pub struct Device { /* private fields */ }
Available on crate feature
wgpu
and vulkan
only.Implementations§
§impl Device
impl Device
pub unsafe fn texture_from_raw(
vk_image: Image,
desc: &TextureDescriptor<'_>,
drop_guard: Option<Box<dyn Any + Send + Sync>>
) -> Texture
pub unsafe fn texture_from_raw( vk_image: Image, desc: &TextureDescriptor<'_>, drop_guard: Option<Box<dyn Any + Send + Sync>> ) -> Texture
Safety
vk_image
must be created respectingdesc
- If
drop_guard
isSome
, the application must manually destroy the image handle. This can be done inside theDrop
impl ofdrop_guard
. - If the
ImageCreateFlags
does not containMUTABLE_FORMAT
, theview_formats
ofdesc
must be empty.
pub unsafe fn buffer_from_raw(vk_buffer: Buffer) -> Buffer
pub unsafe fn buffer_from_raw(vk_buffer: Buffer) -> Buffer
Safety
vk_buffer
’s memory must be managed by the caller- Externally imported buffers can’t be mapped by
wgpu
pub fn queue_family_index(&self) -> u32
pub fn queue_family_index(&self) -> u32
Returns the queue family index of the device’s internal queue.
This is useful for constructing memory barriers needed for queue family ownership transfer when
external memory is involved (from/to VK_QUEUE_FAMILY_EXTERNAL_KHR
and VK_QUEUE_FAMILY_FOREIGN_EXT
for example).
pub fn queue_index(&self) -> u32
pub fn raw_device(&self) -> &Device
pub fn raw_physical_device(&self) -> PhysicalDevice
pub fn raw_queue(&self) -> Queue
pub fn enabled_device_extensions(&self) -> &[&'static CStr]
Trait Implementations§
§impl Device<Api> for Device
impl Device<Api> for Device
§unsafe fn create_buffer(
&self,
desc: &BufferDescriptor<'_>
) -> Result<Buffer, DeviceError>
unsafe fn create_buffer( &self, desc: &BufferDescriptor<'_> ) -> Result<Buffer, DeviceError>
Creates a new buffer. Read more
unsafe fn destroy_buffer(&self, buffer: Buffer)
unsafe fn map_buffer( &self, buffer: &Buffer, range: Range<u64> ) -> Result<BufferMapping, DeviceError>
unsafe fn unmap_buffer(&self, buffer: &Buffer) -> Result<(), DeviceError>
unsafe fn flush_mapped_ranges<I>(&self, buffer: &Buffer, ranges: I)
unsafe fn invalidate_mapped_ranges<I>(&self, buffer: &Buffer, ranges: I)
§unsafe fn create_texture(
&self,
desc: &TextureDescriptor<'_>
) -> Result<Texture, DeviceError>
unsafe fn create_texture( &self, desc: &TextureDescriptor<'_> ) -> Result<Texture, DeviceError>
Creates a new texture. Read more
unsafe fn destroy_texture(&self, texture: Texture)
unsafe fn create_texture_view( &self, texture: &Texture, desc: &TextureViewDescriptor<'_> ) -> Result<TextureView, DeviceError>
unsafe fn destroy_texture_view(&self, view: TextureView)
unsafe fn create_sampler( &self, desc: &SamplerDescriptor<'_> ) -> Result<Sampler, DeviceError>
unsafe fn destroy_sampler(&self, sampler: Sampler)
unsafe fn create_command_encoder( &self, desc: &CommandEncoderDescriptor<'_, Api> ) -> Result<CommandEncoder, DeviceError>
unsafe fn destroy_command_encoder(&self, cmd_encoder: CommandEncoder)
§unsafe fn create_bind_group_layout(
&self,
desc: &BindGroupLayoutDescriptor<'_>
) -> Result<BindGroupLayout, DeviceError>
unsafe fn create_bind_group_layout( &self, desc: &BindGroupLayoutDescriptor<'_> ) -> Result<BindGroupLayout, DeviceError>
Creates a bind group layout.
unsafe fn destroy_bind_group_layout(&self, bg_layout: BindGroupLayout)
unsafe fn create_pipeline_layout( &self, desc: &PipelineLayoutDescriptor<'_, Api> ) -> Result<PipelineLayout, DeviceError>
unsafe fn destroy_pipeline_layout(&self, pipeline_layout: PipelineLayout)
unsafe fn create_bind_group( &self, desc: &BindGroupDescriptor<'_, Api> ) -> Result<BindGroup, DeviceError>
unsafe fn destroy_bind_group(&self, group: BindGroup)
unsafe fn create_shader_module( &self, desc: &ShaderModuleDescriptor<'_>, shader: ShaderInput<'_> ) -> Result<ShaderModule, ShaderError>
unsafe fn destroy_shader_module(&self, module: ShaderModule)
unsafe fn create_render_pipeline( &self, desc: &RenderPipelineDescriptor<'_, Api> ) -> Result<RenderPipeline, PipelineError>
unsafe fn destroy_render_pipeline(&self, pipeline: RenderPipeline)
unsafe fn create_compute_pipeline( &self, desc: &ComputePipelineDescriptor<'_, Api> ) -> Result<ComputePipeline, PipelineError>
unsafe fn destroy_compute_pipeline(&self, pipeline: ComputePipeline)
unsafe fn create_query_set( &self, desc: &QuerySetDescriptor<Option<&str>> ) -> Result<QuerySet, DeviceError>
unsafe fn destroy_query_set(&self, set: QuerySet)
unsafe fn create_fence(&self) -> Result<Fence, DeviceError>
unsafe fn destroy_fence(&self, fence: Fence)
unsafe fn get_fence_value(&self, fence: &Fence) -> Result<u64, DeviceError>
§unsafe fn wait(
&self,
fence: &Fence,
wait_value: u64,
timeout_ms: u32
) -> Result<bool, DeviceError>
unsafe fn wait( &self, fence: &Fence, wait_value: u64, timeout_ms: u32 ) -> Result<bool, DeviceError>
Calling wait with a lower value than the current fence value will immediately return.
unsafe fn start_capture(&self) -> bool
unsafe fn stop_capture(&self)
unsafe fn get_acceleration_structure_build_sizes<'a>( &self, desc: &GetAccelerationStructureBuildSizesDescriptor<'a, Api> ) -> AccelerationStructureBuildSizes
unsafe fn get_acceleration_structure_device_address( &self, acceleration_structure: &AccelerationStructure ) -> u64
unsafe fn create_acceleration_structure( &self, desc: &AccelerationStructureDescriptor<'_> ) -> Result<AccelerationStructure, DeviceError>
unsafe fn destroy_acceleration_structure( &self, acceleration_structure: AccelerationStructure )
Auto Trait Implementations§
impl !RefUnwindSafe for Device
impl Send for Device
impl Sync for Device
impl Unpin for Device
impl !UnwindSafe for Device
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
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§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters
when converting.source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar> ) -> T
Converts
self
into C
, using the provided parameters.source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
angle
.source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
Converts
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into Self
, while performing the appropriate scaling,
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impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
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§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T, U> IntoAngle<U> for Twhere
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source§fn into_angle(self) -> U
fn into_angle(self) -> U
Performs a conversion into
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.source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
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§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
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when converting.source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>
) -> T
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Converts
self
into C
, using the provided parameters.source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
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source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
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source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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source§fn into_stimulus(self) -> T
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into T
, while performing the appropriate scaling,
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§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
source§impl<T, U> TryIntoColor<U> for Twhere
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impl<T, U> TryIntoColor<U> for Twhere
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source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
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the unclamped color. Read moresource§impl<C, U> UintsFrom<C> for Uwhere
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source§fn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
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source§fn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.