Allocation

Struct Allocation 

pub struct Allocation(/* private fields */);
Expand description

A memory allocation of a [Handle], often in GPU memory.

Renderers tend to decode and upload image data concurrently to avoid blocking the user interface. This means that when you use a [Handle] in a widget, there may be a slight frame delay until it is finally visible. If you are animating images, this can cause undesirable flicker.

When you obtain an Allocation explicitly, you get the guarantee that using a [Handle] will draw the corresponding [Image] immediately in the next frame.

This guarantee is valid as long as you hold an Allocation. Only when you drop all its clones, the renderer may choose to free the memory of the [Handle]. Be careful!

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impl Allocation

pub fn downgrade(&self) -> Weak<Memory>

Returns a weak reference to the [Memory] of the Allocation.

pub fn upgrade(weak: &Weak<Memory>) -> Option<Allocation>

Upgrades a Weak memory reference to an Allocation.

pub fn handle(&self) -> &Handle

Returns the [Handle] of this Allocation.

pub fn size(&self) -> Size<u32>

Returns the [Size] of the image of this Allocation.

Trait Implementations§

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impl Clone for Allocation

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fn clone(&self) -> Allocation

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Allocation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for Allocation

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fn eq(&self, other: &Allocation) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Allocation

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impl StructuralPartialEq for Allocation

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> MaybeSend for T
where T: Send,

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impl<T> MaybeSync for T
where T: Sync,