iced_renderer::geometry::path::lyon_path

Struct Path

pub struct Path { /* private fields */ }
Available on crate feature geometry only.
Expand description

A simple path data structure.

§Custom attributes

Paths can store a fixed number of extra f32 values per endpoint, called “custom attributes” or “interpolated attributes” through the documentation. These can be handy to represent arbitrary attributes such as variable colors, line width, etc.

See also:

§Representation

Paths contain two buffers:

  • a buffer of commands (Begin, Line, Quadratic, Cubic, Close or End),
  • and a buffer of pairs of floats that can be endpoints control points or custom attributes.

The order of storage for points is determined by the sequence of commands. Custom attributes (if any) always directly follow endpoints. If there is an odd number of attributes, the last float of the each attribute sequence is set to zero and is not used.

 __________________________
|       |      |         |
| Begin | Line |Quadratic| ...
|_______|______|_________|_
 __________________________________________________________________________
|         |          |         |          |         |         |          |
|start x,y|attributes| to x, y |attributes|ctrl x,y | to x, y |attributes| ...
|_________|__________|_________|__________|_________|_________|__________|_

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impl Path

pub fn builder() -> NoAttributes<BuilderImpl>

Creates a Builder to build a path.

pub fn builder_with_attributes(num_attributes: usize) -> BuilderWithAttributes

Creates a BuilderWithAttributes to build a path with custom attributes.

pub fn svg_builder() -> WithSvg<BuilderImpl>

Creates an WithSvg to build a path with a rich set of commands.

pub fn new() -> Path

Creates an Empty Path.

pub fn with_attributes(num_attributes: usize) -> Path

pub fn as_slice(&self) -> PathSlice<'_>

Returns a view on this Path.

pub fn attributes(&self, endpoint: EndpointId) -> &[f32]

Returns a slice over an endpoint’s custom attributes.

pub fn iter(&self) -> Iter<'_>

Iterates over the entire Path, ignoring custom attributes.

pub fn id_iter(&self) -> IdIter<'_>

Iterates over the endpoint and control point ids of the Path.

pub fn iter_with_attributes(&self) -> IterWithAttributes<'_>

Iterates over the entire Path with custom attributes.

pub fn transformed<T>(self, transform: &T) -> Path
where T: Transformation<f32>,

Applies a transform to all endpoints and control points of this path and Returns the result.

pub fn reversed(&self) -> NoAttributes<Reversed<'_>>

Returns a reversed version of this path in the form of an iterator

pub fn first_endpoint(&self) -> Option<(Point2D<f32, UnknownUnit>, &[f32])>

Returns the first endpoint and its custom attributes if any.

pub fn last_endpoint(&self) -> Option<(Point2D<f32, UnknownUnit>, &[f32])>

Returns the last endpoint and its custom attributes if any.

Trait Implementations§

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impl AttributeStore for Path

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fn get(&self, id: EndpointId) -> &[f32]

Returns the endpoint’s custom attributes as a slice of 32 bits floats. Read more
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fn num_attributes(&self) -> usize

Returns the number of float attributes per endpoint. Read more
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impl Clone for Path

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fn clone(&self) -> Path

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Path

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Path

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fn default() -> Path

Returns the “default value” for a type. Read more
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impl<'l> From<&'l Path> for PathSlice<'l>

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fn from(path: &'l Path) -> PathSlice<'l>

Converts to this type from the input type.
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impl FromIterator<Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>> for Path

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fn from_iter<T>(iter: T) -> Path

Creates a value from an iterator. Read more
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impl Index<ControlPointId> for Path

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type Output = Point2D<f32, UnknownUnit>

The returned type after indexing.
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fn index(&self, id: ControlPointId) -> &Point2D<f32, UnknownUnit>

Performs the indexing (container[index]) operation. Read more
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impl Index<EndpointId> for Path

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type Output = Point2D<f32, UnknownUnit>

The returned type after indexing.
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fn index(&self, id: EndpointId) -> &Point2D<f32, UnknownUnit>

Performs the indexing (container[index]) operation. Read more
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impl<'l> IntoIterator for &'l Path

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type Item = Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>

The type of the elements being iterated over.
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type IntoIter = Iter<'l>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Iter<'l>

Creates an iterator from a value. Read more
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impl PositionStore for Path

Auto Trait Implementations§

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impl Freeze for Path

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impl RefUnwindSafe for Path

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impl Send for Path

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impl Sync for Path

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impl Unpin for Path

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impl UnwindSafe for Path

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T, C> ComponentsFrom<C> for T
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Performs a conversion from angle.
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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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Performs a conversion into T.
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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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Converts self into T, while performing the appropriate scaling, rounding and clamping.
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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.
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