Module conversion

Module conversion 

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Convert winit types into iced_runtime types, and viceversa.

Functionsยง

cursor_position
Converts a physical cursor position into a logical Point.
fullscreen
Converts a [window::Mode] into a winit fullscreen mode.
icon
Converts some [window::Icon] into its winit counterpart.
ime_purpose
Converts some [input_method::Purpose] into its winit counterpart.
key
Converts a Key from winit to an iced key.
key_code
Converts a KeyCode from winit to an iced key code.
mode
Converts a winit fullscreen mode into a [window::Mode].
modifiers
Converts some ModifiersState from winit to an iced modifiers state.
mouse_button
Converts a MouseButton from winit to an iced mouse button.
mouse_interaction
Converts a [mouse::Interaction] into a winit cursor icon.
native_key_code
Converts a NativeKeyCode from winit to an iced native key code.
physical_key
Converts a PhysicalKey from winit to an iced physical key.
position
Converts a [window::Position] into a winit logical position for a given monitor.
resize_direction
Converts some [window::Direction] into a [winit::window::ResizeDirection].
theme_mode
Converts a winit window theme into a [theme::Mode].
touch_event
Converts a Touch from winit to an iced touch event.
user_attention
Converts some UserAttention into its winit counterpart.
visible
Converts a [window::Mode] into a visibility flag.
window_attributes
Converts some [window::Settings] into some WindowAttributes from winit.
window_event
Converts a winit window event into an iced event.
window_level
Converts a [window::Level] into a winit window level.
window_theme
Converts a [theme::Mode] into a window theme.