Struct Layer

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pub struct Layer {
    pub bounds: Rectangle,
    pub quads: Vec<(Quad, Background)>,
    pub primitives: Vec<Item<Primitive>>,
    pub text: Vec<Item<Text>>,
    pub images: Vec<Image>,
}

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§bounds: Rectangle§quads: Vec<(Quad, Background)>§primitives: Vec<Item<Primitive>>§text: Vec<Item<Text>>§images: Vec<Image>

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impl Layer

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pub fn draw_quad( &mut self, quad: Quad, background: Background, transformation: Transformation, )

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pub fn draw_paragraph( &mut self, paragraph: &Paragraph, position: Point, color: Color, clip_bounds: Rectangle, transformation: Transformation, )

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pub fn draw_editor( &mut self, editor: &Editor, position: Point, color: Color, clip_bounds: Rectangle, transformation: Transformation, )

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pub fn draw_text( &mut self, text: Text, position: Point, color: Color, clip_bounds: Rectangle, transformation: Transformation, )

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pub fn draw_text_group( &mut self, text: Vec<Text>, clip_bounds: Rectangle, transformation: Transformation, )

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pub fn draw_text_cache( &mut self, text: Arc<[Text]>, clip_bounds: Rectangle, transformation: Transformation, )

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pub fn draw_image(&mut self, image: Image, transformation: Transformation)

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pub fn draw_raster( &mut self, image: Image, bounds: Rectangle, transformation: Transformation, )

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pub fn draw_svg( &mut self, svg: Svg, bounds: Rectangle, transformation: Transformation, )

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pub fn draw_primitive_group( &mut self, primitives: Vec<Primitive>, clip_bounds: Rectangle, transformation: Transformation, )

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pub fn draw_primitive_cache( &mut self, primitives: Arc<[Primitive]>, clip_bounds: Rectangle, transformation: Transformation, )

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pub fn damage(previous: &Self, current: &Self) -> Vec<Rectangle>

Trait Implementations§

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impl Clone for Layer

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fn clone(&self) -> Layer

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Layer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Layer

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Layer for Layer

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fn with_bounds(bounds: Rectangle) -> Self

Creates a new [Layer] with the given bounds.
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fn flush(&mut self)

Flushes and settles any pending group of primitives in the [Layer]. Read more
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fn resize(&mut self, bounds: Rectangle)

Resizes the [Layer] to the given bounds.
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fn reset(&mut self)

Clears all the layers contents and resets its bounds.

Auto Trait Implementations§

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impl Freeze for Layer

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impl RefUnwindSafe for Layer

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impl Send for Layer

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impl Sync for Layer

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impl Unpin for Layer

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impl UnwindSafe for Layer

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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where T: Any + Send + Sync,

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where T: Default,

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type NoneType = T

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The none-equivalent value.
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The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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