Struct Animation

Source
pub struct Animation<T>
where T: Clone + Copy + PartialEq + Float,
{ /* private fields */ }
Expand description

The animation of some particular state.

It tracks state changes and allows projecting interpolated values through time.

Implementations§

Source§

impl<T> Animation<T>
where T: Clone + Copy + PartialEq + Float,

Source

pub fn new(state: T) -> Self

Creates a new Animation with the given initial state.

Source

pub fn easing(self, easing: Easing) -> Self

Sets the Easing function of the Animation.

See the Easing Functions Cheat Sheet for details!

Source

pub fn very_quick(self) -> Self

Sets the duration of the Animation to 100ms.

Source

pub fn quick(self) -> Self

Sets the duration of the Animation to 200ms.

Source

pub fn slow(self) -> Self

Sets the duration of the Animation to 400ms.

Source

pub fn very_slow(self) -> Self

Sets the duration of the Animation to 500ms.

Source

pub fn duration(self, duration: Duration) -> Self

Sets the duration of the Animation to the given value.

Source

pub fn delay(self, duration: Duration) -> Self

Sets a delay for the Animation.

Source

pub fn repeat(self, repetitions: u32) -> Self

Makes the Animation repeat a given amount of times.

Providing 1 repetition plays the animation twice in total.

Source

pub fn repeat_forever(self) -> Self

Makes the Animation repeat forever.

Source

pub fn auto_reverse(self) -> Self

Makes the Animation automatically reverse when repeating.

Source

pub fn go(self, new_state: T) -> Self

Transitions the Animation from its current state to the given new state.

Source

pub fn go_mut(&mut self, new_state: T)

Transitions the Animation from its current state to the given new state, by reference.

Source

pub fn is_animating(&self, at: Instant) -> bool

Returns true if the Animation is currently in progress.

An Animation is in progress when it is transitioning to a different state.

Source

pub fn interpolate_with<I>(&self, f: impl Fn(T) -> I, at: Instant) -> I
where I: Interpolable,

Projects the Animation into an interpolated value at the given Instant; using the closure provided to calculate the different keyframes of interpolated values.

If the Animation state is a bool, you can use the simpler interpolate method.

Source

pub fn value(&self) -> T

Retuns the current state of the Animation.

Source§

impl Animation<bool>

Source

pub fn interpolate<I>(&self, start: I, end: I, at: Instant) -> I
where I: Interpolable + Clone,

Projects the Animation into an interpolated value at the given Instant; using the start and end values as the origin and destination keyframes.

Trait Implementations§

Source§

impl<T> Clone for Animation<T>
where T: Clone + Copy + PartialEq + Float + Clone,

Source§

fn clone(&self) -> Animation<T>

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T> Debug for Animation<T>
where T: Clone + Copy + PartialEq + Float + Debug,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

§

impl<T> Freeze for Animation<T>
where T: Freeze,

§

impl<T> RefUnwindSafe for Animation<T>
where T: RefUnwindSafe,

§

impl<T> Send for Animation<T>
where T: Send,

§

impl<T> Sync for Animation<T>
where T: Sync,

§

impl<T> Unpin for Animation<T>
where T: Unpin,

§

impl<T> UnwindSafe for Animation<T>
where T: UnwindSafe,

Blanket Implementations§

Source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

Source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
Source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

Source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
Source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

Source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

Source§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

Source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromAngle<T> for T

Source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
Source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

Source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

Source§

fn into_angle(self) -> U

Performs a conversion into T.
Source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

Source§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

Source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
Source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

Source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
Source§

impl<T> IntoStimulus<T> for T

Source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

Source§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
Source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

Source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
Source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

Source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
Source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

Source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> MaybeSendSync for T