Struct ControlPointId
pub struct ControlPointId(pub u32);
Available on crate feature
canvas
only.Expand description
ID of a control point in a path.
Tuple Fields§
§0: u32
Implementations§
§impl ControlPointId
impl ControlPointId
pub const INVALID: ControlPointId
pub fn offset(self) -> usize
pub fn to_usize(self) -> usize
pub fn from_usize(val: usize) -> ControlPointId
Trait Implementations§
§impl Clone for ControlPointId
impl Clone for ControlPointId
§fn clone(&self) -> ControlPointId
fn clone(&self) -> ControlPointId
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ControlPointId
impl Debug for ControlPointId
§impl Hash for ControlPointId
impl Hash for ControlPointId
§impl<'l, Endpoint, ControlPoint> Index<ControlPointId> for CommandsPathSlice<'l, Endpoint, ControlPoint>
impl<'l, Endpoint, ControlPoint> Index<ControlPointId> for CommandsPathSlice<'l, Endpoint, ControlPoint>
§fn index(&self, id: ControlPointId) -> &ControlPoint
fn index(&self, id: ControlPointId) -> &ControlPoint
Performs the indexing (
container[index]
) operation. Read more§impl Index<ControlPointId> for Path
impl Index<ControlPointId> for Path
§type Output = Point2D<f32, UnknownUnit>
type Output = Point2D<f32, UnknownUnit>
The returned type after indexing.
§fn index(&self, id: ControlPointId) -> &Point2D<f32, UnknownUnit>
fn index(&self, id: ControlPointId) -> &Point2D<f32, UnknownUnit>
Performs the indexing (
container[index]
) operation. Read more§impl<'l> Index<ControlPointId> for PathSlice<'l>
impl<'l> Index<ControlPointId> for PathSlice<'l>
§type Output = Point2D<f32, UnknownUnit>
type Output = Point2D<f32, UnknownUnit>
The returned type after indexing.
§fn index(&self, id: ControlPointId) -> &Point2D<f32, UnknownUnit>
fn index(&self, id: ControlPointId) -> &Point2D<f32, UnknownUnit>
Performs the indexing (
container[index]
) operation. Read more§impl PartialEq for ControlPointId
impl PartialEq for ControlPointId
impl Copy for ControlPointId
impl Eq for ControlPointId
impl StructuralPartialEq for ControlPointId
Auto Trait Implementations§
impl Freeze for ControlPointId
impl RefUnwindSafe for ControlPointId
impl Send for ControlPointId
impl Sync for ControlPointId
impl Unpin for ControlPointId
impl UnwindSafe for ControlPointId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more