Layout

Struct Layout 

pub struct Layout<'a> { /* private fields */ }
Available on crate feature advanced only.
Expand description

The bounds of a Node and its children, using absolute coordinates.

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impl<'a> Layout<'a>

pub fn new(node: &'a Node) -> Layout<'a>

Creates a new Layout for the given Node at the origin.

pub fn with_offset(offset: Vector, node: &'a Node) -> Layout<'a>

Creates a new Layout for the given Node with the provided offset from the origin.

pub fn position(&self) -> Point

Returns the position of the Layout.

pub fn bounds(&self) -> Rectangle

Returns the bounds of the Layout.

The returned Rectangle describes the position and size of a Node.

pub fn children(self) -> impl DoubleEndedIterator

Returns an iterator over the children of this Layout.

pub fn child(self, index: usize) -> Layout<'a>

Returns the Layout of the child at the given index.

This can be useful if you ever need to access children out of order for layering purposes.

§Panics

Panics if index is out of bounds.

Trait Implementations§

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impl<'a> Clone for Layout<'a>

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fn clone(&self) -> Layout<'a>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Layout<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'a> Copy for Layout<'a>

Auto Trait Implementations§

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impl<'a> Freeze for Layout<'a>

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impl<'a> RefUnwindSafe for Layout<'a>

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impl<'a> Send for Layout<'a>

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impl<'a> Sync for Layout<'a>

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impl<'a> Unpin for Layout<'a>

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impl<'a> UnwindSafe for Layout<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some Application.
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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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type Owned = T

The resulting type after obtaining ownership.
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Performs the conversion.
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