<TextEditor<'a, Highlighter, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Highlighter: Highlighter,
Message: 'a,
Theme: Catalog + 'a,
Renderer: Renderer,
Source§fn from(
text_editor: TextEditor<'a, Highlighter, Message, Theme, Renderer>,
) -> Self
fn from( text_editor: TextEditor<'a, Highlighter, Message, Theme, Renderer>, ) -> Self
Source§impl<Highlighter, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for TextEditor<'_, Highlighter, Message, Theme, Renderer>where
Highlighter: Highlighter,
Theme: Catalog,
Renderer: Renderer,
impl<Highlighter, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for TextEditor<'_, Highlighter, Message, Theme, Renderer>where
Highlighter: Highlighter,
Theme: Catalog,
Renderer: Renderer,
Source§fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
)
fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, )
Source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
_defaults: &Style,
layout: Layout<'_>,
_cursor: Cursor,
_viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, _defaults: &Style, layout: Layout<'_>, _cursor: Cursor, _viewport: &Rectangle, )
Widget] using the associated Renderer.Source§fn mouse_interaction(
&self,
_tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, _tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
Auto Trait Implementations§
impl<'a, Highlighter, Message, Theme, Renderer> Freeze for TextEditor<'a, Highlighter, Message, Theme, Renderer>
impl<'a, Highlighter, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for TextEditor<'a, Highlighter, Message, Theme, Renderer>
impl<'a, Highlighter, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for TextEditor<'a, Highlighter, Message, Theme, Renderer>
impl<'a, Highlighter, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for TextEditor<'a, Highlighter, Message, Theme, Renderer>
impl<'a, Highlighter, Message, Theme, Renderer> Unpin for TextEditor<'a, Highlighter, Message, Theme, Renderer>
impl<'a, Highlighter, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for TextEditor<'a, Highlighter, Message, Theme, Renderer>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more