pub struct Scrollable<'a, Message, Theme = Theme, Renderer = Renderer>where
Theme: Catalog,
Renderer: Renderer,{ /* private fields */ }Expand description
A widget that can vertically display an infinite amount of content with a scrollbar.
§Example
use iced::widget::{column, scrollable, space};
enum Message {
// ...
}
fn view(state: &State) -> Element<'_, Message> {
scrollable(column![
"Scroll me!",
space().height(3000),
"You did it!",
]).into()
}Implementations§
Source§impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>where
Theme: Catalog,
Renderer: Renderer,
impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>where
Theme: Catalog,
Renderer: Renderer,
Sourcepub fn new(content: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self
pub fn new(content: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self
Creates a new vertical Scrollable.
Sourcepub fn with_direction(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
direction: impl Into<Direction>,
) -> Self
pub fn with_direction( content: impl Into<Element<'a, Message, Theme, Renderer>>, direction: impl Into<Direction>, ) -> Self
Creates a new Scrollable with the given Direction.
Sourcepub fn horizontal(self) -> Self
pub fn horizontal(self) -> Self
Makes the Scrollable scroll horizontally, with default Scrollbar settings.
Sourcepub fn direction(self, direction: impl Into<Direction>) -> Self
pub fn direction(self, direction: impl Into<Direction>) -> Self
Sets the Direction of the Scrollable.
Sourcepub fn id(self, id: impl Into<Id>) -> Self
pub fn id(self, id: impl Into<Id>) -> Self
Sets the widget::Id of the Scrollable.
Sourcepub fn width(self, width: impl Into<Length>) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
Sets the width of the Scrollable.
Sourcepub fn height(self, height: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
Sets the height of the Scrollable.
Sourcepub fn on_scroll(self, f: impl Fn(Viewport) -> Message + 'a) -> Self
pub fn on_scroll(self, f: impl Fn(Viewport) -> Message + 'a) -> Self
Sets a function to call when the Scrollable is scrolled.
The function takes the Viewport of the Scrollable
Sourcepub fn anchor_top(self) -> Self
pub fn anchor_top(self) -> Self
Anchors the vertical Scrollable direction to the top.
Sourcepub fn anchor_bottom(self) -> Self
pub fn anchor_bottom(self) -> Self
Anchors the vertical Scrollable direction to the bottom.
Sourcepub fn anchor_left(self) -> Self
pub fn anchor_left(self) -> Self
Anchors the horizontal Scrollable direction to the left.
Sourcepub fn anchor_right(self) -> Self
pub fn anchor_right(self) -> Self
Anchors the horizontal Scrollable direction to the right.
Sourcepub fn anchor_x(self, alignment: Anchor) -> Self
pub fn anchor_x(self, alignment: Anchor) -> Self
Sets the Anchor of the horizontal direction of the Scrollable, if applicable.
Sourcepub fn anchor_y(self, alignment: Anchor) -> Self
pub fn anchor_y(self, alignment: Anchor) -> Self
Sets the Anchor of the vertical direction of the Scrollable, if applicable.
Sourcepub fn spacing(self, new_spacing: impl Into<Pixels>) -> Self
pub fn spacing(self, new_spacing: impl Into<Pixels>) -> Self
Embeds the Scrollbar into the Scrollable, instead of floating on top of the
content.
The spacing provided will be used as space between the Scrollbar and the contents
of the Scrollable.
Sourcepub fn auto_scroll(self, auto_scroll: bool) -> Self
pub fn auto_scroll(self, auto_scroll: bool) -> Self
Sets whether the user should be allowed to auto-scroll the Scrollable
with the middle mouse button.
By default, it is disabled.
Sourcepub fn style(self, style: impl Fn(&Theme, Status) -> Style + 'a) -> Self
pub fn style(self, style: impl Fn(&Theme, Status) -> Style + 'a) -> Self
Sets the style of this Scrollable.
Sourcepub fn class(self, class: impl Into<Theme::Class<'a>>) -> Self
Available on crate feature advanced only.
pub fn class(self, class: impl Into<Theme::Class<'a>>) -> Self
advanced only.Sets the style class of the Scrollable.
Trait Implementations§
Source§impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a + Catalog,
Renderer: 'a + Renderer,
impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a + Catalog,
Renderer: 'a + Renderer,
Source§fn from(
text_input: Scrollable<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer>
fn from( text_input: Scrollable<'a, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer>
Source§impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'_, Message, Theme, Renderer>where
Theme: Catalog,
Renderer: Renderer,
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'_, Message, Theme, Renderer>where
Theme: Catalog,
Renderer: Renderer,
Source§fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
)
fn operate( &mut self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )
Operation] to the [Widget].Source§fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
)
fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, )
Source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, defaults: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Widget] using the associated Renderer.Source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for Scrollable<'a, Message, Theme, Renderer>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more