pub struct Context;
Available on crate feature
wgpu
only.Trait Implementations§
§impl Adapter<Api> for Context
impl Adapter<Api> for Context
unsafe fn open( &self, features: Features, _limits: &Limits ) -> Result<OpenDevice<Api>, DeviceError>
§unsafe fn texture_format_capabilities(
&self,
format: TextureFormat
) -> TextureFormatCapabilities
unsafe fn texture_format_capabilities( &self, format: TextureFormat ) -> TextureFormatCapabilities
Return the set of supported capabilities for a texture format.
§unsafe fn surface_capabilities(
&self,
surface: &Context
) -> Option<SurfaceCapabilities>
unsafe fn surface_capabilities( &self, surface: &Context ) -> Option<SurfaceCapabilities>
Returns the capabilities of working with a specified surface. Read more
§unsafe fn get_presentation_timestamp(&self) -> PresentationTimestamp
unsafe fn get_presentation_timestamp(&self) -> PresentationTimestamp
Creates a
PresentationTimestamp
using the adapter’s WSI.§impl Device<Api> for Context
impl Device<Api> for Context
§unsafe fn create_buffer(
&self,
desc: &BufferDescriptor<'_>
) -> Result<Resource, DeviceError>
unsafe fn create_buffer( &self, desc: &BufferDescriptor<'_> ) -> Result<Resource, DeviceError>
Creates a new buffer. Read more
unsafe fn destroy_buffer(&self, buffer: Resource)
unsafe fn map_buffer( &self, buffer: &Resource, range: Range<u64> ) -> Result<BufferMapping, DeviceError>
unsafe fn unmap_buffer(&self, buffer: &Resource) -> Result<(), DeviceError>
unsafe fn flush_mapped_ranges<I>(&self, buffer: &Resource, ranges: I)
unsafe fn invalidate_mapped_ranges<I>(&self, buffer: &Resource, ranges: I)
§unsafe fn create_texture(
&self,
desc: &TextureDescriptor<'_>
) -> Result<Resource, DeviceError>
unsafe fn create_texture( &self, desc: &TextureDescriptor<'_> ) -> Result<Resource, DeviceError>
Creates a new texture. Read more
unsafe fn destroy_texture(&self, texture: Resource)
unsafe fn create_texture_view( &self, texture: &Resource, desc: &TextureViewDescriptor<'_> ) -> Result<Resource, DeviceError>
unsafe fn destroy_texture_view(&self, view: Resource)
unsafe fn create_sampler( &self, desc: &SamplerDescriptor<'_> ) -> Result<Resource, DeviceError>
unsafe fn destroy_sampler(&self, sampler: Resource)
unsafe fn create_command_encoder( &self, desc: &CommandEncoderDescriptor<'_, Api> ) -> Result<Encoder, DeviceError>
unsafe fn destroy_command_encoder(&self, encoder: Encoder)
§unsafe fn create_bind_group_layout(
&self,
desc: &BindGroupLayoutDescriptor<'_>
) -> Result<Resource, DeviceError>
unsafe fn create_bind_group_layout( &self, desc: &BindGroupLayoutDescriptor<'_> ) -> Result<Resource, DeviceError>
Creates a bind group layout.
unsafe fn destroy_bind_group_layout(&self, bg_layout: Resource)
unsafe fn create_pipeline_layout( &self, desc: &PipelineLayoutDescriptor<'_, Api> ) -> Result<Resource, DeviceError>
unsafe fn destroy_pipeline_layout(&self, pipeline_layout: Resource)
unsafe fn create_bind_group( &self, desc: &BindGroupDescriptor<'_, Api> ) -> Result<Resource, DeviceError>
unsafe fn destroy_bind_group(&self, group: Resource)
unsafe fn create_shader_module( &self, desc: &ShaderModuleDescriptor<'_>, shader: ShaderInput<'_> ) -> Result<Resource, ShaderError>
unsafe fn destroy_shader_module(&self, module: Resource)
unsafe fn create_render_pipeline( &self, desc: &RenderPipelineDescriptor<'_, Api> ) -> Result<Resource, PipelineError>
unsafe fn destroy_render_pipeline(&self, pipeline: Resource)
unsafe fn create_compute_pipeline( &self, desc: &ComputePipelineDescriptor<'_, Api> ) -> Result<Resource, PipelineError>
unsafe fn destroy_compute_pipeline(&self, pipeline: Resource)
unsafe fn create_query_set( &self, desc: &QuerySetDescriptor<Option<&str>> ) -> Result<Resource, DeviceError>
unsafe fn destroy_query_set(&self, set: Resource)
unsafe fn create_fence(&self) -> Result<Resource, DeviceError>
unsafe fn destroy_fence(&self, fence: Resource)
unsafe fn get_fence_value(&self, fence: &Resource) -> Result<u64, DeviceError>
§unsafe fn wait(
&self,
fence: &Resource,
value: u64,
timeout_ms: u32
) -> Result<bool, DeviceError>
unsafe fn wait( &self, fence: &Resource, value: u64, timeout_ms: u32 ) -> Result<bool, DeviceError>
Calling wait with a lower value than the current fence value will immediately return.
unsafe fn start_capture(&self) -> bool
unsafe fn stop_capture(&self)
unsafe fn create_acceleration_structure( &self, desc: &AccelerationStructureDescriptor<'_> ) -> Result<Resource, DeviceError>
unsafe fn get_acceleration_structure_build_sizes<'a>( &self, _desc: &GetAccelerationStructureBuildSizesDescriptor<'a, Api> ) -> AccelerationStructureBuildSizes
unsafe fn get_acceleration_structure_device_address( &self, _acceleration_structure: &Resource ) -> u64
unsafe fn destroy_acceleration_structure( &self, _acceleration_structure: Resource )
§impl Instance<Api> for Context
impl Instance<Api> for Context
unsafe fn init(desc: &InstanceDescriptor<'_>) -> Result<Context, InstanceError>
unsafe fn create_surface( &self, _display_handle: RawDisplayHandle, _window_handle: RawWindowHandle ) -> Result<Context, InstanceError>
unsafe fn destroy_surface(&self, surface: Context)
unsafe fn enumerate_adapters(&self) -> Vec<ExposedAdapter<Api>>
§impl Queue<Api> for Context
impl Queue<Api> for Context
§unsafe fn submit(
&self,
command_buffers: &[&Resource],
signal_fence: Option<(&mut Resource, u64)>
) -> Result<(), DeviceError>
unsafe fn submit( &self, command_buffers: &[&Resource], signal_fence: Option<(&mut Resource, u64)> ) -> Result<(), DeviceError>
Submits the command buffers for execution on GPU. Read more
unsafe fn present( &self, surface: &Context, texture: Resource ) -> Result<(), SurfaceError>
unsafe fn get_timestamp_period(&self) -> f32
§impl Surface<Api> for Context
impl Surface<Api> for Context
§unsafe fn configure(
&self,
device: &Context,
config: &SurfaceConfiguration
) -> Result<(), SurfaceError>
unsafe fn configure( &self, device: &Context, config: &SurfaceConfiguration ) -> Result<(), SurfaceError>
Configures the surface to use the given device. Read more
§unsafe fn unconfigure(&self, device: &Context)
unsafe fn unconfigure(&self, device: &Context)
Unconfigures the surface on the given device. Read more
§unsafe fn acquire_texture(
&self,
timeout: Option<Duration>
) -> Result<Option<AcquiredSurfaceTexture<Api>>, SurfaceError>
unsafe fn acquire_texture( &self, timeout: Option<Duration> ) -> Result<Option<AcquiredSurfaceTexture<Api>>, SurfaceError>
Returns the next texture to be presented by the swapchain for drawing Read more
unsafe fn discard_texture(&self, texture: Resource)
Auto Trait Implementations§
impl RefUnwindSafe for Context
impl Send for Context
impl Sync for Context
impl Unpin for Context
impl UnwindSafe for Context
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters
when converting.source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar> ) -> T
Converts
self
into C
, using the provided parameters.source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
angle
.source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
Converts
other
into Self
, while performing the appropriate scaling,
rounding and clamping.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
source§fn into_angle(self) -> U
fn into_angle(self) -> U
Performs a conversion into
T
.source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters
when converting.source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar> ) -> T
Converts
self
into C
, using the provided parameters.source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> IntoStimulus<T> for T
impl<T> IntoStimulus<T> for T
source§fn into_stimulus(self) -> T
fn into_stimulus(self) -> T
Converts
self
into T
, while performing the appropriate scaling,
rounding and clamping.§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
The error for when
try_into_colors
fails to cast.source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read moresource§impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
source§fn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
source§impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
source§fn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.