pub enum Statement {
Show 16 variants Emit(Range<Expression>), Block(Block), If { condition: Handle<Expression>, accept: Block, reject: Block, }, Switch { selector: Handle<Expression>, cases: Vec<SwitchCase>, }, Loop { body: Block, continuing: Block, break_if: Option<Handle<Expression>>, }, Break, Continue, Return { value: Option<Handle<Expression>>, }, Kill, Barrier(Barrier), Store { pointer: Handle<Expression>, value: Handle<Expression>, }, ImageStore { image: Handle<Expression>, coordinate: Handle<Expression>, array_index: Option<Handle<Expression>>, value: Handle<Expression>, }, Atomic { pointer: Handle<Expression>, fun: AtomicFunction, value: Handle<Expression>, result: Handle<Expression>, }, WorkGroupUniformLoad { pointer: Handle<Expression>, result: Handle<Expression>, }, Call { function: Handle<Function>, arguments: Vec<Handle<Expression>>, result: Option<Handle<Expression>>, }, RayQuery { query: Handle<Expression>, fun: RayQueryFunction, },
}
Available on crate feature wgpu only.
Expand description

Instructions which make up an executable block.

Variants§

§

Emit(Range<Expression>)

Emit a range of expressions, visible to all statements that follow in this block.

See the module-level documentation for details.

§

Block(Block)

A block containing more statements, to be executed sequentially.

§

If

Fields

§condition: Handle<Expression>
§accept: Block
§reject: Block

Conditionally executes one of two blocks, based on the value of the condition.

§

Switch

Fields

§selector: Handle<Expression>

Conditionally executes one of multiple blocks, based on the value of the selector.

Each case must have a distinct value, exactly one of which must be Default. The Default may appear at any position, and covers all values not explicitly appearing in other cases. A Default appearing in the midst of the list of cases does not shadow the cases that follow.

Some backend languages don’t support fallthrough (HLSL due to FXC, WGSL), and may translate fallthrough cases in the IR by duplicating code. However, all backend languages do support cases selected by multiple values, like case 1: case 2: case 3: { ... }. This is represented in the IR as a series of fallthrough cases with empty bodies, except for the last.

§

Loop

Fields

§body: Block
§continuing: Block

Executes a block repeatedly.

Each iteration of the loop executes the body block, followed by the continuing block.

Executing a Break, Return or Kill statement exits the loop.

A Continue statement in body jumps to the continuing block. The continuing block is meant to be used to represent structures like the third expression of a C-style for loop head, to which continue statements in the loop’s body jump.

The continuing block and its substatements must not contain Return or Kill statements, or any Break or Continue statements targeting this loop. (It may have Break and Continue statements targeting loops or switches nested within the continuing block.) Expressions emitted in body are in scope in continuing.

If present, break_if is an expression which is evaluated after the continuing block. Expressions emitted in body or continuing are considered to be in scope. If the expression’s value is true, control continues after the Loop statement, rather than branching back to the top of body as usual. The break_if expression corresponds to a “break if” statement in WGSL, or a loop whose back edge is an OpBranchConditional instruction in SPIR-V.

§

Break

Exits the innermost enclosing Loop or Switch.

A Break statement may only appear within a Loop or Switch statement. It may not break out of a Loop from within the loop’s continuing block.

§

Continue

Skips to the continuing block of the innermost enclosing Loop.

A Continue statement may only appear within the body block of the innermost enclosing Loop statement. It must not appear within that loop’s continuing block.

§

Return

Fields

Returns from the function (possibly with a value).

Return statements are forbidden within the continuing block of a Loop statement.

§

Kill

Aborts the current shader execution.

Kill statements are forbidden within the continuing block of a Loop statement.

§

Barrier(Barrier)

Synchronize invocations within the work group. The Barrier flags control which memory accesses should be synchronized. If empty, this becomes purely an execution barrier.

§

Store

Fields

Stores a value at an address.

For TypeInner::Atomic type behind the pointer, the value has to be a corresponding scalar. For other types behind the pointer<T>, the value is T.

This statement is a barrier for any operations on the Expression::LocalVariable or Expression::GlobalVariable that is the destination of an access chain, started from the pointer.

§

ImageStore

Fields

§coordinate: Handle<Expression>
§array_index: Option<Handle<Expression>>

Stores a texel value to an image.

The image, coordinate, and array_index fields have the same meanings as the corresponding operands of an ImageLoad expression; see that documentation for details. Storing into multisampled images or images with mipmaps is not supported, so there are no level or sample operands.

This statement is a barrier for any operations on the corresponding Expression::GlobalVariable for this image.

§

Atomic

Fields

§pointer: Handle<Expression>

Pointer to an atomic value.

§fun: AtomicFunction

Function to run on the atomic.

§value: Handle<Expression>

Value to use in the function.

§result: Handle<Expression>

AtomicResult expression representing this function’s result.

Atomic function.

§

WorkGroupUniformLoad

Fields

§pointer: Handle<Expression>

This must be of type Pointer in the WorkGroup address space

§result: Handle<Expression>

The WorkGroupUniformLoadResult expression representing this load’s result.

Load uniformly from a uniform pointer in the workgroup address space.

Corresponds to the workgroupUniformLoad built-in function of wgsl, and has the same barrier semantics

§

Call

Fields

§function: Handle<Function>
§arguments: Vec<Handle<Expression>>

Calls a function.

If the result is Some, the corresponding expression has to be Expression::CallResult, and this statement serves as a barrier for any operations on that expression.

§

RayQuery

Fields

§query: Handle<Expression>

The RayQuery object this statement operates on.

§fun: RayQueryFunction

The specific operation we’re performing on query.

Implementations§

§

impl Statement

pub const fn is_terminator(&self) -> bool

Returns true if the statement directly terminates the current block.

Used to decide whether case blocks require a explicit break.

Trait Implementations§

§

impl Clone for Statement

§

fn clone(&self) -> Statement

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for Statement

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar> ) -> T

Converts self into C, using the provided parameters.
source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromAngle<T> for T

source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

source§

fn into_angle(self) -> U

Performs a conversion into T.
source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar> ) -> T

Converts self into C, using the provided parameters.
source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> IntoStimulus<T> for T

source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> MaybeSend for T
where T: Send,

source§

impl<T> MaybeSync for T
where T: Sync,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T

§

impl<T> WasmNotSync for T
where T: Sync,