pub const MAX_I32_BINDING_SIZE: u32 = _; // 2_147_483_648u32
Available on crate feature wgpu only.
Expand description

Maximum binding size for the shaders that only support i32 indexing. Interestingly, the index itself can’t reach that high, because the minimum element size is 4 bytes, but the compiler toolchain still computes the offset at some intermediate point, internally, as i32.