iced_wgpu::window::compositor

Function screenshot

Source
pub fn screenshot<T: AsRef<str>>(
    compositor: &mut Compositor,
    renderer: &mut Renderer,
    viewport: &Viewport,
    background_color: Color,
    overlay: &[T],
) -> Vec<u8> 
Expand description

Renders the current surface to an offscreen buffer.

Returns RGBA bytes of the texture data.