Expand description
A bunch of backend-agnostic types that can be leveraged to build a renderer
for iced
.
Re-exports§
pub use cache::Cache;
pub use compositor::Compositor;
pub use error::Error;
pub use gradient::Gradient;
pub use image::Image;
pub use layer::Layer;
pub use mesh::Mesh;
pub use text::Text;
pub use iced_core as core;
pub use iced_futures as futures;
Modules§
- cache
- Cache computations and efficiently reuse them.
- color
- Manage colors for shaders.
- compositor
- A compositor is responsible for initializing a renderer and managing window surfaces.
- damage
- Compute the damage between frames.
- error
- See what can go wrong when creating graphical backends.
- geometry
geometry
- Build and draw geometry.
- gradient
- A gradient that can be used as a fill for some geometry.
- image
- Load and operate on images.
- layer
- Draw and stack layers of graphical primitives.
- mesh
- Draw triangles!
- text
- Draw text.
Structs§
Enums§
- Antialiasing
- An antialiasing strategy.