pub enum Surface<A, B> {
Primary(A),
Secondary(B),
}Expand description
A surface A with a fallback strategy B.
It works analogously to Renderer.
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Trait Implementations§
Auto Trait Implementations§
impl<A, B> Freeze for Surface<A, B>
impl<A, B> RefUnwindSafe for Surface<A, B>where
A: RefUnwindSafe,
B: RefUnwindSafe,
impl<A, B> Send for Surface<A, B>
impl<A, B> Sync for Surface<A, B>
impl<A, B> Unpin for Surface<A, B>
impl<A, B> UnwindSafe for Surface<A, B>where
A: UnwindSafe,
B: UnwindSafe,
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T: Any,
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impl<T> Instrument for T
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Converts self into a Right variant of Either<Self, Self>
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